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-rw-r--r--src/Mobs/Cavespider.cpp48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/Mobs/Cavespider.cpp b/src/Mobs/Cavespider.cpp
deleted file mode 100644
index 94e93283d..000000000
--- a/src/Mobs/Cavespider.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "Cavespider.h"
-#include "../World.h"
-
-
-
-
-
-cCavespider::cCavespider(void) :
- super("Cavespider", mtCaveSpider, "mob.spider.say", "mob.spider.death", 0.7, 0.5)
-{
-}
-
-
-
-
-
-void cCavespider::Tick(float a_Dt, cChunk & a_Chunk)
-{
- super::Tick(a_Dt, a_Chunk);
-
- // TODO: Check vanilla if cavespiders really get passive during the day / in daylight
- m_EMPersonality = (GetWorld()->GetTimeOfDay() < (12000 + 1000)) ? PASSIVE : AGGRESSIVE;
-}
-
-
-
-
-
-void cCavespider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-{
- int LootingLevel = 0;
- if (a_Killer != NULL)
- {
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
- }
- AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING);
- if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
- {
- AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE);
- }
-}
-
-
-
-