diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.cpp | 11 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.cpp | 19 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.h | 1 |
3 files changed, 30 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index e5d21b2f2..76df76633 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -40,8 +40,10 @@ static const struct {cMonster::mtCow, "cow"}, {cMonster::mtCreeper, "creeper"}, {cMonster::mtEnderman, "enderman"}, + {cMonster::mtEnderDragon, "enderdragon"}, {cMonster::mtGhast, "ghast"}, {cMonster::mtHorse, "horse"}, + {cMonster::mtIronGolem, "irongolem"}, {cMonster::mtMagmaCube, "magmacube"}, {cMonster::mtMooshroom, "mooshroom"}, {cMonster::mtOcelot, "ocelot"}, @@ -49,11 +51,13 @@ static const struct {cMonster::mtSheep, "sheep"}, {cMonster::mtSilverfish, "silverfish"}, {cMonster::mtSkeleton, "skeleton"}, + {cMonster::mtSnowGolem, "snowgolem"}, {cMonster::mtSlime, "slime"}, {cMonster::mtSpider, "spider"}, {cMonster::mtSquid, "squid"}, {cMonster::mtVillager, "villager"}, {cMonster::mtWitch, "witch"}, + {cMonster::mtWither, "wither"}, {cMonster::mtWolf, "wolf"}, {cMonster::mtZombie, "zombie"}, {cMonster::mtZombiePigman, "zombiepigman"}, @@ -642,9 +646,10 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type) case mtEnderman: return mfHostile; case mtGhast: return mfHostile; case mtHorse: return mfPassive; + case mtIronGolem: return mfPassive; case mtMagmaCube: return mfHostile; case mtMooshroom: return mfHostile; - case mtOcelot: return mfHostile; + case mtOcelot: return mfPassive; case mtPig: return mfPassive; case mtSheep: return mfPassive; case mtSilverfish: return mfHostile; @@ -739,16 +744,20 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType) case mtChicken: toReturn = new cChicken(); break; case mtCow: toReturn = new cCow(); break; case mtCreeper: toReturn = new cCreeper(); break; + case mtEnderDragon: toReturn = new cEnderDragon(); break; case mtEnderman: toReturn = new cEnderman(); break; case mtGhast: toReturn = new cGhast(); break; + case mtIronGolem: toReturn = new cIronGolem(); break; case mtMooshroom: toReturn = new cMooshroom(); break; case mtOcelot: toReturn = new cOcelot(); break; case mtPig: toReturn = new cPig(); break; case mtSheep: toReturn = new cSheep (Random.NextInt(15)); break; // Colour parameter case mtSilverfish: toReturn = new cSilverfish(); break; + case mtSnowGolem: toReturn = new cSnowGolem(); break; case mtSpider: toReturn = new cSpider(); break; case mtSquid: toReturn = new cSquid(); break; case mtWitch: toReturn = new cWitch(); break; + case mtWither: toReturn = new cWither(); break; case mtWolf: toReturn = new cWolf(); break; case mtZombie: toReturn = new cZombie(false); break; // TODO: Infected zombie parameter case mtZombiePigman: toReturn = new cZombiePigman(); break; diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 9e199f87e..06021cca5 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -2,6 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "SnowGolem.h" +#include "../World.h" @@ -24,3 +25,21 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + if (IsBiomeNoDownfall((EMCSBiome) m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) + { + TakeDamage(*this); + } + else + { + BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ())); + BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ())); + if (Block == E_BLOCK_AIR && g_BlockIsSolid[BlockBelow]) + { + m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); + } + } +} diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h index d1344adfd..ff5e90da8 100644 --- a/src/Mobs/SnowGolem.h +++ b/src/Mobs/SnowGolem.h @@ -17,6 +17,7 @@ public: CLASS_PROTODEF(cSnowGolem); + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ; |