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-rw-r--r--src/World.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 453a22c2d..5205c2616 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -234,7 +234,11 @@ cWorld::cWorld(const AString & a_WorldName) :
m_WorldName(a_WorldName),
m_IniFileName(m_WorldName + "/world.ini"),
m_StorageSchema("Default"),
+#ifdef _arm_
+ m_StorageCompressionFactor(0),
+#else
m_StorageCompressionFactor(6),
+#endif
m_IsSpawnExplicitlySet(false),
m_WorldAgeSecs(0),
m_TimeOfDaySecs(0),
@@ -2419,7 +2423,7 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa
// TODO: This interface is dangerous!
-cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit)
+cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit, bool a_CheckLineOfSight)
{
cTracer LineOfSight(this);
@@ -2434,7 +2438,12 @@ cPlayer * cWorld::FindClosestPlayer(const Vector3f & a_Pos, float a_SightLimit)
if (Distance < ClosestDistance)
{
- if (!LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length()))
+ if (a_CheckLineOfSight && !LineOfSight.Trace(a_Pos,(Pos - a_Pos),(int)(Pos - a_Pos).Length()))
+ {
+ ClosestDistance = Distance;
+ ClosestPlayer = *itr;
+ }
+ else
{
ClosestDistance = Distance;
ClosestPlayer = *itr;