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-rw-r--r--src/UI/SlotArea.cpp2
-rw-r--r--src/UI/Window.h2
2 files changed, 4 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index 352558d9e..35230cffb 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -600,6 +600,8 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
cSlotAreaEnchanting::cSlotAreaEnchanting(int a_NumSlots, cWindow & a_ParentWindow) :
cSlotAreaTemporary(a_NumSlots, a_ParentWindow)
{
+ cEnchantingWindow * Window = (cEnchantingWindow *)&m_ParentWindow;
+ Window->m_SlotArea = this;
}
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 52ab6c3ae..5e799248c 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -246,6 +246,8 @@ public:
/** Set the Position Values to the Position of the Enchantment Table */
void GetBlockPos(int & a_PosX, int & a_PosY, int & a_PosZ);
+ cSlotArea * m_SlotArea;
+
protected:
int m_PropertyValue0, m_PropertyValue1, m_PropertyValue2;
int m_BlockX, m_BlockY, m_BlockZ;