diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Authenticator.cpp | 11 | ||||
-rw-r--r-- | src/Protocol/MojangAPI.cpp | 34 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 6 |
3 files changed, 31 insertions, 20 deletions
diff --git a/src/Protocol/Authenticator.cpp b/src/Protocol/Authenticator.cpp index e5d16cf10..160564d51 100644 --- a/src/Protocol/Authenticator.cpp +++ b/src/Protocol/Authenticator.cpp @@ -188,21 +188,12 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S return false; } a_UserName = root.get("name", "Unknown").asString(); - a_UUID = root.get("id", "").asString(); + a_UUID = cMojangAPI::MakeUUIDShort(root.get("id", "").asString()); a_Properties = root["properties"]; // Store the player's UUID in the NameToUUID map in MojangAPI: cRoot::Get()->GetMojangAPI().AddPlayerNameToUUIDMapping(a_UserName, a_UUID); - // If the UUID doesn't contain the dashes, insert them at the proper places: - if (a_UUID.size() == 32) - { - a_UUID.insert(8, "-"); - a_UUID.insert(13, "-"); - a_UUID.insert(18, "-"); - a_UUID.insert(23, "-"); - } - return true; } diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 05f9c09a7..52afd71da 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -18,6 +18,9 @@ /** The maximum age for items to be kept in the cache. Any item older than this will be removed. */ const Int64 MAX_AGE = 7 * 24 * 60 * 60; // 7 days ago +/** The maximum number of names to send in a single query */ +const int MAX_PER_QUERY = 100; + @@ -29,6 +32,7 @@ const Int64 MAX_AGE = 7 * 24 * 60 * 60; // 7 days ago + /** This is the data of the root certs for Starfield Technologies, the CA that signed sessionserver.mojang.com's cert: Downloaded from http://certs.starfieldtech.com/repository/ */ static const AString & StarfieldCACert(void) @@ -161,9 +165,10 @@ AStringVector cMojangAPI::GetUUIDsFromPlayerNames(const AStringVector & a_Player void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const AString & a_UUID) { AString lcName(a_PlayerName); + AString UUID = MakeUUIDShort(a_UUID); Int64 Now = time(NULL); cCSLock Lock(m_CSNameToUUID); - m_NameToUUID[StrToLower(lcName)] = sUUIDRecord(a_PlayerName, a_UUID, Now); + m_NameToUUID[StrToLower(lcName)] = sUUIDRecord(a_PlayerName, UUID, Now); } @@ -234,8 +239,14 @@ AString cMojangAPI::MakeUUIDShort(const AString & a_UUID) case 36: { + // Remove the dashes from the string: AString res; - // TODO + res.reserve(32); + res.append(a_UUID, 0, 8); + res.append(a_UUID, 9, 4); + res.append(a_UUID, 14, 4); + res.append(a_UUID, 19, 4); + res.append(a_UUID, 24, 12); return res; } } @@ -256,7 +267,16 @@ AString cMojangAPI::MakeUUIDDashed(const AString & a_UUID) case 32: { AString res; - // TODO + res.reserve(36); + res.append(a_UUID, 0, 8); + res.push_back('-'); + res.append(a_UUID, 8, 4); + res.push_back('-'); + res.append(a_UUID, 12, 4); + res.push_back('-'); + res.append(a_UUID, 16, 4); + res.push_back('-'); + res.append(a_UUID, 20, 12); return res; } } @@ -362,11 +382,11 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames) while (!NamesToQuery.empty()) { - // Create the request body - a JSON containing up to 100 playernames: + // Create the request body - a JSON containing up to MAX_PER_QUERY playernames: Json::Value root; int Count = 0; AStringVector::iterator itr = NamesToQuery.begin(), end = NamesToQuery.end(); - for (; (itr != end) && (Count < 100); ++itr, ++Count) + for (; (itr != end) && (Count < MAX_PER_QUERY); ++itr, ++Count) { Json::Value req(*itr); root.append(req); @@ -377,7 +397,7 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames) // Create the HTTP request: AString Request; - Request += "POST " + m_NameToUUIDAddress + " HTTP/1.0\r\n"; + Request += "POST " + m_NameToUUIDAddress + " HTTP/1.0\r\n"; // We need to use HTTP 1.0 because we don't handle Chunked transfer encoding Request += "Host: " + m_NameToUUIDServer + "\r\n"; Request += "User-Agent: MCServer\r\n"; Request += "Connection: close\r\n"; @@ -430,7 +450,7 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames) { Json::Value & Val = root[idx]; AString JsonName = Val.get("name", "").asString(); - AString JsonUUID = Val.get("id", "").asString(); + AString JsonUUID = MakeUUIDShort(Val.get("id", "").asString()); if (JsonUUID.empty()) { continue; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index dadf82716..73aba167d 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -680,7 +680,7 @@ void cProtocol172::SendLoginSuccess(void) { cPacketizer Pkt(*this, 0x02); // Login success packet - Pkt.WriteString(m_Client->GetUUID()); + Pkt.WriteString(cMojangAPI::MakeUUIDDashed(m_Client->GetUUID())); Pkt.WriteString(m_Client->GetUsername()); } @@ -941,7 +941,7 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player) // Called to spawn another player for the client cPacketizer Pkt(*this, 0x0c); // Spawn Player packet Pkt.WriteVarInt(a_Player.GetUniqueID()); - Pkt.WriteString(a_Player.GetClientHandle()->GetUUID()); + Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID())); Pkt.WriteString(a_Player.GetName()); Pkt.WriteFPInt(a_Player.GetPosX()); Pkt.WriteFPInt(a_Player.GetPosY()); @@ -3014,7 +3014,7 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player) // Called to spawn another player for the client cPacketizer Pkt(*this, 0x0c); // Spawn Player packet Pkt.WriteVarInt(a_Player.GetUniqueID()); - Pkt.WriteString(a_Player.GetClientHandle()->GetUUID()); + Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID())); Pkt.WriteString(a_Player.GetName()); const Json::Value & Properties = m_Client->GetProperties(); |