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-rw-r--r--src/Simulator/FireSimulator.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 03e4f6e45..d7c5ab3b4 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -241,7 +241,7 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
IsBlockBelowSolid = g_BlockIsSolid[BlockBelow];
}
- for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
{
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
@@ -317,7 +317,7 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int
void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
{
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
{
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
@@ -358,7 +358,7 @@ bool cFireSimulator::CanStartFireInBlock(cChunk * a_NearChunk, int a_RelX, int a
return false;
}
- for (int i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(gNeighborCoords); i++)
{
if (!a_NearChunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta))
{