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-rw-r--r--src/Scoreboard.h67
1 files changed, 36 insertions, 31 deletions
diff --git a/src/Scoreboard.h b/src/Scoreboard.h
index f64ba2bce..f9a8665da 100644
--- a/src/Scoreboard.h
+++ b/src/Scoreboard.h
@@ -67,29 +67,29 @@ public:
const AString & GetName(void) const { return m_Name; }
const AString & GetDisplayName(void) const { return m_DisplayName; }
- /// Resets the objective
+ /** Resets the objective */
void Reset(void);
- /// Returns the score of the specified player
+ /** Returns the score of the specified player */
Score GetScore(const AString & a_Name) const;
- /// Sets the score of the specified player
+ /** Sets the score of the specified player */
void SetScore(const AString & a_Name, Score a_Score);
- /// Resets the score of the specified player
+ /** Resets the score of the specified player */
void ResetScore(const AString & a_Name);
- /// Adds a_Delta and returns the new score
+ /** Adds a_Delta and returns the new score */
Score AddScore(const AString & a_Name, Score a_Delta);
- /// Subtracts a_Delta and returns the new score
+ /** Subtracts a_Delta and returns the new score */
Score SubScore(const AString & a_Name, Score a_Delta);
void SetDisplayName(const AString & a_Name);
// tolua_end
- /// Send this objective to the specified client
+ /** Send this objective to the specified client */
void SendTo(cClientHandle & a_Client);
private:
@@ -109,7 +109,8 @@ private:
friend class cScoreboardSerializer;
-};
+
+}; // tolua_export
@@ -127,21 +128,21 @@ public:
const AString & a_Prefix, const AString & a_Suffix
);
- /// Adds a new player to the team
+ // tolua_begin
+
+ /** Adds a new player to the team */
bool AddPlayer(const AString & a_Name);
- /// Removes a player from the team
+ /** Removes a player from the team */
bool RemovePlayer(const AString & a_Name);
- /// Returns whether the specified player is in this team
+ /** Returns whether the specified player is in this team */
bool HasPlayer(const AString & a_Name) const;
- /// Removes all registered players
+ /** Removes all registered players */
void Reset(void);
- // tolua_begin
-
- /// Returns the number of registered players
+ /** Returns the number of registered players */
unsigned int GetNumPlayers(void) const;
bool AllowsFriendlyFire(void) const { return m_AllowsFriendlyFire; }
@@ -180,7 +181,8 @@ private:
friend class cScoreboardSerializer;
-};
+
+}; // tolua_export
@@ -209,44 +211,46 @@ public:
// tolua_begin
- /// Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision
+ /** Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision */
cObjective * RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type);
- /// Removes a registered objective, returns true if operation was successful
+ /** Removes a registered objective, returns true if operation was successful */
bool RemoveObjective(const AString & a_Name);
- /// Retrieves the objective with the specified name, NULL if not found
+ /** Retrieves the objective with the specified name, NULL if not found */
cObjective * GetObjective(const AString & a_Name);
- /// Registers a new team, returns the cTeam instance, NULL on name collision
+ /** Registers a new team, returns the cTeam instance, NULL on name collision */
cTeam * RegisterTeam(const AString & a_Name, const AString & a_DisplayName, const AString & a_Prefix, const AString & a_Suffix);
- /// Removes a registered team, returns true if operation was successful
+ /** Removes a registered team, returns true if operation was successful */
bool RemoveTeam(const AString & a_Name);
- /// Retrieves the team with the specified name, NULL if not found
+ /** Retrieves the team with the specified name, NULL if not found */
cTeam * GetTeam(const AString & a_Name);
- cTeam * QueryPlayerTeam(const AString & a_Name); // WARNING: O(n logn)
-
void SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot);
- void SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot);
-
cObjective * GetObjectiveIn(eDisplaySlot a_Slot);
- /// Execute callback for each objective with the specified type
- void ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback);
-
unsigned int GetNumObjectives(void) const;
unsigned int GetNumTeams(void) const;
+ void AddPlayerScore(const AString & a_Name, cObjective::eType a_Type, cObjective::Score a_Value = 1);
+
// tolua_end
- /// Send this scoreboard to the specified client
+ /** Send this scoreboard to the specified client */
void SendTo(cClientHandle & a_Client);
+ cTeam * QueryPlayerTeam(const AString & a_Name); // WARNING: O(n logn)
+
+ /** Execute callback for each objective with the specified type */
+ void ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback);
+
+ void SetDisplay(cObjective * a_Objective, eDisplaySlot a_Slot);
+
private:
@@ -269,7 +273,8 @@ private:
friend class cScoreboardSerializer;
-} ;
+
+}; // tolua_export