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-rw-r--r--src/Mobs/Wither.h23
1 files changed, 8 insertions, 15 deletions
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index 2403823ed..409419efb 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -1,37 +1,30 @@
#pragma once
-#include "AggressiveMonster.h"
+#include "Monster.h"
class cWither :
- public cAggressiveMonster
+ public cMonster
{
- typedef cAggressiveMonster super;
+ typedef cMonster super;
public:
cWither(void);
CLASS_PROTODEF(cWither)
- unsigned int GetWitherInvulnerableTicks(void) const { return m_WitherInvulnerableTicks; }
-
- void SetWitherInvulnerableTicks(unsigned int a_Ticks) { m_WitherInvulnerableTicks = a_Ticks; }
-
/** Returns whether the wither is invulnerable to arrows. */
bool IsArmored(void) const;
+ int GetWitherInvulnerableTicks() const { return m_WitherInvulnerableTicks; }
+ void SetWitherInvulnerableTicks(unsigned int a_Ticks) { m_WitherInvulnerableTicks = a_Ticks; }
- // cEntity overrides
- virtual bool Initialize(cWorld & a_World) override;
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void KilledBy(TakeDamageInfo & a_TDI) override;
-
- virtual bool IsUndead(void) override { return true; }
+ // cEntity /*override*/s
+ virtual bool Initialize(cWorld & a_World) /*override*/;
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/;
private: