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-rw-r--r--src/World.cpp28
1 files changed, 11 insertions, 17 deletions
diff --git a/src/World.cpp b/src/World.cpp
index ff333ad2a..65f607ee0 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -11,7 +11,6 @@
#include "inifile/iniFile.h"
#include "ChunkMap.h"
#include "Generating/ChunkDesc.h"
-#include "OSSupport/Timer.h"
#include "SetChunkData.h"
// Serializers
@@ -45,7 +44,6 @@
#include "MobCensus.h"
#include "MobSpawner.h"
-#include "MersenneTwister.h"
#include "Generating/Trees.h"
#include "Bindings/PluginManager.h"
#include "Blocks/BlockHandler.h"
@@ -110,7 +108,7 @@ protected:
// Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
for (int i = 0; i < 20; i++)
{
- cSleep::MilliSleep(100);
+ std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (m_ShouldTerminate)
{
return;
@@ -160,7 +158,7 @@ protected:
// Wait for 2 sec, but be "reasonably wakeable" when the thread is to finish
for (int i = 0; i < 20; i++)
{
- cSleep::MilliSleep(100);
+ std::this_thread::sleep_for(std::chrono::milliseconds(100));
if (m_ShouldTerminate)
{
return;
@@ -168,8 +166,7 @@ protected:
}
} // for (-ever)
}
-
-} ;
+};
@@ -202,23 +199,20 @@ cWorld::cTickThread::cTickThread(cWorld & a_World) :
void cWorld::cTickThread::Execute(void)
{
- cTimer Timer;
-
- const Int64 msPerTick = 50;
- Int64 LastTime = Timer.GetNowTime();
+ auto LastTime = std::chrono::steady_clock::now();
+ static const auto msPerTick = std::chrono::milliseconds(50);
+ auto TickTime = std::chrono::steady_clock::duration(50);
- Int64 TickDuration = 50;
while (!m_ShouldTerminate)
{
- Int64 NowTime = Timer.GetNowTime();
- float DeltaTime = (float)(NowTime - LastTime);
- m_World.Tick(DeltaTime, (int)TickDuration);
- TickDuration = Timer.GetNowTime() - NowTime;
+ auto NowTime = std::chrono::steady_clock::now();
+ m_World.Tick(std::chrono::duration_cast<std::chrono::milliseconds>(NowTime - LastTime).count(), std::chrono::duration_cast<std::chrono::duration<int>>(TickTime).count());
+ TickTime = std::chrono::steady_clock::now() - NowTime;
- if (TickDuration < msPerTick)
+ if (TickTime < msPerTick)
{
// Stretch tick time until it's at least msPerTick
- cSleep::MilliSleep((unsigned int)(msPerTick - TickDuration));
+ std::this_thread::sleep_for(msPerTick - TickTime);
}
LastTime = NowTime;