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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp80
1 files changed, 75 insertions, 5 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 4cf3c62d7..415693ae2 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -23,12 +23,16 @@
#include "../BlockEntities/FlowerPotEntity.h"
#include "../Entities/Entity.h"
+#include "../Entities/EnderCrystal.h"
#include "../Entities/FallingBlock.h"
#include "../Entities/Boat.h"
#include "../Entities/Minecart.h"
#include "../Entities/Pickup.h"
#include "../Entities/ProjectileEntity.h"
#include "../Entities/TNTEntity.h"
+#include "../Entities/ExpOrb.h"
+#include "../Entities/HangingEntity.h"
+#include "../Entities/ItemFrame.h"
#include "../Mobs/Monster.h"
#include "../Mobs/Bat.h"
@@ -40,6 +44,7 @@
#include "../Mobs/Slime.h"
#include "../Mobs/Skeleton.h"
#include "../Mobs/Villager.h"
+#include "../Mobs/Wither.h"
#include "../Mobs/Wolf.h"
#include "../Mobs/Zombie.h"
@@ -332,6 +337,17 @@ void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat)
+void cNBTChunkSerializer::AddEnderCrystalEntity(cEnderCrystal * a_EnderCrystal)
+{
+ m_Writer.BeginCompound("");
+ AddBasicEntity(a_EnderCrystal, "EnderCrystal");
+ m_Writer.EndCompound();
+}
+
+
+
+
+
void cNBTChunkSerializer::AddFallingBlockEntity(cFallingBlock * a_FallingBlock)
{
m_Writer.BeginCompound("");
@@ -419,7 +435,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
case cMonster::mtSquid: EntityClass = "Squid"; break;
case cMonster::mtVillager: EntityClass = "Villager"; break;
case cMonster::mtWitch: EntityClass = "Witch"; break;
- case cMonster::mtWither: EntityClass = "Wither"; break;
+ case cMonster::mtWither: EntityClass = "WitherBoss"; break;
case cMonster::mtWolf: EntityClass = "Wolf"; break;
case cMonster::mtZombie: EntityClass = "Zombie"; break;
case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break;
@@ -498,6 +514,11 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType());
break;
}
+ case cMonster::mtWither:
+ {
+ m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetNumInvulnerableTicks());
+ break;
+ }
case cMonster::mtWolf:
{
m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner());
@@ -526,8 +547,8 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup)
m_Writer.BeginCompound("");
AddBasicEntity(a_Pickup, "Item");
AddItem(a_Pickup->GetItem(), -1, "Item");
- m_Writer.AddShort("Health", a_Pickup->GetHealth());
- m_Writer.AddShort("Age", a_Pickup->GetAge());
+ m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth());
+ m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge());
m_Writer.EndCompound();
}
@@ -592,6 +613,25 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile)
+void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging)
+{
+ m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection());
+ m_Writer.AddInt("TileX", a_Hanging->GetTileX());
+ m_Writer.AddInt("TileY", a_Hanging->GetTileY());
+ m_Writer.AddInt("TileZ", a_Hanging->GetTileZ());
+ switch (a_Hanging->GetDirection())
+ {
+ case 0: m_Writer.AddByte("Dir", (unsigned char)2); break;
+ case 1: m_Writer.AddByte("Dir", (unsigned char)1); break;
+ case 2: m_Writer.AddByte("Dir", (unsigned char)0); break;
+ case 3: m_Writer.AddByte("Dir", (unsigned char)3); break;
+ }
+}
+
+
+
+
+
void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT)
{
m_Writer.BeginCompound("");
@@ -604,6 +644,35 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT)
+void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb)
+{
+ m_Writer.BeginCompound("");
+ AddBasicEntity(a_ExpOrb, "XPOrb");
+ m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth());
+ m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge());
+ m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward());
+ m_Writer.EndCompound();
+}
+
+
+
+
+
+void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame)
+{
+ m_Writer.BeginCompound("");
+ AddBasicEntity(a_ItemFrame, "ItemFrame");
+ AddHangingEntity(a_ItemFrame);
+ AddItem(a_ItemFrame->GetItem(), -1, "Item");
+ m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation());
+ m_Writer.AddFloat("ItemDropChance", 1.0F);
+ m_Writer.EndCompound();
+}
+
+
+
+
+
void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart)
{
m_Writer.BeginList("Items", TAG_Compound);
@@ -678,14 +747,15 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity)
switch (a_Entity->GetEntityType())
{
case cEntity::etBoat: AddBoatEntity ((cBoat *) a_Entity); break;
+ case cEntity::etEnderCrystal: AddEnderCrystalEntity((cEnderCrystal *) a_Entity); break;
case cEntity::etFallingBlock: AddFallingBlockEntity((cFallingBlock *) a_Entity); break;
case cEntity::etMinecart: AddMinecartEntity ((cMinecart *) a_Entity); break;
case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break;
case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break;
case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break;
case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break;
- case cEntity::etExpOrb: /* TODO */ break;
- case cEntity::etItemFrame: /* TODO */ break;
+ case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break;
+ case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break;
case cEntity::etPainting: /* TODO */ break;
case cEntity::etPlayer: return; // Players aren't saved into the world
default: