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-rw-r--r--src/UI/BrewingstandWindow.cpp70
-rw-r--r--src/UI/BrewingstandWindow.h31
-rw-r--r--src/UI/CMakeLists.txt2
-rw-r--r--src/UI/SlotArea.cpp238
-rw-r--r--src/UI/SlotArea.h30
-rw-r--r--src/UI/Window.h1
6 files changed, 372 insertions, 0 deletions
diff --git a/src/UI/BrewingstandWindow.cpp b/src/UI/BrewingstandWindow.cpp
new file mode 100644
index 000000000..2f1f3c97d
--- /dev/null
+++ b/src/UI/BrewingstandWindow.cpp
@@ -0,0 +1,70 @@
+
+// BrewingstandWindow.cpp
+
+// Representing the UI window for the brewing stand block
+
+#include "Globals.h"
+#include "BrewingstandWindow.h"
+#include "SlotArea.h"
+#include "../BrewingRecipes.h"
+#include "../Root.h"
+
+
+
+
+
+cBrewingstandWindow::cBrewingstandWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandEntity * a_Brewingstand) :
+ cWindow(wtBrewery, "Brewingstand")
+{
+ m_SlotAreas.push_back(new cSlotAreaBrewingstand(a_Brewingstand, *this));
+ m_SlotAreas.push_back(new cSlotAreaInventory(*this));
+ m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
+}
+
+
+
+
+
+void cBrewingstandWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply)
+{
+ cSlotAreas AreasInOrder;
+
+ if (a_ClickedArea == m_SlotAreas[0])
+ {
+ // Brewing stand Area
+ if ((a_Slot >= 0) && (a_Slot < 3))
+ {
+ // Bottle slots
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, true);
+ }
+ else
+ {
+ // Ingredient slot
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
+ else
+ {
+ cBrewingRecipes * BR = cRoot::Get()->GetBrewingRecipes();
+ if ((BR->IsBottle(a_ItemStack)) || (BR->IsIngredient(a_ItemStack)))
+ {
+ AreasInOrder.push_back(m_SlotAreas[0]); /* brewing stand Area */
+ }
+ else if (a_ClickedArea == m_SlotAreas[1])
+ {
+ // Inventory Area
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ }
+ else
+ {
+ // Hotbar Area
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ }
+
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+}
diff --git a/src/UI/BrewingstandWindow.h b/src/UI/BrewingstandWindow.h
new file mode 100644
index 000000000..e55752187
--- /dev/null
+++ b/src/UI/BrewingstandWindow.h
@@ -0,0 +1,31 @@
+
+// BrewingstandWindow.h
+
+// Representing the UI window for the brewing stand block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+
+
+
+
+
+class cBrewingstandWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cBrewingstandWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cBrewingstandEntity * a_Brewingstand);
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
+};
+
+
+
+
diff --git a/src/UI/CMakeLists.txt b/src/UI/CMakeLists.txt
index b907919c8..ad3c00f5f 100644
--- a/src/UI/CMakeLists.txt
+++ b/src/UI/CMakeLists.txt
@@ -9,6 +9,7 @@ SET (SRCS
Window.cpp
AnvilWindow.cpp
BeaconWindow.cpp
+ BrewingstandWindow.cpp
ChestWindow.cpp
CraftingWindow.cpp
DropSpenserWindow.cpp
@@ -23,6 +24,7 @@ SET (HDRS
Window.h
AnvilWindow.h
BeaconWindow.h
+ BrewingstandWindow.h
ChestWindow.h
CraftingWindow.h
DropSpenserWindow.h
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index 478c004fb..2c0dfbe40 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -7,6 +7,7 @@
#include "SlotArea.h"
#include "../Entities/Player.h"
#include "../BlockEntities/BeaconEntity.h"
+#include "../BlockEntities/BrewingstandEntity.h"
#include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/DropSpenserEntity.h"
#include "../BlockEntities/EnderChestEntity.h"
@@ -1935,6 +1936,242 @@ void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Playe
////////////////////////////////////////////////////////////////////////////////
+// cSlotAreaBrewingstand:
+cSlotAreaBrewingstand::cSlotAreaBrewingstand(cBrewingstandEntity * a_Brewingstand, cWindow & a_ParentWindow) :
+ cSlotArea(4, a_ParentWindow),
+ m_Brewingstand(a_Brewingstand)
+{
+ m_Brewingstand->GetContents().AddListener(*this);
+}
+
+
+
+
+
+cSlotAreaBrewingstand::~cSlotAreaBrewingstand()
+{
+ m_Brewingstand->GetContents().RemoveListener(*this);
+}
+
+
+
+
+
+void cSlotAreaBrewingstand::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
+{
+ if (m_Brewingstand == nullptr)
+ {
+ LOGERROR("cSlotAreaBrewingstand::Clicked(): m_Brewingstand == nullptr");
+ ASSERT(!"cSlotAreaBrewingstand::Clicked(): m_Brewingstand == nullptr");
+ return;
+ }
+
+ if ((a_SlotNum >= 0) && (a_SlotNum < 3))
+ {
+ bool bAsync = false;
+ if (GetSlot(a_SlotNum, a_Player) == nullptr)
+ {
+ LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
+ return;
+ }
+
+ cItem Slot(*GetSlot(a_SlotNum, a_Player));
+ if (!Slot.IsSameType(a_ClickedItem))
+ {
+ LOGWARNING("*** Window lost sync at item %d in SlotArea with %d items ***", a_SlotNum, m_NumSlots);
+ LOGWARNING("My item: %s", ItemToFullString(Slot).c_str());
+ LOGWARNING("Their item: %s", ItemToFullString(a_ClickedItem).c_str());
+ bAsync = true;
+ }
+
+ switch (a_ClickAction)
+ {
+ case caShiftLeftClick:
+ case caShiftRightClick:
+ {
+ HandleBrewedItem(a_Player);
+ ShiftClicked(a_Player, a_SlotNum, Slot);
+ return;
+ }
+ case caMiddleClick:
+ {
+ MiddleClicked(a_Player, a_SlotNum);
+ return;
+ }
+ case caDropKey:
+ case caCtrlDropKey:
+ {
+ DropClicked(a_Player, a_SlotNum, (a_SlotNum == caCtrlDropKey));
+ Slot.m_ItemCount = Slot.m_ItemCount - GetSlot(a_SlotNum, a_Player)->m_ItemCount;
+ HandleBrewedItem(a_Player);
+ return;
+ }
+ default:
+ {
+ break;
+ }
+ }
+
+ cItem & DraggingItem = a_Player.GetDraggingItem();
+ if (!DraggingItem.IsEmpty())
+ {
+ super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
+ return;
+ }
+ else
+ {
+ switch (a_ClickAction)
+ {
+ case caDblClick:
+ {
+ DblClicked(a_Player, a_SlotNum);
+ return;
+ }
+ case caLeftClick:
+ {
+ DraggingItem = Slot;
+ HandleBrewedItem(a_Player);
+ Slot.Empty();
+ break;
+ }
+ case caRightClick:
+ {
+ DraggingItem = Slot.CopyOne();
+ DraggingItem.m_ItemCount = static_cast<char>(static_cast<float>(Slot.m_ItemCount) / 2.f + 0.5f);
+ Slot.m_ItemCount -= DraggingItem.m_ItemCount;
+
+ if (Slot.m_ItemCount <= 0)
+ {
+ Slot.Empty();
+ }
+ HandleBrewedItem(a_Player);
+ break;
+ }
+ default:
+ {
+ ASSERT(!"Unhandled click type!");
+ }
+ }
+ }
+
+ SetSlot(a_SlotNum, a_Player, Slot);
+ if (bAsync)
+ {
+ m_ParentWindow.BroadcastWholeWindow();
+ }
+ return;
+ }
+
+ super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
+}
+
+
+
+
+
+void cSlotAreaBrewingstand::HandleBrewedItem(cPlayer & a_Player)
+{
+ a_Player.AwardAchievement(achBrewPotion);
+}
+
+
+
+
+
+void cSlotAreaBrewingstand::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill)
+{
+ int SlotNum = -1;
+ cBrewingRecipes * BR = cRoot::Get()->GetBrewingRecipes();
+ if (BR->IsBottle(a_ItemStack))
+ {
+ for (int i = 0;i < 3;i++)
+ {
+ if (GetSlot(i, a_Player)->IsEmpty())
+ {
+ SlotNum = i;
+ break;
+ }
+ }
+
+ if (SlotNum == -1)
+ {
+ // All slots are full
+ return;
+ }
+ }
+ else if (BR->IsIngredient(a_ItemStack))
+ {
+ SlotNum = 3;
+ }
+ else
+ {
+ return;
+ }
+
+ const cItem * Slot = GetSlot(SlotNum, a_Player);
+ if (!Slot->IsEqual(a_ItemStack) && (!Slot->IsEmpty() || a_KeepEmptySlots))
+ {
+ // Different items
+ return;
+ }
+
+ char NumFit = ItemHandler(Slot->m_ItemType)->GetMaxStackSize() - Slot->m_ItemCount;
+ if (NumFit <= 0)
+ {
+ // Full stack already
+ return;
+ }
+ NumFit = std::min(NumFit, a_ItemStack.m_ItemCount);
+
+ if (a_ShouldApply)
+ {
+ cItem NewSlot(a_ItemStack);
+ NewSlot.m_ItemCount = Slot->m_ItemCount + NumFit;
+ SetSlot(SlotNum, a_Player, NewSlot);
+ }
+ a_ItemStack.m_ItemCount -= NumFit;
+ if (a_ItemStack.IsEmpty())
+ {
+ return;
+ }
+}
+
+
+
+
+
+const cItem * cSlotAreaBrewingstand::GetSlot(int a_SlotNum, cPlayer & a_Player) const
+{
+ UNUSED(a_Player);
+ // a_SlotNum ranges from 0 to 3, query the items from the underlying brewing stand:
+ return &(m_Brewingstand->GetSlot(a_SlotNum));
+}
+
+
+
+
+
+void cSlotAreaBrewingstand::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
+{
+ UNUSED(a_Player);
+ m_Brewingstand->SetSlot(a_SlotNum, a_Item);
+}
+
+
+
+
+
+void cSlotAreaBrewingstand::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
+{
+ UNUSED(a_SlotNum);
+ // Something has changed in the window, broadcast the entire window to all clients
+ ASSERT(a_ItemGrid == &(m_Brewingstand->GetContents()));
+
+ m_ParentWindow.BroadcastWholeWindow();
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
// cSlotAreaMinecartWithChest:
cSlotAreaMinecartWithChest::cSlotAreaMinecartWithChest(cMinecartWithChest * a_Chest, cWindow & a_ParentWindow) :
@@ -2342,3 +2579,4 @@ cItem * cSlotAreaTemporary::GetPlayerSlots(cPlayer & a_Player)
+
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index b150c47a1..0ff36ce50 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -16,6 +16,7 @@
class cWindow;
class cPlayer;
class cBeaconEntity;
+class cBrewingstandEntity;
class cChestEntity;
class cEnderChestEntity;
class cFurnaceEntity;
@@ -456,6 +457,35 @@ protected:
+class cSlotAreaBrewingstand :
+ public cSlotArea,
+ public cItemGrid::cListener
+{
+ typedef cSlotArea super;
+
+public:
+ cSlotAreaBrewingstand(cBrewingstandEntity * a_Brewingstand, cWindow & a_ParentWindow);
+
+ virtual ~cSlotAreaBrewingstand();
+
+ virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
+ virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots, bool a_BackFill) override;
+ virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
+ virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
+protected:
+ cBrewingstandEntity * m_Brewingstand;
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
+
+ /** Called after an item has been brewed to handle statistics etc. */
+ void HandleBrewedItem(cPlayer & a_Player);
+} ;
+
+
+
+
+
class cSlotAreaMinecartWithChest :
public cSlotArea
{
diff --git a/src/UI/Window.h b/src/UI/Window.h
index cb8f40767..76d22a12c 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -18,6 +18,7 @@
class cPlayer;
class cWindowOwner;
class cClientHandle;
+class cBrewingstandEntity;
class cChestEntity;
class cEnderChestEntity;
class cFurnaceEntity;