diff options
Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 35 | ||||
-rw-r--r-- | src/UI/SlotArea.h | 14 | ||||
-rw-r--r-- | src/UI/Window.cpp | 30 | ||||
-rw-r--r-- | src/UI/Window.h | 15 | ||||
-rw-r--r-- | src/UI/WindowOwner.h | 69 |
5 files changed, 95 insertions, 68 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index b4facb2d3..999bed989 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -10,6 +10,7 @@ #include "../BlockEntities/DropSpenserEntity.h" #include "../BlockEntities/EnderChestEntity.h" #include "../BlockEntities/FurnaceEntity.h" +#include "../Entities/Minecart.h" #include "../Items/ItemHandler.h" #include "Window.h" #include "../CraftingRecipes.h" @@ -1920,6 +1921,40 @@ void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Playe //////////////////////////////////////////////////////////////////////////////// +// cSlotAreaMinecartWithChest: + +cSlotAreaMinecartWithChest::cSlotAreaMinecartWithChest(cMinecartWithChest * a_Chest, cWindow & a_ParentWindow) : + cSlotArea(27, a_ParentWindow), + m_Chest(a_Chest) +{ +} + + + + + +const cItem * cSlotAreaMinecartWithChest::GetSlot(int a_SlotNum, cPlayer & a_Player) const +{ + // a_SlotNum ranges from 0 to 26, use that to index the minecart chest entity's inventory directly: + UNUSED(a_Player); + return &(m_Chest->GetSlot(a_SlotNum)); +} + + + + + +void cSlotAreaMinecartWithChest::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) +{ + UNUSED(a_Player); + m_Chest->SetSlot(a_SlotNum, a_Item); +} + + + + + +//////////////////////////////////////////////////////////////////////////////// // cSlotAreaInventoryBase: cSlotAreaInventoryBase::cSlotAreaInventoryBase(int a_NumSlots, int a_SlotOffset, cWindow & a_ParentWindow) : diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h index 6bbc87b76..0a35527d1 100644 --- a/src/UI/SlotArea.h +++ b/src/UI/SlotArea.h @@ -20,6 +20,7 @@ class cChestEntity; class cDropSpenserEntity; class cEnderChestEntity; class cFurnaceEntity; +class cMinecartWithChest; class cCraftingRecipe; class cEnchantingWindow; class cWorld; @@ -455,3 +456,16 @@ protected: + +class cSlotAreaMinecartWithChest : + public cSlotArea +{ +public: + cSlotAreaMinecartWithChest(cMinecartWithChest * a_ChestCart, cWindow & a_ParentWindow); + + virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override; + virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override; + +protected: + cMinecartWithChest * m_Chest; +};
\ No newline at end of file diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 66900269f..fd80a017d 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -14,6 +14,7 @@ #include "../BlockEntities/DropSpenserEntity.h" #include "../BlockEntities/EnderChestEntity.h" #include "../BlockEntities/HopperEntity.h" +#include "../Entities/Minecart.h" #include "../Root.h" #include "../Bindings/PluginManager.h" @@ -1048,6 +1049,34 @@ cChestWindow::~cChestWindow() //////////////////////////////////////////////////////////////////////////////// +// cMinecartWithChestWindow: + +cMinecartWithChestWindow::cMinecartWithChestWindow(cMinecartWithChest * a_ChestCart) : + cWindow(wtChest, "Minecart with Chest"), + m_ChestCart(a_ChestCart) +{ + m_ShouldDistributeToHotbarFirst = false; + m_SlotAreas.push_back(new cSlotAreaMinecartWithChest(a_ChestCart, *this)); + m_SlotAreas.push_back(new cSlotAreaInventory(*this)); + m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); + + a_ChestCart->GetWorld()->BroadcastSoundEffect("random.chestopen", a_ChestCart->GetPosX(), a_ChestCart->GetPosY(), a_ChestCart->GetPosZ(), 1, 1); +} + + + + + +cMinecartWithChestWindow::~cMinecartWithChestWindow() +{ + m_ChestCart->GetWorld()->BroadcastSoundEffect("random.chestclosed", m_ChestCart->GetPosX(), m_ChestCart->GetPosY(), m_ChestCart->GetPosZ(), 1, 1); +} + + + + + +//////////////////////////////////////////////////////////////////////////////// // cDropSpenserWindow: cDropSpenserWindow::cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) : @@ -1073,6 +1102,7 @@ cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) : m_BlockY(a_EnderChest->GetPosY()), m_BlockZ(a_EnderChest->GetPosZ()) { + m_ShouldDistributeToHotbarFirst = false; m_SlotAreas.push_back(new cSlotAreaEnderChest(a_EnderChest, *this)); m_SlotAreas.push_back(new cSlotAreaInventory(*this)); m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); diff --git a/src/UI/Window.h b/src/UI/Window.h index 3d860407f..f47cf4b99 100644 --- a/src/UI/Window.h +++ b/src/UI/Window.h @@ -23,6 +23,7 @@ class cDropSpenserEntity; class cEnderChestEntity; class cFurnaceEntity; class cHopperEntity; +class cMinecartWithChest; class cBeaconEntity; class cSlotArea; class cSlotAreaAnvil; @@ -360,6 +361,20 @@ protected: +class cMinecartWithChestWindow : + public cWindow +{ +public: + cMinecartWithChestWindow(cMinecartWithChest * a_ChestCart); + ~cMinecartWithChestWindow(); +private: + cMinecartWithChest * m_ChestCart; +}; + + + + + class cEnderChestWindow : public cWindow { diff --git a/src/UI/WindowOwner.h b/src/UI/WindowOwner.h index 7a7941e37..a8be3e6cb 100644 --- a/src/UI/WindowOwner.h +++ b/src/UI/WindowOwner.h @@ -52,77 +52,10 @@ public: { return m_Window; } - - /// Returns the block position at which the element owning the window is - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) = 0; private: cWindow * m_Window; -} ; - - - - - -/** -Window owner that is associated with a block entity (chest, furnace, ...) -*/ -class cBlockEntityWindowOwner : - public cWindowOwner -{ -public: - cBlockEntityWindowOwner(void) : - m_BlockEntity(NULL) - { - } - - void SetBlockEntity(cBlockEntity * a_BlockEntity) - { - m_BlockEntity = a_BlockEntity; - } - - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override - { - a_BlockX = m_BlockEntity->GetPosX(); - a_BlockY = m_BlockEntity->GetPosY(); - a_BlockZ = m_BlockEntity->GetPosZ(); - } - -private: - cBlockEntity * m_BlockEntity; -} ; - - - - - -/** -Window owner that is associated with an entity (chest minecart) -*/ -class cEntityWindowOwner : - public cWindowOwner -{ -public: - cEntityWindowOwner(void) : - m_Entity(NULL) - { - } - - void SetEntity(cEntity * a_Entity) - { - m_Entity = a_Entity; - } - - virtual void GetBlockPos(int & a_BlockX, int & a_BlockY, int & a_BlockZ) override - { - a_BlockX = (int)floor(m_Entity->GetPosX() + 0.5); - a_BlockY = (int)floor(m_Entity->GetPosY() + 0.5); - a_BlockZ = (int)floor(m_Entity->GetPosZ() + 0.5); - } - -private: - cEntity * m_Entity; -} ; +}; |