diff options
Diffstat (limited to '')
-rw-r--r-- | src/Scoreboard.cpp | 11 | ||||
-rw-r--r-- | src/Scoreboard.h | 18 | ||||
-rw-r--r-- | src/WorldStorage/ScoreboardSerializer.cpp | 77 |
3 files changed, 92 insertions, 14 deletions
diff --git a/src/Scoreboard.cpp b/src/Scoreboard.cpp index 864837d3d..3ddf146a6 100644 --- a/src/Scoreboard.cpp +++ b/src/Scoreboard.cpp @@ -72,7 +72,10 @@ cObjective::eType cObjective::StringToType(const AString & a_Name) -cObjective::cObjective(const AString & a_DisplayName, cObjective::eType a_Type) : m_DisplayName(a_DisplayName), m_Type(a_Type) +cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type) + : m_DisplayName(a_DisplayName) + , m_Name(a_Name) + , m_Type(a_Type) {} @@ -90,7 +93,7 @@ void cObjective::Reset(void) cObjective::Score cObjective::GetScore(const AString & a_Name) const { - ScoreMap::const_iterator it = m_Scores.find(a_Name); + cScoreMap::const_iterator it = m_Scores.find(a_Name); if (it == m_Scores.end()) { @@ -226,7 +229,7 @@ cScoreboard::cScoreboard() cObjective* cScoreboard::RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type) { - cObjective Objective(a_DisplayName, a_Type); + cObjective Objective(a_Name, a_DisplayName, a_Type); std::pair<cObjectiveMap::iterator, bool> Status = m_Objectives.insert(cNamedObjective(a_Name, Objective)); @@ -355,7 +358,7 @@ void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot) -cObjective* cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot) +cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot) { ASSERT(a_Slot < E_DISPLAY_SLOT_COUNT); diff --git a/src/Scoreboard.h b/src/Scoreboard.h index f7285a9cf..2ce614de7 100644 --- a/src/Scoreboard.h +++ b/src/Scoreboard.h @@ -54,10 +54,11 @@ public: public: - cObjective(const AString & a_DisplayName, eType a_Type); + cObjective(const AString & a_Name, const AString & a_DisplayName, eType a_Type); eType GetType(void) const { return m_Type; } + const AString & GetName(void) const { return m_Name; } const AString & GetDisplayName(void) const { return m_DisplayName; } /// Resets the objective @@ -80,16 +81,19 @@ public: private: - typedef std::pair<AString, Score> TrackedPlayer; + typedef std::pair<AString, Score> cTrackedPlayer; - typedef std::map<AString, Score> ScoreMap; + typedef std::map<AString, Score> cScoreMap; - ScoreMap m_Scores; + cScoreMap m_Scores; AString m_DisplayName; + AString m_Name; eType m_Type; + friend class cScoreboardSerializer; + }; @@ -152,6 +156,8 @@ private: cPlayerNameSet m_Players; + friend class cScoreboardSerializer; + }; @@ -198,7 +204,7 @@ public: void SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot); - cObjective* GetObjectiveIn(eDisplaySlot a_Slot); + cObjective * GetObjectiveIn(eDisplaySlot a_Slot); /// Execute callback for each objective with the specified type void ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback); @@ -223,6 +229,8 @@ private: cObjective* m_Display[E_DISPLAY_SLOT_COUNT]; + friend class cScoreboardSerializer; + } ; diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp index c2f13a092..bcac50bb6 100644 --- a/src/WorldStorage/ScoreboardSerializer.cpp +++ b/src/WorldStorage/ScoreboardSerializer.cpp @@ -109,21 +109,88 @@ bool cScoreboardSerializer::Save(void) void cScoreboardSerializer::SaveScoreboardToNBT(cFastNBTWriter & a_Writer) { a_Writer.BeginCompound("Data"); - a_Writer.BeginList("Objectives", TAG_Compound); + a_Writer.BeginList("Objectives", TAG_Compound); + + for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it) + { + const cObjective & Objective = it->second; - a_Writer.EndList(); + a_Writer.BeginCompound(""); - a_Writer.BeginList("PlayerScores", TAG_Compound); + a_Writer.AddString("CriteriaName", cObjective::TypeToString(Objective.GetType())); - a_Writer.EndList(); + a_Writer.AddString("DisplayName", Objective.GetDisplayName()); + a_Writer.AddString("Name", it->first); - a_Writer.BeginList("Teams", TAG_Compound); + a_Writer.EndCompound(); + } + + a_Writer.EndList(); + + a_Writer.BeginList("PlayerScores", TAG_Compound); + + for (cScoreboard::cObjectiveMap::const_iterator it = m_ScoreBoard->m_Objectives.begin(); it != m_ScoreBoard->m_Objectives.end(); ++it) + { + const cObjective & Objective = it->second; + + for (cObjective::cScoreMap::const_iterator it2 = Objective.m_Scores.begin(); it2 != Objective.m_Scores.end(); ++it2) + { + a_Writer.BeginCompound(""); + + a_Writer.AddInt("Score", it2->second); + + a_Writer.AddString("Name", it2->first); + a_Writer.AddString("Objective", it->first); + + a_Writer.EndCompound(); + } + } + + a_Writer.EndList(); + + a_Writer.BeginList("Teams", TAG_Compound); + + for (cScoreboard::cTeamMap::const_iterator it = m_ScoreBoard->m_Teams.begin(); it != m_ScoreBoard->m_Teams.end(); ++it) + { + const cTeam & Team = it->second; + + a_Writer.BeginCompound(""); + + a_Writer.AddByte("AllowFriendlyFire", Team.AllowsFriendlyFire() ? 1 : 0); + a_Writer.AddByte("SeeFriendlyInvisibles", Team.CanSeeFriendlyInvisible() ? 1 : 0); + + a_Writer.AddString("DisplayName", Team.GetDisplayName()); + a_Writer.AddString("Name", it->first); + + a_Writer.AddString("Prefix", Team.GetPrefix()); + a_Writer.AddString("Suffix", Team.GetSuffix()); + + a_Writer.BeginList("Players", TAG_String); + + for (cTeam::cPlayerNameSet::const_iterator it2 = Team.m_Players.begin(); it2 != Team.m_Players.end(); ++it2) + { + a_Writer.AddString("", *it2); + } a_Writer.EndList(); + + a_Writer.EndCompound(); + } + + a_Writer.EndList(); a_Writer.EndCompound(); a_Writer.BeginCompound("DisplaySlots"); + cObjective * Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_LIST); + a_Writer.AddString("slot_0", (Objective == NULL) ? "" : Objective->GetName()); + + Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_SIDEBAR); + a_Writer.AddString("slot_1", (Objective == NULL) ? "" : Objective->GetName()); + + Objective = m_ScoreBoard->GetObjectiveIn(cScoreboard::E_DISPLAY_SLOT_NAME); + a_Writer.AddString("slot_2", (Objective == NULL) ? "" : Objective->GetName()); + a_Writer.EndCompound(); } |