diff options
Diffstat (limited to 'src/RankManager.cpp')
-rw-r--r-- | src/RankManager.cpp | 421 |
1 files changed, 390 insertions, 31 deletions
diff --git a/src/RankManager.cpp b/src/RankManager.cpp index ec9ac1b1d..8a3b19c15 100644 --- a/src/RankManager.cpp +++ b/src/RankManager.cpp @@ -11,7 +11,7 @@ -//* +/* // This code is for internal testing while developing the cRankManager class static class cRankMgrTest { @@ -30,30 +30,35 @@ public: // Add a rank, a few groups and permissions and set the player to use them: LOG("Adding data..."); - m_Mgr.AddRank("TestRank", "[test]", "[/test]", "7"); + m_Mgr.AddRank("TestRank1", "[test]", "[/test]", "7"); + m_Mgr.AddRank("TestRank2", "[t2]", "[/t2]", "8"); m_Mgr.AddGroup("TestGroup1"); m_Mgr.AddGroup("TestGroup2"); - m_Mgr.AddGroupToRank("TestGroup1", "TestRank"); - m_Mgr.AddGroupToRank("TestGroup2", "TestRank"); + m_Mgr.AddGroupToRank("TestGroup1", "TestRank1"); + m_Mgr.AddGroupToRank("TestGroup2", "TestRank1"); + m_Mgr.AddGroupToRank("TestGroup2", "TestRank2"); m_Mgr.AddPermissionToGroup("testpermission1.1", "TestGroup1"); m_Mgr.AddPermissionToGroup("testpermission1.2", "TestGroup1"); + m_Mgr.AddPermissionToGroup("testpermission1.3", "TestGroup1"); + m_Mgr.AddPermissionToGroup("common", "TestGroup1"); m_Mgr.AddPermissionToGroup("testpermission2.1", "TestGroup2"); - m_Mgr.SetPlayerRank(UUID, "TestRank"); + m_Mgr.AddPermissionToGroup("common", "TestGroup2"); + m_Mgr.SetPlayerRank(UUID, "xoft", "TestRank1"); // Test the added data: LOG("Testing the added data:"); - LOG("IsGroupInRank(TestGroup1, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank") ? "true" : "false"); - LOG("IsGroupInRank(TestGroup3, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank") ? "true" : "false"); - LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false"); - LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false"); - LOG("IsPermissionInGroup(testpermission1.3, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.3", "TestGroup2") ? "true" : "false"); + LOG("IsGroupInRank(TestGroup1, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank1") ? "true" : "false"); + LOG("IsGroupInRank(TestGroup3, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank1") ? "true" : "false"); + LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false"); // Existing permission, in group + LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false"); // Existing permission, not in group + LOG("IsPermissionInGroup(testpermission1.9, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.9", "TestGroup2") ? "true" : "false"); // Non-existing permission LOG("IsPlayerRankSet(%s) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID) ? "true" : "false"); LOG("IsPlayerRankSet(%s1) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID + "1") ? "true" : "false"); LOG("GroupExists(TestGroup1) = %s", m_Mgr.GroupExists("TestGroup1") ? "true" : "false"); LOG("GroupExists(TestGroup3) = %s", m_Mgr.GroupExists("TestGroup3") ? "true" : "false"); - LOG("RankExists(TestRank) = %s", m_Mgr.RankExists("TestRank") ? "true" : "false"); + LOG("RankExists(TestRank1) = %s", m_Mgr.RankExists("TestRank1") ? "true" : "false"); LOG("RankExists(NonexistentRank) = %s", m_Mgr.RankExists("NonexistentRank") ? "true" : "false"); - ReportRankGroups("TestRank"); + ReportRankGroups("TestRank1"); ReportRankGroups("NonexistentRank"); ReportGroupPermissions("TestGroup1"); ReportGroupPermissions("NonexistentGroup"); @@ -64,7 +69,65 @@ public: // Test the assignments above: LOG("After-assignment test:"); ReportPlayer(UUID); + + // Test removing a permission from a group: + LOG("Removing permission testpermission1.3 from group TestGroup1."); + m_Mgr.RemovePermissionFromGroup("testpermission1.3", "TestGroup1"); + ReportGroupPermissions("TestGroup1"); + LOG("Removing permission common from group TestGroup1."); + m_Mgr.RemovePermissionFromGroup("common", "TestGroup1"); + ReportGroupPermissions("TestGroup1"); // Check that it's not present + ReportGroupPermissions("TestGroup2"); // Check that it's still present here + + // Test removing a group from rank: + LOG("Removing group TestGroup2 from rank TestRank1."); + m_Mgr.RemoveGroupFromRank("TestGroup2", "TestRank1"); + ReportRankGroups("TestRank1"); + LOG("Removing group TestGroup3 from rank TestRank1."); + m_Mgr.RemoveGroupFromRank("TestGroup3", "TestRank1"); + ReportRankGroups("TestRank1"); + + // Test re-adding the groups: + LOG("Re-adding groups to TestRank1."); + m_Mgr.AddGroupToRank("TestGroup1", "TestRank1"); + m_Mgr.AddGroupToRank("TestGroup2", "TestRank1"); + ReportRankGroups("TestRank1"); + + // Test removing a group altogether: + LOG("Removing group TestGroup2"); + m_Mgr.RemoveGroup("TestGroup2"); + ReportAll(); + + // Test removing a rank: + LOG("Removing rank TestRank2, replacing with rank TestRank1."); + m_Mgr.RemoveRank("TestRank2", "TestRank1"); + ReportAll(); + LOG("Removing rank Test altogether."); + m_Mgr.RemoveRank("Test", ""); + ReportAll(); + + // Test renaming a rank: + LOG("Renaming rank TestRank1 to Test"); + m_Mgr.RenameRank("TestRank1", "Test"); + ReportRankGroups("TestRank1"); + ReportRankGroups("Test"); + LOG("Player after renaming:"); + ReportPlayer(UUID); + + // Test renaming a group: + LOG("Renaming group TestGroup1 to Test"); + m_Mgr.RenameGroup("TestGroup1", "Test"); + ReportGroupPermissions("TestGroup1"); + ReportGroupPermissions("Test"); + LOG("Player after renaming:"); + ReportPlayer(UUID); + m_Mgr.RenameGroup("Test", "TestGroup1"); + // Test removing the rank in favor of another one: + m_Mgr.RemoveRank("Test", "TestRank2"); + LOG("After-removal test:"); + ReportPlayer(UUID); + LOG("Done."); } @@ -238,7 +301,7 @@ AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID) { // Prepare the DB statement: SQLite::Statement stmt(m_DB, - "SELECT PermissionItem.Permission FROM PermissionItem " + "SELECT DISTINCT(PermissionItem.Permission) FROM PermissionItem " "LEFT JOIN RankPermGroup " "ON PermissionItem.PermGroupID = RankPermGroup.PermGroupID " "LEFT JOIN PlayerRank " @@ -396,7 +459,7 @@ AStringVector cRankManager::GetAllPermissions(void) AStringVector res; try { - SQLite::Statement stmt(m_DB, "SELECT Permission FROM PermissionItem"); + SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM PermissionItem"); while (stmt.executeStep()) { res.push_back(stmt.getColumn(0).getText()); @@ -413,17 +476,43 @@ AStringVector cRankManager::GetAllPermissions(void) -void cRankManager::GetPlayerMsgVisuals( +bool cRankManager::GetPlayerMsgVisuals( const AString & a_PlayerUUID, AString & a_MsgPrefix, AString & a_MsgSuffix, AString & a_MsgNameColorCode ) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); - a_MsgPrefix = Printf("%s: DummyPrefix", __FUNCTION__); - a_MsgSuffix = Printf("%s: DummySuffix", __FUNCTION__); - a_MsgNameColorCode = Printf("%s: DummyMsgNameColorCode", __FUNCTION__); + AStringVector res; + try + { + SQLite::Statement stmt(m_DB, + "SELECT Rank.MsgPrefix, Rank.MsgSuffix, Rank.MsgNameColorCode FROM Rank " + "LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID " + "WHERE PlayerRank.PlayerUUID = ?" + ); + stmt.bind(1, a_PlayerUUID); + if (!stmt.executeStep()) + { + LOGD("%s: Player UUID %s not found in the DB, returning empty values.", __FUNCTION__, a_PlayerUUID.c_str()); + a_MsgPrefix.clear(); + a_MsgSuffix.clear(); + a_MsgNameColorCode.clear(); + return false; + } + a_MsgPrefix = stmt.getColumn(0).getText(); + a_MsgSuffix = stmt.getColumn(1).getText(); + a_MsgNameColorCode = stmt.getColumn(2).getText(); + return true; + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to get ranks from DB: %s. Returning empty values.", __FUNCTION__, ex.what()); + } + a_MsgPrefix.clear(); + a_MsgSuffix.clear(); + a_MsgNameColorCode.clear(); + return false; } @@ -659,7 +748,73 @@ bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AStr void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the RankID for the rank being removed: + int RemoveRankID; + { + SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?"); + stmt.bind(1, a_RankName); + if (!stmt.executeStep()) + { + LOGINFO("%s: Rank %s was not found. Skipping.", __FUNCTION__, a_RankName.c_str()); + return; + } + RemoveRankID = stmt.getColumn(0).getInt(); + } + + // Get the RankID for the replacement rank: + int ReplacementRankID = -1; + { + SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?"); + stmt.bind(1, a_ReplacementRankName); + if (stmt.executeStep()) + { + ReplacementRankID = stmt.getColumn(0).getInt(); + } + } + + // Remove the rank's bindings to groups: + { + SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE RankID = ?"); + stmt.bind(1, RemoveRankID); + stmt.exec(); + } + + // Adjust players: + if (ReplacementRankID == -1) + { + // No replacement, just delete all the players that have the rank: + SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE RankID = ?"); + stmt.bind(1, RemoveRankID); + stmt.exec(); + } + else + { + // Replacement available, change all the player records: + SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE RankID = ?"); + stmt.bind(1, ReplacementRankID); + stmt.bind(2, RemoveRankID); + stmt.exec(); + } + + // Remove the rank from the DB: + { + SQLite::Statement stmt(m_DB, "DELETE FROM Rank WHERE RankID = ?"); + stmt.bind(1, RemoveRankID); + stmt.exec(); + } + + trans.commit(); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to remove rank from DB: %s", __FUNCTION__, ex.what()); + } } @@ -668,16 +823,105 @@ void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_Repl void cRankManager::RemoveGroup(const AString & a_GroupName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the ID of the group: + int GroupID; + { + SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (!stmt.executeStep()) + { + LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str()); + return; + } + GroupID = stmt.getColumn(0).getInt(); + } + + // Remove all permissions from the group: + { + SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ?"); + stmt.bind(1, GroupID); + stmt.exec(); + } + + // Remove the group from all ranks that contain it: + { + SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?"); + stmt.bind(1, GroupID); + stmt.exec(); + } + + // Remove the group itself: + { + SQLite::Statement stmt(m_DB, "DELETE FROM PermGroup WHERE PermGroupID = ?"); + stmt.bind(1, GroupID); + stmt.exec(); + } + + trans.commit(); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to remove group %s from DB: %s", __FUNCTION__, a_GroupName.c_str(), ex.what()); + } } -void cRankManager::RemoveGroupFromRank(const AString & a_RankName, const AString & a_GroupName) +void cRankManager::RemoveGroupFromRank(const AString & a_GroupName, const AString & a_RankName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the IDs of the group and the rank: + int GroupID, RankID; + { + SQLite::Statement stmt(m_DB, + "SELECT PermGroup.PermGroupID, Rank.RankID FROM PermGroup " + "LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID " + "LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID " + "WHERE PermGroup.Name = ? AND Rank.Name = ?" + ); + stmt.bind(1, a_GroupName); + stmt.bind(2, a_RankName); + if (!stmt.executeStep()) + { + LOGINFO("%s: Group %s was not found in rank %s, skipping.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()); + return; + } + GroupID = stmt.getColumn(0).getInt(); + RankID = stmt.getColumn(1).getInt(); + } + + // Remove the group from all ranks that contain it: + { + SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?"); + stmt.bind(1, GroupID); + stmt.exec(); + } + + // Remove the group-to-rank binding: + { + SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ? AND RankID = ?"); + stmt.bind(1, GroupID); + stmt.bind(1, RankID); + stmt.exec(); + } + + trans.commit(); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to remove group %s from rank %s in the DB: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what()); + } } @@ -686,7 +930,40 @@ void cRankManager::RemoveGroupFromRank(const AString & a_RankName, const AString