diff options
Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 110 |
1 files changed, 100 insertions, 10 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 3e171a444..68ec78930 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -71,6 +71,12 @@ void cSlotArea::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickA MiddleClicked(a_Player, a_SlotNum); return; } + case caDropKey: + case caCtrlDropKey: + { + DropClicked(a_Player, a_SlotNum, (a_ClickAction == caCtrlDropKey)); + return; + } default: { break; @@ -249,6 +255,34 @@ void cSlotArea::MiddleClicked(cPlayer & a_Player, int a_SlotNum) +void cSlotArea::DropClicked(cPlayer & a_Player, int a_SlotNum, bool a_DropStack) +{ + cItem Slot(*GetSlot(a_SlotNum, a_Player)); + if (Slot.IsEmpty()) + { + return; + } + + cItem ItemToDrop = Slot.CopyOne(); + if (a_DropStack) + { + ItemToDrop.m_ItemCount = Slot.m_ItemCount; + } + + Slot.m_ItemCount -= ItemToDrop.m_ItemCount; + if (Slot.m_ItemCount <= 0) + { + Slot.Empty(); + } + SetSlot(a_SlotNum, a_Player, Slot); + + a_Player.TossPickup(ItemToDrop); +} + + + + + void cSlotArea::OnPlayerAdded(cPlayer & a_Player) { UNUSED(a_Player); @@ -446,6 +480,10 @@ void cSlotAreaCrafting::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction { ShiftClickedResult(a_Player); } + else if ((a_ClickAction == caDropKey) || (a_ClickAction == caCtrlDropKey)) + { + DropClickedResult(a_Player); + } else { ClickedResult(a_Player); @@ -594,6 +632,27 @@ void cSlotAreaCrafting::ShiftClickedResult(cPlayer & a_Player) +void cSlotAreaCrafting::DropClickedResult(cPlayer & a_Player) +{ + // Get the current recipe: + cCraftingRecipe & Recipe = GetRecipeForPlayer(a_Player); + const cItem & Result = Recipe.GetResult(); + + cItem * PlayerSlots = GetPlayerSlots(a_Player) + 1; + cCraftingGrid Grid(PlayerSlots, m_GridSize, m_GridSize); + + a_Player.TossPickup(Result); + Recipe.ConsumeIngredients(Grid); + Grid.CopyToItems(PlayerSlots); + + HandleCraftItem(Result, a_Player); + UpdateRecipe(a_Player); +} + + + + + void cSlotAreaCrafting::UpdateRecipe(cPlayer & a_Player) { cCraftingGrid Grid(GetPlayerSlots(a_Player) + 1, m_GridSize, m_GridSize); @@ -698,6 +757,16 @@ void cSlotAreaAnvil::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_C MiddleClicked(a_Player, a_SlotNum); return; } + case caDropKey: + case caCtrlDropKey: + { + if (CanTakeResultItem(a_Player)) + { + DropClicked(a_Player, a_SlotNum, true); + OnTakeResult(a_Player); + } + return; + } default: { break; @@ -1453,17 +1522,32 @@ void cSlotAreaFurnace::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a bAsync = true; } - if ((a_ClickAction == caShiftLeftClick) || (a_ClickAction == caShiftRightClick)) + switch (a_ClickAction) { - HandleSmeltItem(Slot, a_Player); - ShiftClicked(a_Player, a_SlotNum, Slot); - return; - } - - if (a_ClickAction == caMiddleClick) - { - MiddleClicked(a_Player, a_SlotNum); - return; + case caShiftLeftClick: + case caShiftRightClick: + { + HandleSmeltItem(Slot, a_Player); + ShiftClicked(a_Player, a_SlotNum, Slot); + return; + } + case caMiddleClick: + { + MiddleClicked(a_Player, a_SlotNum); + return; + } + case caDropKey: + case caCtrlDropKey: + { + DropClicked(a_Player, a_SlotNum, (a_SlotNum == caCtrlDropKey)); + Slot.m_ItemCount = Slot.m_ItemCount - GetSlot(a_SlotNum, a_Player)->m_ItemCount; + HandleSmeltItem(Slot, a_Player); + return; + } + default: + { + break; + } } cItem & DraggingItem = a_Player.GetDraggingItem(); @@ -1641,6 +1725,12 @@ void cSlotAreaInventoryBase::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAc { if (a_Player.IsGameModeCreative() && (m_ParentWindow.GetWindowType() == cWindow::wtInventory)) { + if ((a_ClickAction == caDropKey) || (a_ClickAction == caCtrlDropKey)) + { + DropClicked(a_Player, a_SlotNum, (a_ClickAction == caCtrlDropKey)); + return; + } + // Creative inventory must treat a_ClickedItem as a DraggedItem instead, replacing the inventory slot with it SetSlot(a_SlotNum, a_Player, a_ClickedItem); return; |