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-rw-r--r--src/World.h21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/World.h b/src/World.h
index 6ddb3ec86..1a7ad0cb1 100644
--- a/src/World.h
+++ b/src/World.h
@@ -46,12 +46,13 @@ class cMobCensus;
typedef std::list< cPlayer * > cPlayerList;
-typedef cItemCallback<cPlayer> cPlayerListCallback;
-typedef cItemCallback<cEntity> cEntityCallback;
-typedef cItemCallback<cChestEntity> cChestCallback;
-typedef cItemCallback<cDispenserEntity> cDispenserCallback;
-typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
-typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
+typedef cItemCallback<cPlayer> cPlayerListCallback;
+typedef cItemCallback<cEntity> cEntityCallback;
+typedef cItemCallback<cChestEntity> cChestCallback;
+typedef cItemCallback<cDispenserEntity> cDispenserCallback;
+typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
+typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
+typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
@@ -374,6 +375,9 @@ public:
/// Spawns an falling block entity at the given position. It returns the UniqueID of the spawned falling block.
int SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta);
+ /// Spawns an minecart at the given coordinates.
+ int SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartType, const cItem & a_Content = cItem(), int a_BlockHeight = 1);
+
/// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);
@@ -463,6 +467,9 @@ public:
/// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found
bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Exported in ManualBindings.cpp
+
+ /// Calls the callback for the command block at the specified coords; returns false if there's no command block at those coords or callback returns true, returns true if found
+ bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Exported in ManualBindings.cpp
/// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp
@@ -678,6 +685,8 @@ private:
/// Name of the storage schema used to load and save chunks
AString m_StorageSchema;
+ int m_StorageCompressionFactor;
+
/// The dimension of the world, used by the client to provide correct lighting scheme
eDimension m_Dimension;