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-rw-r--r--src/UI/Window.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h
index 8a70b5855..e1b91ccc7 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -77,6 +77,8 @@ public:
char GetWindowID(void) const { return m_WindowID; } // tolua_export
int GetWindowType(void) const { return m_WindowType; } // tolua_export
+
+ /** Returns the textual representation of the window's type, such as "minecraft:chest". */
const AString GetWindowTypeName(void) const; // tolua_export
cWindowOwner * GetOwner(void) { return m_Owner; }
@@ -136,10 +138,12 @@ public:
const AString & GetWindowTitle() const { return m_WindowTitle; }
void SetWindowTitle(const AString & a_WindowTitle) { m_WindowTitle = a_WindowTitle; }
- /** Sends the UpdateWindowProperty (0x69) packet to all clients of the window */
+ /** Updates a numerical property associated with the window. Typically used for furnace progressbars.
+ Sends the UpdateWindowProperty packet to all clients of the window */
virtual void SetProperty(short a_Property, short a_Value);
- /** Sends the UpdateWindowPropert(0x69) packet to the specified player */
+ /** Updates a numerical property associated with the window. Typically used for furnace progressbars.
+ Sends the UpdateWindowProperty packet only to the specified player */
virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player);
// tolua_end