diff options
Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockLeaves.h | 1 | ||||
-rw-r--r-- | src/Enchantments.h | 2 | ||||
-rw-r--r-- | src/Generating/Prefabs/NetherFortPrefabs.cpp | 36 |
3 files changed, 31 insertions, 8 deletions
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 8af14686e..d21227b07 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -16,6 +16,7 @@ { \ case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ case E_BLOCK_LOG: return true; \ + case E_BLOCK_NEW_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \ case E_BLOCK_NEW_LOG: return true; \ } diff --git a/src/Enchantments.h b/src/Enchantments.h index dc5502702..ec42257c8 100644 --- a/src/Enchantments.h +++ b/src/Enchantments.h @@ -99,7 +99,7 @@ public: /** Returns true if there are no enchantments */ bool IsEmpty(void) const; - /** Converts enchantment name to the numeric representation; returns -1 if enchantment name not found; case insensitive */ + /** Converts enchantment name or ID (number in string) to the numeric representation; returns -1 if enchantment name not found; case insensitive */ static int StringToEnchantmentID(const AString & a_EnchantmentName); /** Returns true if a_Other contains exactly the same enchantments and levels */ diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 20cee576c..d2ef5663d 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -439,11 +439,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior { // Size: - 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7 + 14, 11, 7, // SizeX = 14, SizeY = 11, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 13, 18, 6, // MaxX, MaxY, MaxZ + 13, 20, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -552,11 +552,33 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* * 01234567890123 */ /* 0 */ "mmmmmmmmhhhhhm" /* 1 */ "mmmmmmhhh...hh" - /* 2 */ ".............h" - /* 3 */ ".............h" - /* 4 */ ".............h" + /* 2 */ "mm...........h" + /* 3 */ "mm...........h" + /* 4 */ "mm...........h" /* 5 */ "mmmmmmhhh...hh" - /* 6 */ "mmmmmmmmhhhhhm", + /* 6 */ "mmmmmmmmhhhhhm" + + // Level 9 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmm.....m" + /* 1 */ "mmmmmm........" + /* 2 */ "mmmm.........." + /* 3 */ "mmmm.........." + /* 4 */ "mmmm.........." + /* 5 */ "mmmmmm........" + /* 6 */ "mmmmmmmm.....m" + + // Level 10 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmm.....m" + /* 1 */ "mmmmmm........" + /* 2 */ "mmmmmm........" + /* 3 */ "mmmmmm........" + /* 4 */ "mmmmmm........" + /* 5 */ "mmmmmm........" + /* 6 */ "mmmmmmmm.....m", // Connectors: "0: 0, 5, 3: 4\n" /* Type 0, direction X- */, @@ -3030,7 +3052,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 250, + 1000, // DepthWeight: "0:0|2:0|4:0|6:0|8:0|10:0|12:0|14:0|16:0|18:0", |