diff options
Diffstat (limited to 'src/Mobs/Ghast.cpp')
-rw-r--r-- | src/Mobs/Ghast.cpp | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp index 6aac14779..4bea6dd0d 100644 --- a/src/Mobs/Ghast.cpp +++ b/src/Mobs/Ghast.cpp @@ -30,32 +30,3 @@ void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer) - - -void cGhast::Attack(float a_Dt) -{ - m_AttackInterval += a_Dt * m_AttackRate; - - if (m_Target != NULL && m_AttackInterval > 3.0) - { - // Setting this higher gives us more wiggle room for attackrate - Vector3d Speed = GetLookVector() * 20; - Speed.y = Speed.y + 1; - cGhastFireballEntity * GhastBall = new cGhastFireballEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); - if (GhastBall == NULL) - { - return; - } - if (!GhastBall->Initialize(*m_World)) - { - delete GhastBall; - GhastBall = NULL; - return; - } - m_World->BroadcastSpawnEntity(*GhastBall); - m_AttackInterval = 0.0; - } -} - - - |