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-rw-r--r--src/Mobs/Sheep.cpp300
1 files changed, 150 insertions, 150 deletions
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp
index fef1adac6..312bf74e2 100644
--- a/src/Mobs/Sheep.cpp
+++ b/src/Mobs/Sheep.cpp
@@ -12,21 +12,21 @@
cSheep::cSheep(int a_Color) :
- super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", 0.6, 1.3),
- m_IsSheared(false),
- m_WoolColor(a_Color),
- m_TimeToStopEating(-1)
+ super("Sheep", mtSheep, "entity.sheep.hurt", "entity.sheep.death", 0.6, 1.3),
+ m_IsSheared(false),
+ m_WoolColor(a_Color),
+ m_TimeToStopEating(-1)
{
- // Generate random wool color.
- if (m_WoolColor == -1)
- {
- m_WoolColor = GenerateNaturalRandomColor();
- }
-
- if ((m_WoolColor < 0) || (m_WoolColor > 15))
- {
- m_WoolColor = 0;
- }
+ // Generate random wool color.
+ if (m_WoolColor == -1)
+ {
+ m_WoolColor = GenerateNaturalRandomColor();
+ }
+
+ if ((m_WoolColor < 0) || (m_WoolColor > 15))
+ {
+ m_WoolColor = 0;
+ }
}
@@ -35,17 +35,17 @@ cSheep::cSheep(int a_Color) :
void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- if (!m_IsSheared)
- {
- a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, static_cast<short>(m_WoolColor)));
- }
-
- unsigned int LootingLevel = 0;
- if (a_Killer != nullptr)
- {
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
- }
- AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_MUTTON : E_ITEM_RAW_MUTTON);
+ if (!m_IsSheared)
+ {
+ a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, static_cast<short>(m_WoolColor)));
+ }
+
+ unsigned int LootingLevel = 0;
+ if (a_Killer != nullptr)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_COOKED_MUTTON : E_ITEM_RAW_MUTTON);
}
@@ -54,30 +54,30 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSheep::OnRightClicked(cPlayer & a_Player)
{
- super::OnRightClicked(a_Player);
-
- const cItem & EquippedItem = a_Player.GetEquippedItem();
- if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
- {
- m_IsSheared = true;
- m_World->BroadcastEntityMetadata(*this);
- a_Player.UseEquippedItem();
-
- cItems Drops;
- char NumDrops = GetRandomProvider().RandInt<char>(1, 3);
- Drops.emplace_back(E_BLOCK_WOOL, NumDrops, static_cast<short>(m_WoolColor));
- m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
- m_World->BroadcastSoundEffect("entity.sheep.shear", GetPosX(), GetPosY(), GetPosZ(), 1.0f, 1.0f);
- }
- else if ((EquippedItem.m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - EquippedItem.m_ItemDamage))
- {
- m_WoolColor = 15 - EquippedItem.m_ItemDamage;
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.GetInventory().RemoveOneEquippedItem();
- }
- m_World->BroadcastEntityMetadata(*this);
- }
+ super::OnRightClicked(a_Player);
+
+ const cItem & EquippedItem = a_Player.GetEquippedItem();
+ if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
+ {
+ m_IsSheared = true;
+ m_World->BroadcastEntityMetadata(*this);
+ a_Player.UseEquippedItem();
+
+ cItems Drops;
+ char NumDrops = GetRandomProvider().RandInt<char>(1, 3);
+ Drops.emplace_back(E_BLOCK_WOOL, NumDrops, static_cast<short>(m_WoolColor));
