diff options
Diffstat (limited to 'src/Protocol/Protocol132.cpp')
-rw-r--r-- | src/Protocol/Protocol132.cpp | 49 |
1 files changed, 15 insertions, 34 deletions
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 53d8c1561..5c58ab0ba 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -18,19 +18,7 @@ #include "../WorldStorage/FastNBT.h" #include "../WorldStorage/EnchantmentSerializer.h" #include "../StringCompression.h" - -#ifdef _MSC_VER - #pragma warning(push) - #pragma warning(disable:4127) - #pragma warning(disable:4244) - #pragma warning(disable:4231) - #pragma warning(disable:4189) - #pragma warning(disable:4702) -#endif - -#ifdef _MSC_VER - #pragma warning(pop) -#endif +#include "PolarSSL++/Sha1Checksum.h" @@ -83,7 +71,7 @@ enum -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol132: cProtocol132::cProtocol132(cClientHandle * a_Client) : @@ -200,20 +188,13 @@ void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerialize -void cProtocol132::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) +void cProtocol132::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player) { cCSLock Lock(m_CSPacket); WriteByte(PACKET_COLLECT_PICKUP); - WriteInt (a_Pickup.GetUniqueID()); + WriteInt (a_Entity.GetUniqueID()); WriteInt (a_Player.GetUniqueID()); Flush(); - - // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;) - SendSoundEffect( - "random.pop", - (int)(a_Pickup.GetPosX() * 8), (int)(a_Pickup.GetPosY() * 8), (int)(a_Pickup.GetPosZ() * 8), - 0.5, (float)(0.75 + ((float)((a_Pickup.GetUniqueID() * 23) % 32)) / 64) - ); } @@ -265,7 +246,7 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World) WriteByte (0); // Unused, used to be world height WriteByte (8); // Client list width or something Flush(); - + m_LastSentDimension = a_World.GetDimension(); SendCompass(a_World); } @@ -297,14 +278,14 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) -void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocol132::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_SOUND_EFFECT); WriteString (a_SoundName); - WriteInt (a_SrcX); - WriteInt (a_SrcY); - WriteInt (a_SrcZ); + WriteInt ((int)(a_X * 8.0)); + WriteInt ((int)(a_Y * 8.0)); + WriteInt ((int)(a_Z * 8.0)); WriteFloat (a_Volume); WriteChar ((char)(a_Pitch * 63.0f)); Flush(); @@ -401,7 +382,7 @@ void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) void cProtocol132::SendWholeInventory(const cWindow & a_Window) { - // 1.3.2 requires player inventory slots to be sent as SetSlot packets, + // 1.3.2 requires player inventory slots to be sent as SetSlot packets, // otherwise it sometimes fails to update the window // Send the entire window: @@ -493,9 +474,9 @@ int cProtocol132::ParseHandshake(void) HANDLE_PACKET_READ(ReadBEInt, int, ServerPort); m_Username = Username; - if (!m_Client->HandleHandshake( m_Username )) + if (!m_Client->HandleHandshake( m_Username)) { - return PARSE_OK; // Player is not allowed into the server + return PARSE_OK; // Player is not allowed into the server } // Send a 0xfd Encryption Key Request http://wiki.vg/Protocol#0xFD @@ -819,7 +800,7 @@ void cProtocol132::SendEncryptionKeyRequest(void) void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce) { // Decrypt EncNonce using privkey - cRSAPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey(); + cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey(); Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)]; int res = rsaDecryptor.Decrypt((const Byte *)a_EncNonce.data(), a_EncNonce.size(), (Byte *)DecryptedNonce, sizeof(DecryptedNonce)); @@ -876,7 +857,7 @@ void cProtocol132::StartEncryption(const Byte * a_Key) m_IsEncrypted = true; // Prepare the m_AuthServerID: - cSHA1Checksum Checksum; + cSha1Checksum Checksum; cServer * Server = cRoot::Get()->GetServer(); AString ServerID = Server->GetServerID(); Checksum.Update((const Byte *)ServerID.c_str(), ServerID.length()); @@ -884,7 +865,7 @@ void cProtocol132::StartEncryption(const Byte * a_Key) Checksum.Update((const Byte *)Server->GetPublicKeyDER().data(), Server->GetPublicKeyDER().size()); Byte Digest[20]; Checksum.Finalize(Digest); - cSHA1Checksum::DigestToJava(Digest, m_AuthServerID); + cSha1Checksum::DigestToJava(Digest, m_AuthServerID); } |