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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp3
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h4
-rw-r--r--src/WorldStorage/WSSCompact.cpp10
-rw-r--r--src/WorldStorage/WSSCompact.h5
4 files changed, 10 insertions, 12 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 7b7cd3c7e..a3b0d57be 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -727,10 +727,9 @@ void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Mineca
-bool cNBTChunkSerializer::LightIsValid(bool a_IsLightValid)
+void cNBTChunkSerializer::LightIsValid(bool a_IsLightValid)
{
m_IsLightValid = a_IsLightValid;
- return a_IsLightValid; // We want lighting only if it's valid, otherwise don't bother
}
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index 51d104970..112afc27e 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -9,7 +9,7 @@
#pragma once
-#include "../ChunkDef.h"
+#include "ChunkDataCallback.h"
@@ -121,7 +121,7 @@ protected:
void AddMinecartChestContents(cMinecartWithChest * a_Minecart);
// cChunkDataSeparateCollector overrides:
- virtual bool LightIsValid(bool a_IsLightValid) override;
+ virtual void LightIsValid(bool a_IsLightValid) override;
virtual void BiomeData(const cChunkDef::BiomeMap * a_BiomeMap) override;
virtual void Entity(cEntity * a_Entity) override;
virtual void BlockEntity(cBlockEntity * a_Entity) override;
diff --git a/src/WorldStorage/WSSCompact.cpp b/src/WorldStorage/WSSCompact.cpp
index 6d06b8fe3..7a113849a 100644
--- a/src/WorldStorage/WSSCompact.cpp
+++ b/src/WorldStorage/WSSCompact.cpp
@@ -107,15 +107,13 @@ void cJsonChunkSerializer::BlockEntity(cBlockEntity * a_BlockEntity)
-bool cJsonChunkSerializer::LightIsValid(bool a_IsLightValid)
+void cJsonChunkSerializer::LightIsValid(bool a_IsLightValid)
{
- if (!a_IsLightValid)
+ if (a_IsLightValid)
{
- return false;
+ m_Root["IsLightValid"] = true;
+ m_HasJsonData = true;
}
- m_Root["IsLightValid"] = true;
- m_HasJsonData = true;
- return true;
}
diff --git a/src/WorldStorage/WSSCompact.h b/src/WorldStorage/WSSCompact.h
index 97e3b82f9..b148005f6 100644
--- a/src/WorldStorage/WSSCompact.h
+++ b/src/WorldStorage/WSSCompact.h
@@ -14,6 +14,7 @@
#include "WorldStorage.h"
#include "../Vector3.h"
#include "json/json.h"
+#include "ChunkDataCallback.h"
@@ -21,7 +22,7 @@
/// Helper class for serializing a chunk into Json
class cJsonChunkSerializer :
- public cChunkDataCollector
+ public cChunkDataArrayCollector
{
public:
@@ -42,7 +43,7 @@ protected:
// cChunkDataCollector overrides:
virtual void Entity (cEntity * a_Entity) override;
virtual void BlockEntity (cBlockEntity * a_Entity) override;
- virtual bool LightIsValid (bool a_IsLightValid) override;
+ virtual void LightIsValid (bool a_IsLightValid) override;
} ;