diff options
Diffstat (limited to 'src/WorldStorage/NBTChunkSerializer.h')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 9cdfb1a76..08433c3ec 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -70,19 +70,19 @@ public: /** Close NBT tags that we've opened */ void Finish(void); - + bool IsLightValid(void) const {return m_IsLightValid; } protected: - + /* From cChunkDataSeparateCollector we inherit: - m_BlockTypes[] - m_BlockMetas[] - m_BlockLight[] - m_BlockSkyLight[] */ - + cFastNBTWriter & m_Writer; - + bool m_IsTagOpen; // True if a tag has been opened in the callbacks and not yet closed. bool m_HasHadEntity; // True if any Entity has already been received and processed bool m_HasHadBlockEntity; // True if any BlockEntity has already been received and processed @@ -91,10 +91,10 @@ protected: /** Writes an item into the writer, if slot >= 0, adds the Slot tag. The compound is named as requested. */ void AddItem(const cItem & a_Item, int a_Slot, const AString & a_CompoundName = ""); - + /** Writes an item grid into the writer; begins the stored slot numbers with a_BeginSlotNum. Note that it doesn't begin nor end the list tag */ void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0); - + // Block entities: void AddBasicTileEntity (cBlockEntity * a_Entity, const char * a_EntityTypeID); void AddBeaconEntity (cBeaconEntity * a_Entity); @@ -111,7 +111,7 @@ protected: void AddMobHeadEntity (cMobHeadEntity * a_MobHead); void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); void AddFlowerPotEntity (cFlowerPotEntity * a_FlowerPot); - + // Entities: void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName); void AddBoatEntity (cBoat * a_Boat); @@ -126,9 +126,9 @@ protected: void AddExpOrbEntity (cExpOrb * a_ExpOrb); void AddItemFrameEntity (cItemFrame * a_ItemFrame); void AddPaintingEntity (cPainting * a_Painting); - + void AddMinecartChestContents(cMinecartWithChest * a_Minecart); - + // cChunkDataSeparateCollector overrides: virtual void LightIsValid(bool a_IsLightValid) override; virtual void HeightMap(const cChunkDef::HeightMap * a_HeightMap) override; |