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-rw-r--r--src/OSSupport/Socket.h2
-rw-r--r--src/OSSupport/SocketThreads.cpp14
2 files changed, 12 insertions, 4 deletions
diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h
index e4ec895cb..9ec8c1111 100644
--- a/src/OSSupport/Socket.h
+++ b/src/OSSupport/Socket.h
@@ -74,7 +74,7 @@ public:
inline static bool IsSocketError(int a_ReturnedValue)
{
#ifdef _WIN32
- return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
+ return ((a_ReturnedValue == SOCKET_ERROR) || (a_ReturnedValue == 0));
#else
return (a_ReturnedValue <= 0);
#endif
diff --git a/src/OSSupport/SocketThreads.cpp b/src/OSSupport/SocketThreads.cpp
index 7a3ef4274..153d6ed1d 100644
--- a/src/OSSupport/SocketThreads.cpp
+++ b/src/OSSupport/SocketThreads.cpp
@@ -86,7 +86,8 @@ void cSocketThreads::RemoveClient(const cCallback * a_Client)
}
} // for itr - m_Threads[]
- ASSERT(!"Removing an unknown client");
+ // This client wasn't found.
+ // It's not an error, because it may have been removed by a different thread in the meantime.
}
@@ -491,10 +492,17 @@ void cSocketThreads::cSocketThread::ReadFromSockets(fd_set * a_Read)
{
case sSlot::ssNormal:
{
- // Notify the callback that the remote has closed the socket; keep the slot
- m_Slots[i].m_Client->SocketClosed();
+ // Close the socket on our side:
m_Slots[i].m_State = sSlot::ssRemoteClosed;
m_Slots[i].m_Socket.CloseSocket();
+
+ // Notify the callback that the remote has closed the socket, *after* removing the socket:
+ cCallback * client = m_Slots[i].m_Client;
+ m_Slots[i] = m_Slots[--m_NumSlots];
+ if (client != nullptr)
+ {
+ client->SocketClosed();
+ }
break;
}
case sSlot::ssWritingRestOut: