diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator.h index 1d6a49aca..6cefdebf2 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator.h @@ -102,13 +102,20 @@ private: void HandleDaylightSensor(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); /** Handles pressure plates */ void HandlePressurePlate(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ, BLOCKTYPE a_MyType); + /** Handles tripwire hooks + Performs correct meta and power setting for self by going in the direction it faces and looking for a continous line of tripwire bounded by another oppositely facing hook + If this line is complete, it verifies that at least on wire reports an entity is on top (via its meta), and performs its task + */ + void HandleTripwireHook(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); /* ==================== */ /* ====== CARRIERS ====== */ /** Handles redstone wire */ void HandleRedstoneWire(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); /** Handles repeaters */ - void HandleRedstoneRepeater(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ, BLOCKTYPE a_MyState, RepeatersDelayList::iterator a_Itr); + void HandleRedstoneRepeater(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ, BLOCKTYPE a_MyState); + /** Handles delayed updates to Repeaters **/ + void HandleRedstoneRepeaterDelays(); /* ====================== */ /* ====== DEVICES ====== */ @@ -132,6 +139,8 @@ private: void HandleFenceGate(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); /** Handles noteblocks */ void HandleNoteBlock(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); + /** Handles tripwires */ + void HandleTripwire(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ); /* ===================== */ /* ====== Helper functions ====== */ @@ -269,6 +278,7 @@ private: case E_BLOCK_TNT: case E_BLOCK_TRAPDOOR: case E_BLOCK_TRIPWIRE_HOOK: + case E_BLOCK_TRIPWIRE: case E_BLOCK_WOODEN_BUTTON: case E_BLOCK_WOODEN_DOOR: case E_BLOCK_WOODEN_PRESSURE_PLATE: |