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-rw-r--r--src/Bindings/ManualBindings.cpp65
1 files changed, 62 insertions, 3 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index df9687fc0..28ee00b36 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -26,6 +26,7 @@
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../LineBlockTracer.h"
+#include "../Protocol/Authenticator.h"
#include "../WorldStorage/SchematicFileSerializer.h"
#include "../CompositeChat.h"
@@ -2156,6 +2157,63 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L)
+static int tolua_cClientHandle_GetUUIDsFromPlayerNames(lua_State * L)
+{
+ cLuaState S(L);
+ if (
+ !S.CheckParamUserTable(1, "cClientHandle") ||
+ !S.CheckParamTable(2) ||
+ !S.CheckParamEnd(3)
+ )
+ {
+ return 0;
+ }
+
+ // Convert the input table into AStringVector:
+ AStringVector PlayerNames;
+ int NumNames = luaL_getn(L, 2);
+ PlayerNames.reserve(NumNames);
+ for (int i = 1; i <= NumNames; i++)
+ {
+ lua_rawgeti(L, 2, i);
+ AString Name;
+ S.GetStackValue(3, Name);
+ if (!Name.empty())
+ {
+ PlayerNames.push_back(Name);
+ }
+ lua_pop(L, 1);
+ }
+
+ // Push the output table onto the stack:
+ lua_newtable(L); // stack index 3
+
+ // Get the UUIDs:
+ AStringVector UUIDs = cRoot::Get()->GetAuthenticator().GetUUIDsFromPlayerNames(PlayerNames);
+ if (UUIDs.size() != PlayerNames.size())
+ {
+ // A hard error has occured while processing the request, no UUIDs were returned. Return an empty table:
+ return 1;
+ }
+
+ // Convert to output table, PlayerName -> UUID:
+ for (int i = 0; i < NumNames; i++)
+ {
+ if (UUIDs[i].empty())
+ {
+ // No UUID was provided for PlayerName[i], skip it in the resulting table
+ continue;
+ }
+ lua_pushlstring(L, UUIDs[i].c_str(), UUIDs[i].length());
+ lua_setfield(L, 3, PlayerNames[i].c_str());
+ }
+ return 1;
+}
+
+
+
+
+
static int Lua_ItemGrid_GetSlotCoords(lua_State * L)
{
tolua_Error tolua_err;
@@ -3083,9 +3141,10 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cClientHandle");
- tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
- tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
- tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
+ tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE);
+ tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE);
+ tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
+ tolua_function(tolua_S, "GetUUIDsFromPlayerNames", tolua_cClientHandle_GetUUIDsFromPlayerNames);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cItemGrid");