+ m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
+ m_World->BroadcastSoundEffect("entity.sheep.shear", GetPosX(), GetPosY(), GetPosZ(), 1.0f, 1.0f);
+ }
+ else if ((EquippedItem.m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - EquippedItem.m_ItemDamage))
+ {
+ m_WoolColor = 15 - EquippedItem.m_ItemDamage;
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ }
+ m_World->BroadcastEntityMetadata(*this);
+ }
}
@@ -86,88 +86,88 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
void cSheep::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- super::Tick(a_Dt, a_Chunk);
- if (!IsTicking())
- {
- // The base class tick destroyed us
- return;
- }
- int PosX = POSX_TOINT;
- int PosY = POSY_TOINT - 1;
- int PosZ = POSZ_TOINT;
-
- if ((PosY <= 0) || (PosY >= cChunkDef::Height))
- {
- return;
- }
-
- if (m_TimeToStopEating > 0)
- {
- StopMovingToPosition();
- m_TimeToStopEating--;
-
- if (m_TimeToStopEating == 0)
- {
- if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime
- {
- // The sheep ate the grass so we change it to dirt
- m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0);
- GetWorld()->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, PosX, PosY, PosX, E_BLOCK_GRASS);
- m_IsSheared = false;
- m_World->BroadcastEntityMetadata(*this);
- }
- }
- }
- else
- {
- if (GetRandomProvider().RandBool(1.0 / 600.0))
- {
- if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS)
- {
- m_World->BroadcastEntityStatus(*this, esSheepEating);
- m_TimeToStopEating = 40;
- }
- }
- }
+ super::Tick(a_Dt, a_Chunk);
+ if (!IsTicking())
+ {
+ // The base class tick destroyed us
+ return;
+ }
+ int PosX = POSX_TOINT;
+ int PosY = POSY_TOINT - 1;
+ int PosZ = POSZ_TOINT;
+
+ if ((PosY <= 0) || (PosY >= cChunkDef::Height))
+ {
+ return;
+ }
+
+ if (m_TimeToStopEating > 0)
+ {
+ StopMovingToPosition();
+ m_TimeToStopEating--;
+
+ if (m_TimeToStopEating == 0)
+ {
+ if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime
+ {
+ // The sheep ate the grass so we change it to dirt
+ m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0);
+ GetWorld()->BroadcastSoundParticleEffect(EffectID::PARTICLE_BLOCK_BREAK, PosX, PosY, PosX, E_BLOCK_GRASS);
+ m_IsSheared = false;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+ }
+ }
+ else
+ {
+ if (GetRandomProvider().RandBool(1.0 / 600.0))
+ {
+ if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS)
+ {
+ m_World->BroadcastEntityStatus(*this, esSheepEating);
+ m_TimeToStopEating = 40;
+ }
+ }
+ }
}
-void cSheep::InheritFromParents(cPassiveMonster * a_Parent1, cPassiveMonster * a_Parent2)
+void cSheep::InheritFromParents(cMonster * a_Parent1, cMonster * a_Parent2)
{
- static const struct
- {
- short Parent1, Parent2, Child;
- } ColorInheritance[] =
- {
- { E_META_WOOL_BLUE, E_META_WOOL_RED, E_META_WOOL_PURPLE },
- { E_META_WOOL_BLUE, E_META_WOOL_GREEN, E_META_WOOL_CYAN },
- { E_META_WOOL_YELLOW, E_META_WOOL_RED, E_META_WOOL_ORANGE },
- { E_META_WOOL_GREEN, E_META_WOOL_WHITE, E_META_WOOL_LIGHTGREEN },
- { E_META_WOOL_RED, E_META_WOOL_WHITE, E_META_WOOL_PINK },
- { E_META_WOOL_WHITE, E_META_WOOL_BLACK, E_META_WOOL_GRAY },