void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the ID of the group: + int GroupID; + { + SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (!stmt.executeStep()) + { + LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str()); + return; + } + GroupID = stmt.getColumn(0).getInt(); + } + + // Remove the permission from the group: + { + SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?"); + stmt.bind(1, GroupID); + stmt.bind(2, a_Permission); + stmt.exec(); + } + + trans.commit(); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to remove permission %s from group %s in DB: %s", + __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what() + ); + } } @@ -695,7 +972,39 @@ void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Check that NewName doesn't exist: + { + SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?"); + stmt.bind(1, a_NewName); + if (stmt.executeStep()) + { + LOGD("%s: Rank %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str()); + return false; + } + } + + // Rename: + bool res; + { + SQLite::Statement stmt(m_DB, "UPDATE Rank SET Name = ? WHERE Name = ?"); + stmt.bind(1, a_NewName); + stmt.bind(2, a_OldName); + res = (stmt.exec() > 0); + } + + trans.commit(); + return res; + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to rename rank %s to %s in DB: %s", + __FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what()); + } return false; } @@ -705,7 +1014,39 @@ bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewNa bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + try + { + // Wrap everything into a transaction: + SQLite::Transaction trans(m_DB); + + // Check that NewName doesn't exist: + { + SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_NewName); + if (stmt.executeStep()) + { + LOGD("%s: Group %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str()); + return false; + } + } + + // Rename: + bool res; + { + SQLite::Statement stmt(m_DB, "UPDATE PermGroup SET Name = ? WHERE Name = ?"); + stmt.bind(1, a_NewName); + stmt.bind(2, a_OldName); + res = (stmt.exec() > 0); + } + + trans.commit(); + return res; + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to rename group %s to %s in DB: %s", + __FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what()); + } return false; } @@ -713,7 +1054,7 @@ bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewN -void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_RankName) +void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName) { try { @@ -735,9 +1076,10 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a // Update the player's rank, if already in DB: { - SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE PlayerUUID = ?"); + SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ?, PlayerName = ? WHERE PlayerUUID = ?"); stmt.bind(1, RankID); - stmt.bind(2, a_PlayerUUID); + stmt.bind(2, a_PlayerName); + stmt.bind(3, a_PlayerUUID); if (stmt.exec() > 0) { // Successfully updated the player's rank @@ -747,9 +1089,10 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a } // The player is not yet in the DB, add them: - SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID) VALUES (?, ?)"); + SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID, PlayerName) VALUES (?, ?, ?)"); stmt.bind(1, RankID); stmt.bind(2, a_PlayerUUID); + stmt.bind(3, a_PlayerName); if (stmt.exec() > 0) { // Successfully added the player @@ -780,7 +1123,23 @@ void cRankManager::SetRankVisuals( const AString & a_MsgNameColorCode ) { - LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + try + { + SQLite::Statement stmt(m_DB, "UPDATE Rank SET MsgPrefix = ?, MsgSuffix = ?, MsgNameColorCode = ? WHERE Name = ?"); + stmt.bind(1, a_MsgPrefix); + stmt.bind(2, a_MsgSuffix); + stmt.bind(1, a_MsgNameColorCode); + stmt.bind(2, a_RankName); + if (!stmt.executeStep()) + { + LOGINFO("%s: Rank %s not found, visuals not set.", __FUNCTION__, a_RankName.c_str()); + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what()); + } } |