diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol17x.h | 72 |
1 files changed, 49 insertions, 23 deletions
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 1f3039edb..a1ad1f049 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -26,36 +26,46 @@ Declares the 1.7.x protocol classes: #pragma warning(disable:4702) #endif -#include "cryptopp/modes.h" -#include "cryptopp/aes.h" - #ifdef _MSC_VER #pragma warning(pop) #endif +#include "../Crypto.h" + + + + + +// fwd: +namespace Json +{ + class Value; +} + class cProtocol172 : - public cProtocol // TODO + public cProtocol { - typedef cProtocol super; // TODO + typedef cProtocol super; public: cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State); - /// Called when client sends some data: - virtual void DataReceived(const char * a_Data, int a_Size) override; + /** Called when client sends some data: */ + virtual void DataReceived(const char * a_Data, size_t a_Size) override; - /// Sending stuff to clients (alphabetically sorted): + /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override; virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; @@ -77,6 +87,10 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override; virtual void SendKeepAlive (int a_PingID) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; + virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override; + virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; + virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; + virtual void SendPaintingSpawn (const cPainting & a_Painting) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; @@ -92,6 +106,9 @@ public: virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; @@ -115,7 +132,7 @@ public: protected: - /// Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed + /** Composes individual packets in the protocol's m_OutPacketBuffer; sends them upon being destructed */ class cPacketizer { public: @@ -179,7 +196,7 @@ protected: m_Out.WriteVarUTF8String(a_Value); } - void WriteBuf(const char * a_Data, int a_Size) + void WriteBuf(const char * a_Data, size_t a_Size) { m_Out.Write(a_Data, a_Size); } @@ -204,25 +221,29 @@ protected: AString m_AuthServerID; - /// State of the protocol. 1 = status, 2 = login, 3 = game + /** State of the protocol. 1 = status, 2 = login, 3 = game */ UInt32 m_State; - /// Buffer for the received data + /** Buffer for the received data */ cByteBuffer m_ReceivedData; - /// Buffer for composing the outgoing packets, through cPacketizer + /** Buffer for composing the outgoing packets, through cPacketizer */ cByteBuffer m_OutPacketBuffer; - /// Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) + /** Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) */ cByteBuffer m_OutPacketLenBuffer; bool m_IsEncrypted; - CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor; - CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor; + + cAESCFBDecryptor m_Decryptor; + cAESCFBEncryptor m_Encryptor; + + /** The logfile where the comm is logged, when g_ShouldLogComm is true */ + cFile m_CommLogFile; - /// Adds the received (unencrypted) data to m_ReceivedData, parses complete packets - void AddReceivedData(const char * a_Data, int a_Size); + /** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */ + void AddReceivedData(const char * a_Data, size_t a_Size); /** Reads and handles the packet. The packet length and type have already been read. Returns true if the packet was understood, false if it was an unknown packet @@ -263,19 +284,24 @@ protected: void HandlePacketWindowClose (cByteBuffer & a_ByteBuffer); - /// Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. + /** Writes an entire packet into the output stream. a_Packet is expected to start with the packet type; data length is prepended here. */ void WritePacket(cByteBuffer & a_Packet); - /// Sends the data to the client, encrypting them if needed. - virtual void SendData(const char * a_Data, int a_Size) override; + /** Sends the data to the client, encrypting them if needed. */ + virtual void SendData(const char * a_Data, size_t a_Size) override; void SendCompass(const cWorld & a_World); - /// Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data + /** Reads an item out of the received data, sets a_Item to the values read. Returns false if not enough received data */ bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item); - /// Parses item metadata as read by ReadItem(), into the item enchantments. + /** Parses item metadata as read by ReadItem(), into the item enchantments. */ void ParseItemMetadata(cItem & a_Item, const AString & a_Metadata); + + void StartEncryption(const Byte * a_Key); + + /** Adds the chat part's style (represented by the part's stylestring) into the Json object. */ + void AddChatPartStyle(Json::Value & a_Value, const AString & a_PartStyle); } ; |