diff options
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Enderman.cpp | 32 |
1 files changed, 4 insertions, 28 deletions
diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp index 000496df0..b7013affd 100644 --- a/src/Mobs/Enderman.cpp +++ b/src/Mobs/Enderman.cpp @@ -194,37 +194,13 @@ void cEnderman::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) } // Take damage when touching water, drowning damage seems to be most appropriate - if (CheckRain() || IsSwimming()) + if ( + cChunkDef::IsValidHeight(POSY_TOINT) && + (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor()) || IsSwimming()) + ) { EventLosePlayer(); TakeDamage(dtDrowning, nullptr, 1, 0); // TODO teleport to a safe location } } - - - - - -bool cEnderman::CheckRain(void) -{ - if (!GetWorld()->IsWeatherRain()) - { - return false; - } - - Vector3d coords = GetPosition(); - for (int Y = static_cast<int>(coords.y); Y < cChunkDef::Height; ++Y) - { - BLOCKTYPE Block = m_World->GetBlock(static_cast<int>(coords.x), Y, static_cast<int>(coords.z)); - if (Block != E_BLOCK_AIR) - { - return false; - } - } - return true; -} - - - - |