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-rw-r--r--src/Mobs/Blaze.h2
-rw-r--r--src/Mobs/CaveSpider.h4
-rw-r--r--src/Mobs/Chicken.h4
-rw-r--r--src/Mobs/Components/AIAggressiveComponent.h6
-rw-r--r--src/Mobs/Cow.h2
-rw-r--r--src/Mobs/Creeper.cpp2
-rw-r--r--src/Mobs/Creeper.h2
-rw-r--r--src/Mobs/EnderDragon.h2
-rw-r--r--src/Mobs/Enderman.h2
-rw-r--r--src/Mobs/Ghast.h2
-rw-r--r--src/Mobs/Giant.h2
-rw-r--r--src/Mobs/Horse.h4
-rw-r--r--src/Mobs/IronGolem.h2
-rw-r--r--src/Mobs/MagmaCube.h2
-rw-r--r--src/Mobs/Monster.h6
-rw-r--r--src/Mobs/Mooshroom.h2
-rw-r--r--src/Mobs/Old Mobs/AggressiveMonster.h6
-rw-r--r--src/Mobs/Old Mobs/Blaze.h4
-rw-r--r--src/Mobs/Old Mobs/CaveSpider.h6
-rw-r--r--src/Mobs/Old Mobs/Chicken.h6
-rw-r--r--src/Mobs/Old Mobs/Cow.h6
-rw-r--r--src/Mobs/Old Mobs/Creeper.cpp2
-rw-r--r--src/Mobs/Old Mobs/Creeper.h10
-rw-r--r--src/Mobs/Old Mobs/EnderDragon.h2
-rw-r--r--src/Mobs/Old Mobs/Enderman.cpp2
-rw-r--r--src/Mobs/Old Mobs/Enderman.h8
-rw-r--r--src/Mobs/Old Mobs/Ghast.h4
-rw-r--r--src/Mobs/Old Mobs/Giant.h2
-rw-r--r--src/Mobs/Old Mobs/Horse.h6
-rw-r--r--src/Mobs/Old Mobs/IronGolem.h6
-rw-r--r--src/Mobs/Old Mobs/MagmaCube.h2
-rw-r--r--src/Mobs/Old Mobs/Monster.h8
-rw-r--r--src/Mobs/Old Mobs/Mooshroom.h6
-rw-r--r--src/Mobs/Old Mobs/PassiveAggressiveMonster.h2
-rw-r--r--src/Mobs/Old Mobs/PassiveMonster.h4
-rw-r--r--src/Mobs/Old Mobs/Pig.h8
-rw-r--r--src/Mobs/Old Mobs/Sheep.h8
-rw-r--r--src/Mobs/Old Mobs/Skeleton.h10
-rw-r--r--src/Mobs/Old Mobs/Slime.h8
-rw-r--r--src/Mobs/Old Mobs/SnowGolem.h4
-rw-r--r--src/Mobs/Old Mobs/Spider.h2
-rw-r--r--src/Mobs/Old Mobs/Squid.h8
-rw-r--r--src/Mobs/Old Mobs/Villager.h6
-rw-r--r--src/Mobs/Old Mobs/Witch.h2
-rw-r--r--src/Mobs/Old Mobs/Wither.h14
-rw-r--r--src/Mobs/Old Mobs/Wolf.cpp2
-rw-r--r--src/Mobs/Old Mobs/Wolf.h8
-rw-r--r--src/Mobs/Old Mobs/Zombie.h6
-rw-r--r--src/Mobs/Old Mobs/ZombiePigman.h6
-rw-r--r--src/Mobs/Pig.h2
-rw-r--r--src/Mobs/Sheep.h2
-rw-r--r--src/Mobs/Skeleton.h4
-rw-r--r--src/Mobs/Slime.h4
-rw-r--r--src/Mobs/SnowGolem.h2
-rw-r--r--src/Mobs/Spider.h2
-rw-r--r--src/Mobs/Squid.h2
-rw-r--r--src/Mobs/Witch.h2
-rw-r--r--src/Mobs/Wither.h6
-rw-r--r--src/Mobs/Zombie.h2
-rw-r--r--src/Mobs/ZombiePigman.h2
60 files changed, 132 insertions, 128 deletions
diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h
index 6698026e9..65645bce9 100644
--- a/src/Mobs/Blaze.h
+++ b/src/Mobs/Blaze.h
@@ -17,5 +17,5 @@ public:
CLASS_PROTODEF(cBlaze)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/CaveSpider.h b/src/Mobs/CaveSpider.h
index 25adcf3e0..0dab0d798 100644
--- a/src/Mobs/CaveSpider.h
+++ b/src/Mobs/CaveSpider.h
@@ -16,8 +16,8 @@ public:
CLASS_PROTODEF(cCaveSpider)
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Chicken.h b/src/Mobs/Chicken.h
index a1e6f5ecf..7e52d6d83 100644
--- a/src/Mobs/Chicken.h
+++ b/src/Mobs/Chicken.h
@@ -16,8 +16,8 @@ public:
CLASS_PROTODEF(cChicken)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
private:
diff --git a/src/Mobs/Components/AIAggressiveComponent.h b/src/Mobs/Components/AIAggressiveComponent.h
index 2cea452c5..98854aeab 100644
--- a/src/Mobs/Components/AIAggressiveComponent.h
+++ b/src/Mobs/Components/AIAggressiveComponent.h
@@ -6,7 +6,11 @@ class cEntity;
class cAIAggressiveComponent : public cAIComponent {
typedef cAIComponent super;
protected:
+ enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
+ cEntity * m_Target;
public:
cAIAggressiveComponent(cMonster * a_Monster);
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+
};
diff --git a/src/Mobs/Cow.h b/src/Mobs/Cow.h
index ab86dafb4..09f68fe13 100644
--- a/src/Mobs/Cow.h
+++ b/src/Mobs/Cow.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cCow)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp
index 354910bf7..9b7fc52c1 100644
--- a/src/Mobs/Creeper.cpp
+++ b/src/Mobs/Creeper.cpp
@@ -48,7 +48,7 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
}
- virtual bool Item(cEntity * a_Entity) /*override*/
+ virtual bool Item(cEntity * a_Entity) override
{
if (a_Entity->IsMob() && ((cMonster *)a_Entity)->GetMobType() == mtSkeleton)
{
diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h
index 10ff3d249..9824608b5 100644
--- a/src/Mobs/Creeper.h
+++ b/src/Mobs/Creeper.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cCreeper)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsBlowing(void) const {return m_bIsBlowing; }
bool IsCharged(void) const {return m_bIsCharged; }
diff --git a/src/Mobs/EnderDragon.h b/src/Mobs/EnderDragon.h
index b75bdb5a5..2876c3b99 100644
--- a/src/Mobs/EnderDragon.h
+++ b/src/Mobs/EnderDragon.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cEnderDragon)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Enderman.h b/src/Mobs/Enderman.h
index b7a547c67..47d92e686 100644
--- a/src/Mobs/Enderman.h
+++ b/src/Mobs/Enderman.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cEnderman)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsScreaming(void) const {return m_bIsScreaming; }
BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h
index a7579e9aa..26f8845a9 100644
--- a/src/Mobs/Ghast.h
+++ b/src/Mobs/Ghast.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cGhast)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsCharging(void) const {return false; }
} ;
diff --git a/src/Mobs/Giant.h b/src/Mobs/Giant.h
index bf291d647..e9bda920d 100644
--- a/src/Mobs/Giant.h
+++ b/src/Mobs/Giant.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cGiant)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Horse.h b/src/Mobs/Horse.h
index e1023f3f2..f34283a80 100644
--- a/src/Mobs/Horse.h
+++ b/src/Mobs/Horse.h
@@ -17,8 +17,8 @@ public:
CLASS_PROTODEF(cHorse)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
bool IsSaddled (void) const {return m_bIsSaddled; }
bool IsChested (void) const {return m_bHasChest; }
diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h
index 381bfff4d..5a024cfbc 100644
--- a/src/Mobs/IronGolem.h
+++ b/src/Mobs/IronGolem.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cIronGolem)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/MagmaCube.h b/src/Mobs/MagmaCube.h
index 28be7e77f..d27bba4d3 100644
--- a/src/Mobs/MagmaCube.h
+++ b/src/Mobs/MagmaCube.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cMagmaCube)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
int GetSize(void) const { return m_Size; }
protected:
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index bfaceece2..b410a77e0 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -77,7 +77,7 @@ protected:
public:
cMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
~cMonster() { delete m_AI; delete m_Attack; delete m_Environment; delete m_Movement;}
