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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 074063add..c24b1c4b3 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -11,7 +11,7 @@
#include "../Blocks/BlockDoor.h"
#include "../Blocks/BlockButton.h"
#include "../Blocks/BlockLever.h"
-#include "../Piston.h"
+#include "../Blocks/BlockPiston.h"
@@ -814,17 +814,16 @@ void cIncrementalRedstoneSimulator::HandleRedstoneRepeater(int a_RelBlockX, int
void cIncrementalRedstoneSimulator::HandlePiston(int a_RelBlockX, int a_RelBlockY, int a_RelBlockZ)
{
- cPiston Piston(&m_World);
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
if (IsPistonPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness)
{
- Piston.ExtendPiston(BlockX, a_RelBlockY, BlockZ);
+ cBlockPistonHandler::ExtendPiston(BlockX, a_RelBlockY, BlockZ, &m_World);
}
else
{
- Piston.RetractPiston(BlockX, a_RelBlockY, BlockZ);
+ cBlockPistonHandler::RetractPiston(BlockX, a_RelBlockY, BlockZ, &m_World);
}
}
@@ -1491,7 +1490,7 @@ bool cIncrementalRedstoneSimulator::IsPistonPowered(int a_RelBlockX, int a_RelBl
// Pistons cannot be powered through their front face; this function verifies that a source meets this requirement
int OldX = a_RelBlockX, OldY = a_RelBlockY, OldZ = a_RelBlockZ;
- eBlockFace Face = cPiston::MetaDataToDirection(a_Meta);
+ eBlockFace Face = cBlockPistonHandler::MetaDataToDirection(a_Meta);
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;