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-rw-r--r--src/Mobs/Old Mobs/PassiveMonster.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Old Mobs/PassiveMonster.h b/src/Mobs/Old Mobs/PassiveMonster.h
index 70574585a..70033fe09 100644
--- a/src/Mobs/Old Mobs/PassiveMonster.h
+++ b/src/Mobs/Old Mobs/PassiveMonster.h
@@ -15,10 +15,10 @@ class cPassiveMonster :
public:
cPassiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/;
/// When hit by someone, run away
- virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) /*override*/;
/** Returns the item that the animal of this class follows when a player holds it in hand
Return an empty item not to follow (default). */
virtual const cItem GetFollowedItem(void) const { return cItem(); }