- virtual void SpawnOn(cClientHandle & a_ClientHandle) /*override*/;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk);
@@ -101,10 +101,10 @@ public:
float GetDropChanceChestplate() { return m_DropChanceChestplate; }
float GetDropChanceLeggings() { return m_DropChanceLeggings; }
float GetDropChanceWeapon() { return m_DropChanceWeapon; }
-
+
eType GetMobType() const { return m_MobType; }
eFamily GetMobFamily() { return mfPassive; }
-
+
// Set Functions - Temporary
void SetDropChanceBoots(float a_Chance) { m_DropChanceBoots = a_Chance; }
diff --git a/src/Mobs/Mooshroom.h b/src/Mobs/Mooshroom.h
index 40ba41155..6630c57ec 100644
--- a/src/Mobs/Mooshroom.h
+++ b/src/Mobs/Mooshroom.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cMooshroom)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/AggressiveMonster.h b/src/Mobs/Old Mobs/AggressiveMonster.h
index 2c6f6b253..d70ff04a3 100644
--- a/src/Mobs/Old Mobs/AggressiveMonster.h
+++ b/src/Mobs/Old Mobs/AggressiveMonster.h
@@ -16,10 +16,10 @@ public:
cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- virtual void Tick (float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void InStateChasing(float a_Dt) /*override*/;
+ virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
+ virtual void InStateChasing(float a_Dt) override;
- virtual void EventSeePlayer(cEntity *) /*override*/;
+ virtual void EventSeePlayer(cEntity *) override;
virtual void Attack(float a_Dt);
protected:
diff --git a/src/Mobs/Old Mobs/Blaze.h b/src/Mobs/Old Mobs/Blaze.h
index 66540e2f2..f283b1070 100644
--- a/src/Mobs/Old Mobs/Blaze.h
+++ b/src/Mobs/Old Mobs/Blaze.h
@@ -17,6 +17,6 @@ public:
CLASS_PROTODEF(cBlaze)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Attack(float a_Dt) override;
} ;
diff --git a/src/Mobs/Old Mobs/CaveSpider.h b/src/Mobs/Old Mobs/CaveSpider.h
index 355577d22..f9ed10e1b 100644
--- a/src/Mobs/Old Mobs/CaveSpider.h
+++ b/src/Mobs/Old Mobs/CaveSpider.h
@@ -16,9 +16,9 @@ public:
CLASS_PROTODEF(cCaveSpider)
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void Attack(float a_Dt) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/Chicken.h b/src/Mobs/Old Mobs/Chicken.h
index 2a6c4fdb5..b1a50b61c 100644
--- a/src/Mobs/Old Mobs/Chicken.h
+++ b/src/Mobs/Old Mobs/Chicken.h
@@ -16,10 +16,10 @@ public:
CLASS_PROTODEF(cChicken)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const /*override*/ { return cItem(E_ITEM_SEEDS); }
+ virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_SEEDS); }
private:
diff --git a/src/Mobs/Old Mobs/Cow.h b/src/Mobs/Old Mobs/Cow.h
index 52f468982..8814b7e09 100644
--- a/src/Mobs/Old Mobs/Cow.h
+++ b/src/Mobs/Old Mobs/Cow.h
@@ -17,10 +17,10 @@ public:
CLASS_PROTODEF(cCow)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual const cItem GetFollowedItem(void) const /*override*/ { return cItem(E_ITEM_WHEAT); }
+ virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
} ;
diff --git a/src/Mobs/Old Mobs/Creeper.cpp b/src/Mobs/Old Mobs/Creeper.cpp
index 399710723..02718edf8 100644
--- a/src/Mobs/Old Mobs/Creeper.cpp
+++ b/src/Mobs/Old Mobs/Creeper.cpp
@@ -76,7 +76,7 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
}
- virtual bool Item(cEntity * a_Entity) /*override*/
+ virtual bool Item(cEntity * a_Entity) override
{
