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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp16
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h26
-rw-r--r--src/WorldStorage/WSSAnvil.cpp50
-rw-r--r--src/WorldStorage/WSSAnvil.h1
4 files changed, 81 insertions, 12 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 4daa8cc7b..432e122b5 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -18,6 +18,7 @@
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/JukeboxEntity.h"
+#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
@@ -290,6 +291,20 @@ void cNBTChunkSerializer::AddJukeboxEntity(cJukeboxEntity * a_Jukebox)
+void cNBTChunkSerializer::AddMobSpawnerEntity(cMobSpawnerEntity * a_MobSpawner)
+{
+ m_Writer.BeginCompound("");
+ AddBasicTileEntity(a_MobSpawner, "MobSpawner");
+ m_Writer.AddShort("Entity", static_cast<short>(a_MobSpawner->GetEntity()));
+ m_Writer.AddString("EntityId", cMonster::MobTypeToVanillaName(a_MobSpawner->GetEntity()));
+ m_Writer.AddShort("Delay", a_MobSpawner->GetSpawnDelay());
+ m_Writer.EndCompound();
+}
+
+
+
+
+
void cNBTChunkSerializer::AddNoteEntity(cNoteEntity * a_Note)
{
m_Writer.BeginCompound("");
@@ -914,6 +929,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break;
case E_BLOCK_LIT_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
+ case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity ((cMobSpawnerEntity *) a_Entity); break;
case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break;
case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break;
case E_BLOCK_TRAPPED_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break;
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index 5ffab8cc5..4c066b9af 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -32,6 +32,7 @@ class cJukeboxEntity;
class cNoteEntity;
class cSignEntity;
class cMobHeadEntity;
+class cMobSpawnerEntity;
class cFlowerPotEntity;
class cFallingBlock;
class cMinecart;
@@ -94,19 +95,20 @@ protected:
void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0);
// Block entities:
- void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID);
- void AddBeaconEntity (cBeaconEntity * a_Entity);
- void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType);
- void AddDispenserEntity(cDispenserEntity * a_Entity);
- void AddDropperEntity (cDropperEntity * a_Entity);
- void AddFurnaceEntity (cFurnaceEntity * a_Furnace);
- void AddHopperEntity (cHopperEntity * a_Entity);
- void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
- void AddNoteEntity (cNoteEntity * a_Note);
- void AddSignEntity (cSignEntity * a_Sign);
- void AddMobHeadEntity (cMobHeadEntity * a_MobHead);
+ void AddBasicTileEntity (cBlockEntity * a_Entity, const char * a_EntityTypeID);
+ void AddBeaconEntity (cBeaconEntity * a_Entity);
+ void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType);
+ void AddDispenserEntity (cDispenserEntity * a_Entity);
+ void AddDropperEntity (cDropperEntity * a_Entity);
+ void AddFurnaceEntity (cFurnaceEntity * a_Furnace);
+ void AddHopperEntity (cHopperEntity * a_Entity);
+ void AddJukeboxEntity (cJukeboxEntity * a_Jukebox);
+ void AddMobSpawnerEntity (cMobSpawnerEntity * a_MobSpawner);
+ void AddNoteEntity (cNoteEntity * a_Note);
+ void AddSignEntity (cSignEntity * a_Sign);
+ void AddMobHeadEntity (cMobHeadEntity * a_MobHead);
void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock);
- void AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot);
+ void AddFlowerPotEntity (cFlowerPotEntity * a_FlowerPot);
// Entities:
void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 395aabb1b..ddee5e514 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -28,6 +28,7 @@
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/SignEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
+#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../Mobs/Monster.h"
@@ -664,6 +665,7 @@ cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a
case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LIT_FURNACE, a_BlockMeta);
+ case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ);
case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SIGN_POST);
case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_TRAPPED_CHEST);
@@ -1085,6 +1087,54 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag
+cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ // Check if the data has a proper type:
+ if (!CheckBlockEntityType(a_NBT, a_TagIdx, "MobSpawner"))
+ {
+ return nullptr;
+ }
+
+ std::unique_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World));
+
+ // Load entity (MCServer worlds):
+ int Type = a_NBT.FindChildByName(a_TagIdx, "Entity");
+ if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_Short))
+ {
+ short MonsterType = a_NBT.GetShort(Type);
+ if ((MonsterType >= 50) && (MonsterType <= 120))
+ {
+ MobSpawner->SetEntity(static_cast<eMonsterType>(MonsterType));
+ }
+ }
+ else
+ {
+ // Load entity (vanilla worlds):
+ Type = a_NBT.FindChildByName(a_TagIdx, "EntityId");
+ if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_String))
+ {
+ eMonsterType MonsterType = cMonster::StringToMobType(a_NBT.GetString(Type));
+ if (MonsterType != eMonsterType::mtInvalidType)
+ {
+ MobSpawner->SetEntity(MonsterType);
+ }
+ }
+ }
+
+ // Load delay:
+ int Delay = a_NBT.FindChildByName(a_TagIdx, "Delay");
+ if ((Delay >= 0) && (a_NBT.GetType(Delay) == TAG_Short))
+ {
+ MobSpawner->SetSpawnDelay(a_NBT.GetShort(Delay));
+ }
+
+ return MobSpawner.release();
+}
+
+
+
+
+
cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Check if the data has a proper type:
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 9c579a617..7a98a9a04 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -148,6 +148,7 @@ protected:
cBlockEntity * LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+ cBlockEntity * LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);
cBlockEntity * LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, int a_BlockX, int a_BlockY, int a_BlockZ);