diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h b/src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h new file mode 100644 index 000000000..606f2438b --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h @@ -0,0 +1,71 @@ + +#pragma once + +#include "RedstoneHandler.h" +#include "BlockEntities/NoteEntity.h" + + + + + +class cNoteBlockHandler : public cRedstoneHandler +{ + typedef cRedstoneHandler super; +public: + + cNoteBlockHandler(cWorld & a_World) : + super(a_World) + { + } + + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + { + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + UNUSED(a_QueryPosition); + UNUSED(a_QueryBlockType); + return 0; + } + + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + return 0; + } + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + { + LOGD("Evaluating sparky the magical note block (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); + + auto Previous = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData); + if ((Previous.PowerLevel != 0) || (a_PoweringData.PowerLevel == 0)) + { + // If we're already powered or received an update of no power, don't make a sound + return {}; + } + + class cSetPowerToNoteBlock : public cNoteBlockCallback + { + public: + virtual bool Item(cNoteEntity * a_NoteBlock) override + { + a_NoteBlock->MakeSound(); + return false; + } + } NoteBlockSP; + + m_World.DoWithNoteBlockAt(a_Position.x, a_Position.y, a_Position.z, NoteBlockSP); + + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_BlockType); + UNUSED(a_Meta); + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());; + } +}; |