if (a_Entity->IsMob() && ((cMonster *)a_Entity)->GetMobType() == mtSkeleton)
{
diff --git a/src/Mobs/Old Mobs/Creeper.h b/src/Mobs/Old Mobs/Creeper.h
index fcf0d40df..747daca09 100644
--- a/src/Mobs/Old Mobs/Creeper.h
+++ b/src/Mobs/Old Mobs/Creeper.h
@@ -17,11 +17,11 @@ public:
CLASS_PROTODEF(cCreeper)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void Attack(float a_Dt) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
bool IsBlowing(void) const {return m_bIsBlowing; }
bool IsCharged(void) const {return m_bIsCharged; }
diff --git a/src/Mobs/Old Mobs/EnderDragon.h b/src/Mobs/Old Mobs/EnderDragon.h
index b26456868..1d4cd657c 100644
--- a/src/Mobs/Old Mobs/EnderDragon.h
+++ b/src/Mobs/Old Mobs/EnderDragon.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cEnderDragon)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/Enderman.cpp b/src/Mobs/Old Mobs/Enderman.cpp
index 29f8d434c..51255beb3 100644
--- a/src/Mobs/Old Mobs/Enderman.cpp
+++ b/src/Mobs/Old Mobs/Enderman.cpp
@@ -21,7 +21,7 @@ public:
{
}
- virtual bool Item(cPlayer * a_Player) /*override*/
+ virtual bool Item(cPlayer * a_Player) override
{
// Don't check players who are in creative gamemode
if (a_Player->IsGameModeCreative())
diff --git a/src/Mobs/Old Mobs/Enderman.h b/src/Mobs/Old Mobs/Enderman.h
index 5e61f9ac0..4583746e7 100644
--- a/src/Mobs/Old Mobs/Enderman.h
+++ b/src/Mobs/Old Mobs/Enderman.h
@@ -17,10 +17,10 @@ public:
CLASS_PROTODEF(cEnderman)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void CheckEventSeePlayer(void) /*override*/;
- virtual void CheckEventLostPlayer(void) /*override*/;
- virtual void EventLosePlayer(void) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void CheckEventSeePlayer(void) override;
+ virtual void CheckEventLostPlayer(void) override;
+ virtual void EventLosePlayer(void) override;
bool IsScreaming(void) const {return m_bIsScreaming; }
BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; }
diff --git a/src/Mobs/Old Mobs/Ghast.h b/src/Mobs/Old Mobs/Ghast.h
index 86e9ad9ba..1d4e6b94a 100644
--- a/src/Mobs/Old Mobs/Ghast.h
+++ b/src/Mobs/Old Mobs/Ghast.h
@@ -17,8 +17,8 @@ public:
CLASS_PROTODEF(cGhast)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Attack(float a_Dt) override;
bool IsCharging(void) const {return false; }
} ;
diff --git a/src/Mobs/Old Mobs/Giant.h b/src/Mobs/Old Mobs/Giant.h
index ee2d4f795..7c04c9b4f 100644
--- a/src/Mobs/Old Mobs/Giant.h
+++ b/src/Mobs/Old Mobs/Giant.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cGiant)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/Horse.h b/src/Mobs/Old Mobs/Horse.h
index 935e7c614..47189b3b0 100644
--- a/src/Mobs/Old Mobs/Horse.h
+++ b/src/Mobs/Old Mobs/Horse.h
@@ -17,9 +17,9 @@ public:
CLASS_PROTODEF(cHorse)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
bool IsSaddled (void) const {return m_bIsSaddled; }
bool IsChested (void) const {return m_bHasChest; }
diff --git a/src/Mobs/Old Mobs/IronGolem.h b/src/Mobs/Old Mobs/IronGolem.h
index c526e1ba9..c5341ed76 100644
--- a/src/Mobs/Old Mobs/IronGolem.h
+++ b/src/Mobs/Old Mobs/IronGolem.h
@@ -17,11 +17,11 @@ public:
CLASS_PROTODEF(cIronGolem)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
// Iron golems do not drown nor float
- virtual void HandleAir(void) /*override*/ {}
- virtual void SetSwimState(cChunk & a_Chunk) /*override*/ {}
+ virtual void HandleAir(void) override {}
+ virtual void SetSwimState(cChunk & a_Chunk) override {}
} ;
diff --git a/src/Mobs/Old Mobs/MagmaCube.h b/src/Mobs/Old Mobs/MagmaCube.h
index 695f72ed2..bfe63fa2e 100644
--- a/src/Mobs/Old Mobs/MagmaCube.h
+++ b/src/Mobs/Old Mobs/MagmaCube.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cMagmaCube)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
int GetSize(void) const { return m_Size; }
protected:
diff --git a/src/Mobs/Old Mobs/Monster.h b/src/Mobs/Old Mobs/Monster.h
index f0ecc7a93..cdbd26c09 100644
--- a/src/Mobs/Old Mobs/Monster.h
+++ b/src/Mobs/Old Mobs/Monster.h
@@ -84,13 +84,13 @@ public:
CLASS_PROTODEF(cMonster)
- virtual void SpawnOn(cClientHandle & a_ClientHandle) /*override*/;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
- virtual void KilledBy(TakeDamageInfo & a_TDI) /*override*/;
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
virtual void MoveToPosition(const Vector3d & a_Position); // tolua_export
virtual bool ReachedDestination(void);
diff --git a/src/Mobs/Old Mobs/Mooshroom.h b/src/Mobs/Old Mobs/Mooshroom.h
index 55b6ff0d9..fb002c2bf 100644
--- a/src/Mobs/Old Mobs/Mooshroom.h
+++ b/src/Mobs/Old Mobs/Mooshroom.h
@@ -17,10 +17,10 @@ public:
CLASS_PROTODEF(cMooshroom)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
- virtual const cItem GetFollowedItem(void) const /*override*/ { return cItem(E_ITEM_WHEAT); }
+ virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
} ;
diff --git a/src/Mobs/Old Mobs/PassiveAggressiveMonster.h b/src/Mobs/Old Mobs/PassiveAggressiveMonster.h
index 0fa5af34f..a0da50e8e 100644
--- a/src/Mobs/Old Mobs/PassiveAggressiveMonster.h
+++ b/src/Mobs/Old Mobs/PassiveAggressiveMonster.h
@@ -15,7 +15,7 @@ class cPassiveAggressiveMonster :
public:
cPassiveAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
} ;
diff --git a/src/Mobs/Old Mobs/PassiveMonster.h b/src/Mobs/Old Mobs/PassiveMonster.h
index 70033fe09..70574585a 100644
--- a/src/Mobs/Old Mobs/PassiveMonster.h
+++ b/src/Mobs/Old Mobs/PassiveMonster.h
@@ -15,10 +15,10 @@ class cPassiveMonster :
public:
cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
/// When hit by someone, run away
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
/** Returns the item that the animal of this class follows when a player holds it in hand
Return an empty item not to follow (default). */
virtual const cItem GetFollowedItem(void) const { return cItem(); }
diff --git a/src/Mobs/Old Mobs/Pig.h b/src/Mobs/Old Mobs/Pig.h
index abd2d2299..534a0ca6f 100644
--- a/src/Mobs/Old Mobs/Pig.h
+++ b/src/Mobs/Old Mobs/Pig.h
@@ -17,11 +17,11 @@ public:
CLASS_PROTODEF(cPig)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const /*override*/ { return cItem(E_ITEM_CARROT); }
+ virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); }
bool IsSaddled(void) const { return m_bIsSaddled; }
diff --git a/src/Mobs/Old Mobs/Sheep.h b/src/Mobs/Old Mobs/Sheep.h
index b19fca244..28e1c7254 100644
--- a/src/Mobs/Old Mobs/Sheep.h
+++ b/src/Mobs/Old Mobs/Sheep.h
@@ -22,11 +22,11 @@ public:
CLASS_PROTODEF(cSheep)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const /*override*/ { return cItem(E_ITEM_WHEAT); }
+ virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
/** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */
diff --git a/src/Mobs/Old Mobs/Skeleton.h b/src/Mobs/Old Mobs/Skeleton.h
index 2206a5203..577588b32 100644
--- a/src/Mobs/Old Mobs/Skeleton.h
+++ b/src/Mobs/Old Mobs/Skeleton.h
@@ -17,12 +17,12 @@ public:
CLASS_PROTODEF(cSkeleton)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void MoveToPosition(const Vector3d & a_Position) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
- virtual void SpawnOn(cClientHandle & a_ClientHandle) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void MoveToPosition(const Vector3d & a_Position) override;
+ virtual void Attack(float a_Dt) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual bool IsUndead(void) /*override*/ { return true; }
+ virtual bool IsUndead(void) override { return true; }
bool IsWither(void) const { return m_bIsWither; }
diff --git a/src/Mobs/Old Mobs/Slime.h b/src/Mobs/Old Mobs/Slime.h
index 433660c22..f0b800f94 100644
--- a/src/Mobs/Old Mobs/Slime.h
+++ b/src/Mobs/Old Mobs/Slime.h
@@ -18,10 +18,10 @@ public:
CLASS_PROTODEF(cSlime)
- // cAggressiveMonster /*override*/s:
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void Attack(float a_Dt) /*override*/;
- virtual void KilledBy(TakeDamageInfo & a_TDI) /*override*/;
+ // cAggressiveMonster overrides:
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void Attack(float a_Dt) override;
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
int GetSize(void) const { return m_Size; }
diff --git a/src/Mobs/Old Mobs/SnowGolem.h b/src/Mobs/Old Mobs/SnowGolem.h
index 9ab665bc7..aba89e52d 100644
--- a/src/Mobs/Old Mobs/SnowGolem.h
+++ b/src/Mobs/Old Mobs/SnowGolem.h
@@ -17,8 +17,8 @@ public:
CLASS_PROTODEF(cSnowGolem)
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/Spider.h b/src/Mobs/Old Mobs/Spider.h
index 2cf3ac0e3..813d2e266 100644
--- a/src/Mobs/Old Mobs/Spider.h
+++ b/src/Mobs/Old Mobs/Spider.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cSpider)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Old Mobs/Squid.h b/src/Mobs/Old Mobs/Squid.h
index 884a80de3..b57340427 100644
--- a/src/Mobs/Old Mobs/Squid.h
+++ b/src/Mobs/Old Mobs/Squid.h
@@ -15,15 +15,15 @@ class cSquid :
public:
cSquid();
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
CLASS_PROTODEF(cSquid)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
// Squids do not drown (or float)
- virtual void HandleAir(void) /*override*/ {}
- virtual void SetSwimState(cChunk & a_Chunk) /*override*/ {}
+ virtual void HandleAir(void) override {}
+ virtual void SetSwimState(cChunk & a_Chunk) override {}
} ;
diff --git a/src/Mobs/Old Mobs/Villager.h b/src/Mobs/Old Mobs/Villager.h
index 0ee24eb50..aa81f0790 100644
--- a/src/Mobs/Old Mobs/Villager.h
+++ b/src/Mobs/Old Mobs/Villager.h
@@ -29,9 +29,9 @@ public:
CLASS_PROTODEF(cVillager)
- // cEntity /*override*/s
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
- virtual void Tick (float a_Dt, cChunk & a_Chunk) /*override*/;
+ // cEntity overrides
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void Tick (float a_Dt, cChunk & a_Chunk) override;
// cVillager functions
/** return true if the given blocktype are: crops, potatoes or carrots.*/
diff --git a/src/Mobs/Old Mobs/Witch.h b/src/Mobs/Old Mobs/Witch.h
index 18a99d053..bd059f61d 100644
--- a/src/Mobs/Old Mobs/Witch.h
