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-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp8
-rw-r--r--src/Protocol/Protocol125.h2
-rw-r--r--src/Protocol/Protocol16x.cpp4
-rw-r--r--src/Protocol/Protocol16x.h2
-rw-r--r--src/Protocol/Protocol17x.cpp8
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
9 files changed, 17 insertions, 17 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 166e9ab1b..d110f2af9 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -100,7 +100,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
- virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) = 0;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index cad47e6c2..538d31642 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -833,23 +833,23 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol125::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol125::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
cCSLock Lock(m_CSPacket);
- if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
+ if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
{
// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
return;
}
cPlayer * Player = m_Client->GetPlayer();
WriteByte (PACKET_RESPAWN);
- WriteInt (a_World.GetDimension());
+ WriteInt ((int)(a_Dimension));
WriteByte (2); // TODO: Difficulty; 2 = Normal
WriteChar ((char)Player->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
Flush();
- m_LastSentDimension = a_World.GetDimension();
+ m_LastSentDimension = a_Dimension;
}
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index bf08b6c50..18efeb079 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -72,7 +72,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index a163922c5..0d354a030 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol161::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn(a_World, a_ShouldIgnoreDimensionChecks);
+ super::SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
SendPlayerMaxSpeed();
}
diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h
index e6e79027e..add761d1e 100644
--- a/src/Protocol/Protocol16x.h
+++ b/src/Protocol/Protocol16x.h
@@ -42,7 +42,7 @@ protected:
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendPlayerMaxSpeed(void) override;
- virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual int ParseEntityAction (void) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 73aba167d..1ee056a8f 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -986,9 +986,9 @@ void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol172::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
- if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
+ if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
{
// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
return;
@@ -996,11 +996,11 @@ void cProtocol172::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimens
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteInt(a_World.GetDimension());
+ Pkt.WriteInt((int)a_Dimension);
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
Pkt.WriteByte((Byte)Player->GetEffectiveGameMode());
Pkt.WriteString("default");
- m_LastSentDimension = a_World.GetDimension();
+ m_LastSentDimension = a_Dimension;
}
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 1a91d5203..9c9f563e0 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -104,7 +104,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index bf46a15ef..a7fb7bcc2 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -556,10 +556,10 @@ void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a
-void cProtocolRecognizer::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocolRecognizer::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendRespawn(a_World, a_ShouldIgnoreDimensionChecks);
+ m_Protocol->SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 02143f17f..65829ef73 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -107,7 +107,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks = false) override;
+ virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;