diff options
Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp index f5e207520..7b4cb553a 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "BlockID.h" @@ -234,7 +233,7 @@ cWorld::cWorld(const AString & a_WorldName) : m_WorldName(a_WorldName), m_IniFileName(m_WorldName + "/world.ini"), m_StorageSchema("Default"), -#ifdef _arm_ +#ifdef __arm__ m_StorageCompressionFactor(0), #else m_StorageCompressionFactor(6), @@ -547,6 +546,7 @@ void cWorld::Start(void) m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false); m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true); m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false); + m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true); m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode); |