+++ b/src/Mobs/Old Mobs/Witch.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cWitch)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); }
} ;
diff --git a/src/Mobs/Old Mobs/Wither.h b/src/Mobs/Old Mobs/Wither.h
index 7d307c360..2403823ed 100644
--- a/src/Mobs/Old Mobs/Wither.h
+++ b/src/Mobs/Old Mobs/Wither.h
@@ -24,14 +24,14 @@ public:
/** Returns whether the wither is invulnerable to arrows. */
bool IsArmored(void) const;
- // cEntity /*override*/s
- virtual bool Initialize(cWorld & a_World) /*override*/;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
- virtual void KilledBy(TakeDamageInfo & a_TDI) /*override*/;
+ // cEntity overrides
+ virtual bool Initialize(cWorld & a_World) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
- virtual bool IsUndead(void) /*override*/ { return true; }
+ virtual bool IsUndead(void) override { return true; }
private:
diff --git a/src/Mobs/Old Mobs/Wolf.cpp b/src/Mobs/Old Mobs/Wolf.cpp
index 8b5f06f01..4fe1ff1d6 100644
--- a/src/Mobs/Old Mobs/Wolf.cpp
+++ b/src/Mobs/Old Mobs/Wolf.cpp
@@ -216,7 +216,7 @@ void cWolf::TickFollowPlayer()
class cCallback :
public cPlayerListCallback
{
- virtual bool Item(cPlayer * a_Player) /*override*/
+ virtual bool Item(cPlayer * a_Player) override
{
OwnerPos = a_Player->GetPosition();
return false;
diff --git a/src/Mobs/Old Mobs/Wolf.h b/src/Mobs/Old Mobs/Wolf.h
index 0ecb9d1f4..7500854f8 100644
--- a/src/Mobs/Old Mobs/Wolf.h
+++ b/src/Mobs/Old Mobs/Wolf.h
@@ -18,11 +18,11 @@ public:
CLASS_PROTODEF(cWolf)
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
- virtual void OnRightClicked(cPlayer & a_Player) /*override*/;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void OnRightClicked(cPlayer & a_Player) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void TickFollowPlayer();
- virtual void Attack(float a_Dt) /*override*/;
+ virtual void Attack(float a_Dt) override;
// Get functions
bool IsSitting (void) const { return m_IsSitting; }
diff --git a/src/Mobs/Old Mobs/Zombie.h b/src/Mobs/Old Mobs/Zombie.h
index 458945c3f..118b6e6e7 100644
--- a/src/Mobs/Old Mobs/Zombie.h
+++ b/src/Mobs/Old Mobs/Zombie.h
@@ -16,10 +16,10 @@ public:
CLASS_PROTODEF(cZombie)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void MoveToPosition(const Vector3d & a_Position) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void MoveToPosition(const Vector3d & a_Position) override;
- virtual bool IsUndead(void) /*override*/ { return true; }
+ virtual bool IsUndead(void) override { return true; }
bool IsVillagerZombie(void) const { return m_IsVillagerZombie; }
bool IsConverting (void) const { return m_IsConverting; }
diff --git a/src/Mobs/Old Mobs/ZombiePigman.h b/src/Mobs/Old Mobs/ZombiePigman.h
index 861d05385..bae0115eb 100644
--- a/src/Mobs/Old Mobs/ZombiePigman.h
+++ b/src/Mobs/Old Mobs/ZombiePigman.h
@@ -16,10 +16,10 @@ public:
CLASS_PROTODEF(cZombiePigman)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
- virtual void KilledBy(TakeDamageInfo & a_TDI) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
- virtual bool IsUndead(void) /*override*/ { return true; }
+ virtual bool IsUndead(void) override { return true; }
} ;
diff --git a/src/Mobs/Pig.h b/src/Mobs/Pig.h
index 0d62b085e..480acc477 100644
--- a/src/Mobs/Pig.h
+++ b/src/Mobs/Pig.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cPig)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsSaddled(void) const { return m_bIsSaddled; }
