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-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp23
-rw-r--r--src/Protocol/Protocol125.h2
-rw-r--r--src/Protocol/Protocol132.cpp9
-rw-r--r--src/Protocol/Protocol17x.cpp26
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
8 files changed, 45 insertions, 25 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 8e1842ec1..9b64faf79 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -93,7 +93,7 @@ public:
virtual void SendPlayerAbilities (void) = 0;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0;
virtual void SendParticleEffect (const AString & a_SoundName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) = 0;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) = 0;
+ virtual void SendPlayerListItem (const AString & a_PlayerName, bool a_IsOnline, short a_Ping = 0) = 0;
virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+)
virtual void SendPlayerMoveLook (void) = 0;
virtual void SendPlayerPosition (void) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index a66c64309..0b5e3de91 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -719,21 +719,13 @@ void cProtocol125::SendPaintingSpawn(const cPainting & a_Painting)
-void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
+void cProtocol125::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping)
{
cCSLock Lock(m_CSPacket);
- AString PlayerName(a_Player.GetColor());
- PlayerName.append(a_Player.GetName());
- if (PlayerName.length() > 14)
- {
- PlayerName.erase(14);
- }
- PlayerName += cChatColor::White;
-
WriteByte ((unsigned char)PACKET_PLAYER_LIST_ITEM);
- WriteString(PlayerName);
+ WriteString(a_PlayerName);
WriteBool (a_IsOnline);
- WriteShort (a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
+ WriteShort (a_Ping);
Flush();
}
@@ -792,7 +784,14 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PLAYER_SPAWN);
WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ WriteString(a_Player.GetName());
+ }
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 1063777a2..9ab0adfcd 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -65,7 +65,7 @@ public:
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerListItem (const AString & a_PlayerName, bool a_IsOnline, short a_Ping = 0) override;
virtual void SendPlayerMaxSpeed (void) override;
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 5c58ab0ba..af3bc68ee 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -260,7 +260,14 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_PLAYER_SPAWN);
WriteInt (a_Player.GetUniqueID());
- WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ WriteString(a_Player.GetName());
+ }
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index ed9812377..2ac1d0d0f 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -865,14 +865,14 @@ void cProtocol172::SendParticleEffect(const AString & a_ParticleName, float a_Sr
-void cProtocol172::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
+void cProtocol172::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
- Pkt.WriteString(a_Player.GetName());
+ Pkt.WriteString(a_PlayerName);
Pkt.WriteBool(a_IsOnline);
- Pkt.WriteShort(a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
+ Pkt.WriteShort(a_Ping);
}
@@ -946,9 +946,16 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
+ Pkt.WriteVarInt((UInt32) a_Player.GetUniqueID());
Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
- Pkt.WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ Pkt.WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ Pkt.WriteString(a_Player.GetName());
+ }
Pkt.WriteFPInt(a_Player.GetPosX());
Pkt.WriteFPInt(a_Player.GetPosY());
Pkt.WriteFPInt(a_Player.GetPosZ());
@@ -3075,7 +3082,14 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
Pkt.WriteVarInt(a_Player.GetUniqueID());
Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
- Pkt.WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ Pkt.WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ Pkt.WriteString(a_Player.GetName());
+ }
const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties();
Pkt.WriteVarInt(Properties.size());
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index ccfa19eb6..eb64f6ad5 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -97,7 +97,7 @@ public:
virtual void SendPlayerAbilities (void) override;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerListItem (const AString & a_PlayerName, bool a_IsOnline, short a_Ping = 0) override;
virtual void SendPlayerMaxSpeed (void) override;
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index c831da251..d9cfc140a 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -487,10 +487,10 @@ void cProtocolRecognizer::SendEntityAnimation(const cEntity & a_Entity, char a_A
-void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
+void cProtocolRecognizer::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
+ m_Protocol->SendPlayerListItem(a_PlayerName, a_IsOnline, a_Ping);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index a05aeda70..95fcae1d3 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -100,7 +100,7 @@ public:
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendPlayerAbilities (void) override;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
- virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override;
+ virtual void SendPlayerListItem (const AString & a_PlayerName, bool a_IsOnline, short a_Ping = 0) override;
virtual void SendPlayerMaxSpeed (void) override;
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;