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-rw-r--r--src/Mobs/Horse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Horse.cpp b/src/Mobs/Horse.cpp
index 73cc532bf..9d130301f 100644
--- a/src/Mobs/Horse.cpp
+++ b/src/Mobs/Horse.cpp
@@ -143,7 +143,7 @@ void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
int LootingLevel = 0;
if (a_Killer != NULL)
{
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING);
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
}
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER);
if (m_bIsSaddled)