- { E_META_WOOL_PURPLE, E_META_WOOL_PINK, E_META_WOOL_MAGENTA },
- { E_META_WOOL_WHITE, E_META_WOOL_GRAY, E_META_WOOL_LIGHTGRAY },
- { E_META_WOOL_BLUE, E_META_WOOL_WHITE, E_META_WOOL_LIGHTBLUE },
- };
- cSheep * Parent1 = static_cast<cSheep *>(a_Parent1);
- cSheep * Parent2 = static_cast<cSheep *>(a_Parent2);
- for (size_t i = 0; i < ARRAYCOUNT(ColorInheritance); i++)
- {
- if (
- ((Parent1->GetFurColor() == ColorInheritance[i].Parent1) && (Parent2->GetFurColor() == ColorInheritance[i].Parent2)) ||
- ((Parent1->GetFurColor() == ColorInheritance[i].Parent2) && (Parent2->GetFurColor() == ColorInheritance[i].Parent1))
- )
- {
- SetFurColor(ColorInheritance[i].Child);
- m_World->BroadcastEntityMetadata(*this);
- return;
- }
- }
- SetFurColor(GetRandomProvider().RandBool() ? Parent1->GetFurColor() : Parent2->GetFurColor());
- m_World->BroadcastEntityMetadata(*this);
+ static const struct
+ {
+ short Parent1, Parent2, Child;
+ } ColorInheritance[] =
+ {
+ { E_META_WOOL_BLUE, E_META_WOOL_RED, E_META_WOOL_PURPLE },
+ { E_META_WOOL_BLUE, E_META_WOOL_GREEN, E_META_WOOL_CYAN },
+ { E_META_WOOL_YELLOW, E_META_WOOL_RED, E_META_WOOL_ORANGE },
+ { E_META_WOOL_GREEN, E_META_WOOL_WHITE, E_META_WOOL_LIGHTGREEN },
+ { E_META_WOOL_RED, E_META_WOOL_WHITE, E_META_WOOL_PINK },
+ { E_META_WOOL_WHITE, E_META_WOOL_BLACK, E_META_WOOL_GRAY },
+ { E_META_WOOL_PURPLE, E_META_WOOL_PINK, E_META_WOOL_MAGENTA },
+ { E_META_WOOL_WHITE, E_META_WOOL_GRAY, E_META_WOOL_LIGHTGRAY },
+ { E_META_WOOL_BLUE, E_META_WOOL_WHITE, E_META_WOOL_LIGHTBLUE },
+ };
+ cSheep * Parent1 = static_cast<cSheep *>(a_Parent1);
+ cSheep * Parent2 = static_cast<cSheep *>(a_Parent2);
+ for (size_t i = 0; i < ARRAYCOUNT(ColorInheritance); i++)
+ {
+ if (
+ ((Parent1->GetFurColor() == ColorInheritance[i].Parent1) && (Parent2->GetFurColor() == ColorInheritance[i].Parent2)) ||
+ ((Parent1->GetFurColor() == ColorInheritance[i].Parent2) && (Parent2->GetFurColor() == ColorInheritance[i].Parent1))
+ )
+ {
+ SetFurColor(ColorInheritance[i].Child);
+ m_World->BroadcastEntityMetadata(*this);
+ return;
+ }
+ }
+ SetFurColor(GetRandomProvider().RandBool() ? Parent1->GetFurColor() : Parent2->GetFurColor());
+ m_World->BroadcastEntityMetadata(*this);
}
@@ -176,31 +176,31 @@ void cSheep::InheritFromParents(cPassiveMonster * a_Parent1, cPassiveMonster * a
NIBBLETYPE cSheep::GenerateNaturalRandomColor(void)
{
- int Chance = GetRandomProvider().RandInt(100);
-
- if (Chance <= 81)
- {
- return E_META_WOOL_WHITE;
- }
- else if (Chance <= 86)
- {
- return E_META_WOOL_BLACK;
- }
- else if (Chance <= 91)
- {
- return E_META_WOOL_GRAY;
- }
- else if (Chance <= 96)
- {
- return E_META_WOOL_LIGHTGRAY;
- }
- else if (Chance <= 99)
- {
- return E_META_WOOL_BROWN;
- }
- else
- {
- return E_META_WOOL_PINK;
- }
+ int Chance = GetRandomProvider().RandInt(100);
+
+ if (Chance <= 81)
+ {
+ return E_META_WOOL_WHITE;
+ }
+ else if (Chance <= 86)
+ {
+ return E_META_WOOL_BLACK;
+ }
+ else if (Chance <= 91)
+ {
+ return E_META_WOOL_GRAY;
+ }
+ else if (Chance <= 96)
+ {
+ return E_META_WOOL_LIGHTGRAY;
+ }
+ else if (Chance <= 99)
+ {
+ return E_META_WOOL_BROWN;
+ }
+ else
+ {
+ return E_META_WOOL_PINK;
+ }
}