diff options
Diffstat (limited to 'src/Protocol/Protocol18x.h')
-rw-r--r-- | src/Protocol/Protocol18x.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h index 11a376b17..6604cbc3e 100644 --- a/src/Protocol/Protocol18x.h +++ b/src/Protocol/Protocol18x.h @@ -54,6 +54,32 @@ public: cProtocol180(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); + virtual void SendPickupSpawn (const cPickup & a_Pickup) override {} + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override {} + virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override {} + virtual void SendWholeInventory (const cWindow & a_Window) override {} + virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; + virtual void SendPlayerMoveLook (void) override; + virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; + virtual void SendEntityVelocity (const cEntity & a_Entity) override; + virtual void SendDestroyEntity (const cEntity & a_Entity) override; + virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendEntityLook(const cEntity & a_Entity) override; + virtual void SendTeleportEntity(const cEntity & a_Entity) override; + virtual void SendEntityHeadLook(const cEntity & a_Entity) override; + virtual void SendEntityMetadata(const cEntity & a_Entity) override; + virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override; + virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override; + virtual void SendEntityProperties(const cEntity & a_Entity) override; + virtual void SendKeepAlive(int a_PingID) override; + virtual void SendHealth(void) override; + virtual void SendExperience(void) override; + virtual void SendPaintingSpawn(const cPainting & a_Painting) override; + virtual void SendPluginMessage(const AString & a_Channel, const AString & a_Message) override; + virtual void SendUnloadChunk(int a_ChunkX, int a_ChunkZ) override; + virtual void SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat(const AString & a_Message) override; @@ -69,6 +95,16 @@ protected: // Packet handlers while in the Login state (m_State == 2): virtual void HandlePacketLoginStart(cByteBuffer & a_ByteBuffer) override; virtual void HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffer) override; + + // Packet handlers while in the Game state (m_State == 3): + virtual void HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketClientStatus(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketSteerVehicle(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketUseEntity(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketPlayerPos(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketPlayerPosLook(cByteBuffer & a_ByteBuffer) override; } ; |