diff options
Diffstat (limited to '')
-rw-r--r-- | src/NetherPortalScanner.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/NetherPortalScanner.cpp b/src/NetherPortalScanner.cpp index 7eaa05803..b5f49eb2c 100644 --- a/src/NetherPortalScanner.cpp +++ b/src/NetherPortalScanner.cpp @@ -128,7 +128,7 @@ bool cNetherPortalScanner::IsValidBuildLocation(Vector3i a_BlockPos) { for (int j = 0; j < PortalLength; j++) { - BLOCKTYPE blocktype = m_World.GetBlock(a_BlockPos.x + i, a_BlockPos.y, a_BlockPos.z + j); + BLOCKTYPE blocktype = m_World.GetBlock(a_BlockPos.addedXZ(i, j)); if (!cBlockInfo::IsSolid(blocktype)) { return false; @@ -137,7 +137,7 @@ bool cNetherPortalScanner::IsValidBuildLocation(Vector3i a_BlockPos) // Check the airspace for (int k = 1; k < PortalHeight; k++) { - blocktype = m_World.GetBlock(a_BlockPos.x + i, a_BlockPos.y + k, a_BlockPos.z + j); + blocktype = m_World.GetBlock(a_BlockPos + Vector3i(i, k, j)); if (blocktype != E_BLOCK_AIR) { return false; @@ -157,15 +157,15 @@ bool cNetherPortalScanner::OnAllChunksAvailable(void) if (m_FoundPortal) { // Find the bottom of this portal - while (m_World.GetBlock(m_PortalLoc.x, m_PortalLoc.y, m_PortalLoc.z) == E_BLOCK_NETHER_PORTAL) + while (m_World.GetBlock(m_PortalLoc) == E_BLOCK_NETHER_PORTAL) { m_PortalLoc.y -= 1; } m_PortalLoc.y += 1; // Figure out which way the portal is facing - int BXP = m_World.GetBlock(m_PortalLoc.x + 1, m_PortalLoc.y, m_PortalLoc.z); - int BXM = m_World.GetBlock(m_PortalLoc.x - 1, m_PortalLoc.y, m_PortalLoc.z); + int BXP = m_World.GetBlock(m_PortalLoc.addedX(1)); + int BXM = m_World.GetBlock(m_PortalLoc.addedX(-1)); if ((BXP == E_BLOCK_NETHER_PORTAL) || (BXM == E_BLOCK_NETHER_PORTAL)) { // The long axis is along X @@ -244,11 +244,11 @@ void cNetherPortalScanner::BuildNetherPortal(Vector3i a_Location, Direction a_Di { if (a_Direction == Direction::Y) { - m_World.SetBlock(x + i, y + k, z + j, E_BLOCK_AIR, 0); + m_World.SetBlock({ x + i, y + k, z + j }, E_BLOCK_AIR, 0); } else if (a_Direction == Direction::X) { - m_World.SetBlock(x + j, y + k, z + i, E_BLOCK_AIR, 0); + m_World.SetBlock({ x + j, y + k, z + i }, E_BLOCK_AIR, 0); } } } @@ -262,11 +262,11 @@ void cNetherPortalScanner::BuildNetherPortal(Vector3i a_Location, Direction a_Di // +2 on the short axis because that's where we deposit the entity if (a_Direction == Direction::Y) { - m_World.SetBlock(x + 2, y, z + j, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 2, y, z + j }, E_BLOCK_OBSIDIAN, 0); } else if (a_Direction == Direction::X) { - m_World.SetBlock(x + j, y, z + 2, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + j, y, z + 2 }, E_BLOCK_OBSIDIAN, 0); } } } @@ -276,26 +276,26 @@ void cNetherPortalScanner::BuildNetherPortal(Vector3i a_Location, Direction a_Di { if (a_Direction == Direction::Y) { - m_World.SetBlock(x + 1, y + i, z, E_BLOCK_OBSIDIAN, 0); - m_World.SetBlock(x + 1, y + i, z + 3, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 1, y + i, z }, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 1, y + i, z + 3 }, E_BLOCK_OBSIDIAN, 0); } else if (a_Direction == Direction::X) { - m_World.SetBlock(x, y + i, z + 1, E_BLOCK_OBSIDIAN, 0); - m_World.SetBlock(x + 3, y + i, z + 1, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x, y + i, z + 1 }, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 3, y + i, z + 1 }, E_BLOCK_OBSIDIAN, 0); } } for (int i = 0; i < PortalLength; i++) { if (a_Direction == Direction::Y) { - m_World.SetBlock(x + 1, y + 4, z + i, E_BLOCK_OBSIDIAN, 0); - m_World.SetBlock(x + 1, y, z + i, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 1, y + 4, z + i }, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + 1, y, z + i }, E_BLOCK_OBSIDIAN, 0); } else if (a_Direction == Direction::X) { - m_World.SetBlock(x + i, y + 4, z + 1, E_BLOCK_OBSIDIAN, 0); - m_World.SetBlock(x + i, y, z + 1, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + i, y + 4, z + 1 }, E_BLOCK_OBSIDIAN, 0); + m_World.SetBlock({ x + i, y, z + 1 }, E_BLOCK_OBSIDIAN, 0); } } |