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-rw-r--r--src/UI/Window.h36
1 files changed, 24 insertions, 12 deletions
diff --git a/src/UI/Window.h b/src/UI/Window.h
index bc5becf11..e62176d50 100644
--- a/src/UI/Window.h
+++ b/src/UI/Window.h
@@ -23,6 +23,7 @@ class cDropSpenserEntity;
class cEnderChestEntity;
class cFurnaceEntity;
class cHopperEntity;
+class cMinecartWithChest;
class cBeaconEntity;
class cSlotArea;
class cSlotAreaAnvil;
@@ -89,7 +90,7 @@ public:
// tolua_begin
- /// Returns the item at the specified slot for the specified player. Returns NULL if invalid SlotNum requested
+ /// Returns the item at the specified slot for the specified player. Returns nullptr if invalid SlotNum requested
const cItem * GetSlot(cPlayer & a_Player, int a_SlotNum) const;
/// Sets the item to the specified slot for the specified player
@@ -129,9 +130,6 @@ public:
/// Sends the contents of the whole window to all clients of this window.
void BroadcastWholeWindow(void);
-
- /// Sends the progressbar to all clients of this window (same as SetProperty)
- void BroadcastProgress(int a_Progressbar, int a_Value);
// tolua_begin
@@ -139,10 +137,10 @@ public:
void SetWindowTitle(const AString & a_WindowTitle) { m_WindowTitle = a_WindowTitle; }
/// Sends the UpdateWindowProperty (0x69) packet to all clients of the window
- virtual void SetProperty(int a_Property, int a_Value);
+ virtual void SetProperty(short a_Property, short a_Value);
/// Sends the UpdateWindowPropert(0x69) packet to the specified player
- virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player);
+ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player);
// tolua_end
@@ -191,13 +189,13 @@ protected:
/** Returns the correct slot area for the specified window-global SlotNum
Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL
+ If the global SlotNum is out of range, returns nullptr
*/
cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum);
/** Returns the correct slot area for the specified window-global SlotNum
Also returns the area-local SlotNum corresponding to the GlobalSlotNum
- If the global SlotNum is out of range, returns NULL.
+ If the global SlotNum is out of range, returns nullptr.
Const version.
*/
const cSlotArea * GetSlotArea(int a_GlobalSlotNum, int & a_LocalSlotNum) const;
@@ -286,16 +284,16 @@ class cEnchantingWindow :
typedef cWindow super;
public:
cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
- virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player) override;
- virtual void SetProperty(int a_Property, int a_Value) override;
+ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override;
+ virtual void SetProperty(short a_Property, short a_Value) override;
/** Return the Value of a Property */
- int GetPropertyValue(int a_Property);
+ short GetPropertyValue(short a_Property);
cSlotArea * m_SlotArea;
protected:
- int m_PropertyValue[3];
+ short m_PropertyValue[3];
int m_BlockX, m_BlockY, m_BlockZ;
};
@@ -361,6 +359,20 @@ protected:
+class cMinecartWithChestWindow :
+ public cWindow
+{
+public:
+ cMinecartWithChestWindow(cMinecartWithChest * a_ChestCart);
+ ~cMinecartWithChestWindow();
+private:
+ cMinecartWithChest * m_ChestCart;
+};
+
+
+
+
+
class cEnderChestWindow :
public cWindow
{