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index 4b65d2636..8bcfddab6 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -22,7 +22,7 @@ public:
CLASS_PROTODEF(cSheep)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
/** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h
index 1b0216ad2..683a54705 100644
--- a/src/Mobs/Skeleton.h
+++ b/src/Mobs/Skeleton.h
@@ -17,8 +17,8 @@ public:
CLASS_PROTODEF(cSkeleton)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;\
- virtual void SpawnOn(cClientHandle & a_ClientHandle) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;\
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
bool IsWither(void) const { return m_bIsWither; }
diff --git a/src/Mobs/Slime.h b/src/Mobs/Slime.h
index 2e8266523..e093a8109 100644
--- a/src/Mobs/Slime.h
+++ b/src/Mobs/Slime.h
@@ -18,8 +18,8 @@ public:
CLASS_PROTODEF(cSlime)
- // cAggressiveMonster /*override*/s:
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ // cAggressiveMonster overrides:
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
int GetSize(void) const { return m_Size; }
diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h
index d61c0ade5..f5665b864 100644
--- a/src/Mobs/SnowGolem.h
+++ b/src/Mobs/SnowGolem.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cSnowGolem)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Spider.h b/src/Mobs/Spider.h
index 1eafae764..2799bacc7 100644
--- a/src/Mobs/Spider.h
+++ b/src/Mobs/Spider.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cSpider)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Squid.h b/src/Mobs/Squid.h
index 30f3afe23..edae5a16c 100644
--- a/src/Mobs/Squid.h
+++ b/src/Mobs/Squid.h
@@ -17,7 +17,7 @@ public:
CLASS_PROTODEF(cSquid)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;
diff --git a/src/Mobs/Witch.h b/src/Mobs/Witch.h
index 376d9b9c9..f92db79d6 100644
--- a/src/Mobs/Witch.h
+++ b/src/Mobs/Witch.h
@@ -18,7 +18,7 @@ public:
CLASS_PROTODEF(cWitch)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsAngry(void) const {return false; }
} ;
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index 409419efb..b0d1f4a3d 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -22,9 +22,9 @@ public:
int GetWitherInvulnerableTicks() const { return m_WitherInvulnerableTicks; }
void SetWitherInvulnerableTicks(unsigned int a_Ticks) { m_WitherInvulnerableTicks = a_Ticks; }
- // cEntity /*override*/s
- virtual bool Initialize(cWorld & a_World) /*override*/;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ // cEntity overrides
+ virtual bool Initialize(cWorld & a_World) override;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
private:
diff --git a/src/Mobs/Zombie.h b/src/Mobs/Zombie.h
index 364c54a0a..e3f499c64 100644
--- a/src/Mobs/Zombie.h
+++ b/src/Mobs/Zombie.h
@@ -16,7 +16,7 @@ public:
CLASS_PROTODEF(cZombie)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
bool IsVillagerZombie(void) const { return m_IsVillagerZombie; }
bool IsConverting (void) const { return m_IsConverting; }
diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h
index 39c6e23fe..0e7d77c2d 100644
--- a/src/Mobs/ZombiePigman.h
+++ b/src/Mobs/ZombiePigman.h
@@ -16,7 +16,7 @@ public:
CLASS_PROTODEF(cZombiePigman)
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
} ;