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-rw-r--r--src/PalettedBlockArea.h114
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diff --git a/src/PalettedBlockArea.h b/src/PalettedBlockArea.h
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+#pragma once
+
+
+
+
+
+#include <utility>
+
+#include "BlockTypePalette.h"
+#include "Cuboid.h"
+
+
+
+
+
+/** Represents an area of blocks that are represented using a palette.
+The object itself provides no thread safety, users of this class need to handle locking, if required.
+The PalettedBlockArea always contains Blocks and their associated BlockEntities, it may optionally contain Entities.
+There's no way to instantiate this class directly, you need to use either createFilled(), or read from cWorld. */
+class PalettedBlockArea
+{
+public:
+
+ /** Creates a new PBA of the specified size filled with the specified block.
+ Throws if there is an error (memory allocation etc.) */
+ static PalettedBlockArea createFilled(Vector3i aSize, const AString & aBlockTypeName, const BlockState & aBlockState);
+
+ /** Returns the actual size of the area in all 3 axes. */
+ const Vector3i & size() const { return mSize; }
+
+ /** Returns a cCuboid that encompasses the entire PBA.
+ Technically, {0, 0, 0} to mSize. */
+ cCuboid whole() const;
+
+ /** Sets a single block using its full blockspec.
+ The position must be valid (ASSERTed).
+ If the block is not already in palette, it is added. */
+ void setBlock(Vector3i aPos, const AString & aBlockTypeName, const BlockState & aBlockState);
+
+ /** Sets a single block using an index to the palette (retrieved earlier by paletteIndex()).
+ The position must be valid (ASSERTed).
+ The palette index must be valid (ASSERTed). */
+ void setBlock(Vector3i aPos, UInt32 aPaletteIndex);
+
+ /** Returns the index into the palette that is used by the specified full blockspec.
+ Adds the blockspec to palette if not already there. */
+ UInt32 paletteIndex(const AString & aBlockTypeName, const BlockState & aBlockState);
+
+ /** Returns the <index, true> into the palette that is used by the specified full blockspec.
+ Returns <undefined, false> if blockspec not in palette. */
+ std::pair<UInt32, bool> maybePaletteIndex(const AString & aBlockTypeName, const BlockState & aBlockState) const;
+
+ /** Returns the index into the palette for the block at the specified pos.
+ The position must be valid (ASSERTed). */
+ UInt32 blockPaletteIndex(Vector3i aPos) const;
+
+ /** Returns the full blockspec of the block at the specified position.
+ The position must be valid (ASSERTed). */
+ const std::pair<AString, BlockState> & block(Vector3i aPos) const;
+
+ /** Returns the blockspec represented by the specified palette index.
+ The index must be valid (ASSERTed). */
+ const std::pair<AString, BlockState> & paletteEntry(UInt32 aPaletteIndex) const;
+
+ /** Returns true if the specified position is within the size bounds of the area. */
+ bool isPositionValid(Vector3i aPos) const;
+
+ /** Fills the entire PBA with a single block of the specified type.
+ The palette is reset to one containing only the single block. */
+ void fill(const AString & aBlockTypeName, const BlockState & aBlockState);
+
+ /** Pastes (copies verbatim) a cCuboid out of the src PBA into this PBA.
+ aSrcCuboid is the coord range in aSrc that will be copied (min-coord is inclusive, max-coord is exclusive).
+ aDstOrigin is the coord relative to this PBA where the lowest coords of the copied area will be put.
+ aDstOrigin can be outside of this PBA's coord range (only part of the src is copied).
+ Automatically crops aSrcCuboid so that the copied part is entirely inside this PBA's coord range. */
+ void paste(const PalettedBlockArea & aSrc, const cCuboid & aSrcCuboid, Vector3i aDstOrigin = Vector3i());
+
+ /** Pastes (copies verbatim) the entire src PBA into this PBA.
+ aDstOrigin is the coord relative to this PBA where the lowest coords of the copied area will be put.
+ aDstOrigin can be outside of this PBA's coord range (only part of the src is copied).
+ Gracefully handles situations where the copied src PBA goes outside of this PBA's coord range. */
+ inline void paste(const PalettedBlockArea & aSrc, Vector3i aDstOrigin = Vector3i())
+ {
+ paste(aSrc, aSrc.whole(), aDstOrigin);
+ }
+
+ /** Crops this PBA by the specified coords.
+ aArea is first cropped to the size of this PBA (so it's only possible to shrink a PBA, not enlarge). */
+ void crop(const cCuboid & aArea);
+
+ /** Returns the (reqd-only) palette used internally by this object. */
+ const BlockTypePalette & palette() { return mPalette; }
+
+
+protected:
+
+ /** The palette used in the area. */
+ BlockTypePalette mPalette;
+
+ /** The blocks contained in the area, stored as indices into mPalette. */
+ std::vector<UInt32> mBlocks;
+
+ /** The size (dimensions) of the area. */
+ Vector3i mSize;
+
+
+ /** Creates a new uninitialized instance (all sizes zero). */
+ PalettedBlockArea();
+
+ /** Converts the position to index in mBlocks.
+ This may be removed later on when optimizing the RAM usage of this class by compressing low-palette-count PBAs. */
+ UInt32 positionToIndex(Vector3i aPos) const;
+};