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-rw-r--r--src/Simulator/Simulator.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h
index c8066edfd..421960083 100644
--- a/src/Simulator/Simulator.h
+++ b/src/Simulator/Simulator.h
@@ -20,10 +20,10 @@ public:
virtual ~cSimulator() {}
- /// Called in each tick, a_Dt is the time passed since the last tick, in msec
+ /** Called in each tick, a_Dt is the time passed since the last tick, in msec */
virtual void Simulate(float a_Dt) = 0;
- /// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
+ /** Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available */
virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk)
{
UNUSED(a_Dt);
@@ -32,7 +32,7 @@ public:
UNUSED(a_Chunk);
}
- /// Called when a block changes
+ /** Called when a block changes */
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0;
@@ -40,7 +40,7 @@ public:
protected:
friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up
- /// Called to simulate a new block
+ /** Called to simulate a new block */
virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) = 0;
cWorld & m_World;