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-rw-r--r--src/Simulator/FireSimulator.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h
index 9ccc3ef4f..1174adf5c 100644
--- a/src/Simulator/FireSimulator.h
+++ b/src/Simulator/FireSimulator.h
@@ -22,10 +22,10 @@ public:
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
~cFireSimulator();
- virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
+ virtual void Simulate(float a_Dt) /*override*/ { UNUSED(a_Dt);} // not used
+ virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) /*override*/;
- virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
+ virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) /*override*/;
static bool IsFuel (BLOCKTYPE a_BlockType);
static bool DoesBurnForever(BLOCKTYPE a_BlockType);
@@ -44,7 +44,7 @@ protected:
int m_ReplaceFuelChance;
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override;
+ virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) /*override*/;
/// Returns the time [msec] after which the specified fire block is stepped again; based on surrounding fuels
int GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ);