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-rw-r--r--src/Bindings/ManualBindings.cpp22
-rw-r--r--src/BlockEntities/CommandBlockEntity.cpp32
-rw-r--r--src/Server.cpp2
-rw-r--r--src/World.h2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
5 files changed, 42 insertions, 18 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index ebee2d697..3ebe7b294 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -14,6 +14,7 @@
#include "../WebAdmin.h"
#include "../ClientHandle.h"
#include "../BlockEntities/ChestEntity.h"
+#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
@@ -2265,16 +2266,17 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
- tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
- tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
- tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
- tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
- tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
- tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
- tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
- tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
- tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
- tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
+ tolua_function(tolua_S, "DoWithBlockEntityAt", tolua_DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
+ tolua_function(tolua_S, "DoWithChestAt", tolua_DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
+ tolua_function(tolua_S, "DoWithDispenserAt", tolua_DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
+ tolua_function(tolua_S, "DoWithDropSpenserAt", tolua_DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
+ tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
+ tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
+ tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
+ tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
+ tolua_function(tolua_S, "DoWithCommandBlockAt", tolua_DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
+ tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
+ tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
diff --git a/src/BlockEntities/CommandBlockEntity.cpp b/src/BlockEntities/CommandBlockEntity.cpp
index 88e55dece..e70e259aa 100644
--- a/src/BlockEntities/CommandBlockEntity.cpp
+++ b/src/BlockEntities/CommandBlockEntity.cpp
@@ -8,6 +8,10 @@
#include "CommandBlockEntity.h"
#include "../Entities/Player.h"
+#include "CommandOutput.h"
+#include "Root.h"
+#include "Server.h" // ExecuteConsoleCommand()
+
@@ -45,7 +49,8 @@ void cCommandBlockEntity::UsedBy(cPlayer * a_Player)
cWindow * Window = GetWindow();
if (Window == NULL)
{
- //OpenWindow(new cDropSpenserWindow(m_PosX, m_PosY, m_PosZ, this)); FIXME
+ // TODO 2014-01-18 xdot: Open the appropriate window.
+ // OpenWindow(new cCommandBlockWindow(m_PosX, m_PosY, m_PosZ, this));
Window = GetWindow();
}
@@ -64,7 +69,7 @@ void cCommandBlockEntity::UsedBy(cPlayer * a_Player)
void cCommandBlockEntity::SetCommand(const AString & a_Cmd)
{
- m_Command = a_Cmd;LOGD("Hrey %s", a_Cmd.c_str());
+ m_Command = a_Cmd;
}
@@ -190,11 +195,28 @@ void cCommandBlockEntity::SaveToJson(Json::Value & a_Value)
void cCommandBlockEntity::Execute()
{
- // TODO: Parse arguments and dispatch command
+ class CommandBlockOutCb :
+ public cCommandOutputCallback
+ {
+ cCommandBlockEntity* m_CmdBlock;
+
+ public:
+ CommandBlockOutCb(cCommandBlockEntity* a_CmdBlock) : m_CmdBlock(a_CmdBlock) {}
+
+ virtual void Out(const AString & a_Text)
+ {
+ ASSERT(m_CmdBlock != NULL);
+
+ // Overwrite field
+ m_CmdBlock->SetLastOutput(a_Text);
+ }
+ } CmdBlockOutCb(this);
+
+ cServer* Server = cRoot::Get()->GetServer();
- LOGD("Command: %s", m_Command.c_str());
+ Server->ExecuteConsoleCommand(m_Command, CmdBlockOutCb);
- m_LastOutput = "";
+ // TODO 2014-01-18 xdot: Update the signal strength.
m_Result = 0;
}
diff --git a/src/Server.cpp b/src/Server.cpp
index 49067c17f..5280270b9 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -459,7 +459,7 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
{
return;
}
-
+
// Special handling: "stop" and "restart" are built in
if ((split[0].compare("stop") == 0) || (split[0].compare("restart") == 0))
{
diff --git a/src/World.h b/src/World.h
index c410e658e..1a7ad0cb1 100644
--- a/src/World.h
+++ b/src/World.h
@@ -469,7 +469,7 @@ public:
bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found
- bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // TODO: Export
+ bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 85821fa51..96a77152b 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -948,7 +948,7 @@ void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, cons
CmdBlock->SetLastOutput(a_NBT.GetString(currentLine));
}
- // FIXME: TrackOutput
+ // TODO 2014-01-18 xdot: Figure out what TrackOutput is and parse it.
a_BlockEntities.push_back(CmdBlock.release());
}