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Diffstat (limited to 'src/Mobs/Old Mobs/Villager.h')
-rw-r--r-- | src/Mobs/Old Mobs/Villager.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/Mobs/Old Mobs/Villager.h b/src/Mobs/Old Mobs/Villager.h new file mode 100644 index 000000000..0ee24eb50 --- /dev/null +++ b/src/Mobs/Old Mobs/Villager.h @@ -0,0 +1,66 @@ + +#pragma once + +#include "PassiveMonster.h" + + + + + +class cVillager : + public cPassiveMonster +{ + typedef cPassiveMonster super; + +public: + + enum eVillagerType + { + vtFarmer = 0, + vtLibrarian = 1, + vtPriest = 2, + vtBlacksmith = 3, + vtButcher = 4, + vtGeneric = 5, + vtMax + } ; + + cVillager(eVillagerType VillagerType); + + CLASS_PROTODEF(cVillager) + + // cEntity /*override*/s + virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/; + virtual void Tick (float a_Dt, cChunk & a_Chunk) /*override*/; + + // cVillager functions + /** return true if the given blocktype are: crops, potatoes or carrots.*/ + bool IsBlockFarmable(BLOCKTYPE a_BlockType); + + // Farmer functions + /** Searches in a 11x7x11 area for crops. If it found some it will navigate to them.*/ + void HandleFarmerPrepareFarmCrops(); + + /** Looks if the farmer has reached it's destination, and if it's still crops and the destination is closer then 2 blocks it will harvest them.*/ + void HandleFarmerTryHarvestCrops(); + + /** Replaces the crops he harvested.*/ + void HandleFarmerPlaceCrops(); + + // Get and set functions. + int GetVilType(void) const { return m_Type; } + Vector3i GetCropsPos(void) const { return m_CropsPos; } + bool DoesHaveActionActivated(void) const { return m_VillagerAction; } + +private: + + int m_ActionCountDown; + int m_Type; + bool m_VillagerAction; + Vector3i m_CropsPos; + +} ; + + + + |