summaryrefslogtreecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h54
1 files changed, 22 insertions, 32 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
index 0929951d5..b3860a778 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h
@@ -8,16 +8,13 @@
-class cPistonHandler:
- public cRedstoneHandler
+class cPistonHandler final: public cRedstoneHandler
{
- using Super = cRedstoneHandler;
-
public:
- virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
+ virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
{
- UNUSED(a_World);
+ UNUSED(a_Chunk);
UNUSED(a_Position);
UNUSED(a_BlockType);
UNUSED(a_Meta);
@@ -26,52 +23,45 @@ public:
return 0;
}
- virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
- {
- UNUSED(a_World);
- UNUSED(a_Position);
- UNUSED(a_BlockType);
- UNUSED(a_Meta);
- return 0;
- }
-
- virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
+ virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
{
// LOGD("Evaluating pisty the piston (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- bool ShouldBeExtended = (a_PoweringData.PowerLevel != 0);
+ const bool ShouldBeExtended = a_PoweringData.PowerLevel != 0;
if (ShouldBeExtended == cBlockPistonHandler::IsExtended(a_Meta))
{
- return {};
+ return;
}
+ a_Position = cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos());
+
if (ShouldBeExtended)
{
- cBlockPistonHandler::ExtendPiston(a_Position, a_World);
+ cBlockPistonHandler::ExtendPiston(a_Position, *a_Chunk.GetWorld());
}
else
{
- cBlockPistonHandler::RetractPiston(a_Position, a_World);
+ cBlockPistonHandler::RetractPiston(a_Position, *a_Chunk.GetWorld());
}
// It is necessary to delay after a signal to prevent an infinite loop (#3168)
- // However, that is present as a side effect of the implementation of piston animation in Blocks\BlockPiston.cpp
-
- return {};
+ // However, this delay is already present: as a side effect of the implementation of piston animation in Blocks\BlockPiston.cpp
}
- virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
{
- UNUSED(a_World);
+ UNUSED(a_Chunk);
UNUSED(a_BlockType);
- auto PositionsOffset = GetRelativeAdjacents();
- auto Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
- int OffsetX = 0, OffsetY = 0, OffsetZ = 0;
+ const auto Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
+ const auto FrontOffset = AddFaceDirection(Vector3i(), Face);
- AddFaceDirection(OffsetX, OffsetY, OffsetZ, Face);
- PositionsOffset.erase(std::remove(PositionsOffset.begin(), PositionsOffset.end(), Vector3i(OffsetX, OffsetY, OffsetZ)), PositionsOffset.end());
-
- return GetAdjustedRelatives(a_Position, PositionsOffset);
+ for (const auto Offset : RelativeAdjacents)
+ {
+ if (Offset != FrontOffset)
+ {
+ Callback(a_Position + Offset);
+ }
+ }
}
};