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-rw-r--r--src/Mobs/Zombie.cpp (renamed from src/Mobs/NewZombie.cpp)6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Mobs/NewZombie.cpp b/src/Mobs/Zombie.cpp
index d37ea22bc..f96db6942 100644
--- a/src/Mobs/NewZombie.cpp
+++ b/src/Mobs/Zombie.cpp
@@ -1,7 +1,7 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-#include "NewZombie.h"
+#include "Zombie.h"
#include "../World.h"
#include "../LineBlockTracer.h"
@@ -9,7 +9,7 @@
-cNewZombie::cNewZombie(bool a_IsVillagerZombie) :
+cZombie::cZombie(bool a_IsVillagerZombie) :
super("Zombie", mtZombie, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8),
m_IsVillagerZombie(a_IsVillagerZombie),
m_IsConverting(false)
@@ -20,7 +20,7 @@ cNewZombie::cNewZombie(bool a_IsVillagerZombie) :
-void cNewZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
int LootingLevel = 0;
if (a_Killer != NULL)