diff options
Diffstat (limited to '')
-rw-r--r-- | src/ClientHandle.cpp | 6 | ||||
-rw-r--r-- | src/World.cpp | 8 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 3a0eb1edd..40107153b 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -163,8 +163,8 @@ void cClientHandle::Destroy(void) LOGD("%s: destroying client %p, \"%s\" @ %s", __FUNCTION__, static_cast<void *>(this), m_Username.c_str(), m_IPString.c_str()); auto player = m_Player; - m_Self.reset(); - SetState(csDestroyed); // Tick thread is allowed to call destructor async at any time after this + auto Self = std::move(m_Self); // Keep ourself alive for at least as long as this function + SetState(csDestroyed); if (player == nullptr) { @@ -3350,7 +3350,7 @@ void cClientHandle::SetSelf(cClientHandlePtr a_Self) bool cClientHandle::SetState(eState a_NewState) { cCSLock Lock(m_CSState); - if (a_NewState < m_State) + if (a_NewState <= m_State) { return false; // Can only advance the state machine } diff --git a/src/World.cpp b/src/World.cpp index 2d0dfca9f..a08c269d8 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2543,9 +2543,13 @@ std::unique_ptr<cPlayer> cWorld::RemovePlayer(cPlayer & a_Player) #ifdef _DEBUG bool cWorld::IsPlayerReferencedInWorldOrChunk(cPlayer & a_Player) { - if (m_ChunkMap->RemoveEntity(a_Player) != nullptr) { - return true; + cLock lock(*this); + auto * Chunk = a_Player.GetParentChunk(); + if (Chunk && Chunk->HasEntity(a_Player.GetUniqueID())) + { + return true; + } } { |