diff options
Diffstat (limited to 'src/Items')
29 files changed, 385 insertions, 109 deletions
diff --git a/src/Items/CMakeLists.txt b/src/Items/CMakeLists.txt index a6fe6ea70..12a467672 100644 --- a/src/Items/CMakeLists.txt +++ b/src/Items/CMakeLists.txt @@ -4,9 +4,53 @@ project (MCServer) include_directories ("${PROJECT_SOURCE_DIR}/../") -file(GLOB SOURCE - "*.cpp" - "*.h" -) +SET (SRCS + ItemHandler.cpp) -add_library(Items ${SOURCE}) +SET (HDRS + ItemArmor.h + ItemBed.h + ItemBoat.h + ItemBow.h + ItemBrewingStand.h + ItemBucket.h + ItemCake.h + ItemCauldron.h + ItemCloth.h + ItemComparator.h + ItemDoor.h + ItemDye.h + ItemEmptyMap.h + ItemFishingRod.h + ItemFlowerPot.h + ItemFood.h + ItemHandler.h + ItemHoe.h + ItemItemFrame.h + ItemLeaves.h + ItemLighter.h + ItemLilypad.h + ItemMap.h + ItemMilk.h + ItemMinecart.h + ItemMobHead.h + ItemNetherWart.h + ItemPainting.h + ItemPickaxe.h + ItemPotion.h + ItemRedstoneDust.h + ItemRedstoneRepeater.h + ItemSapling.h + ItemSeeds.h + ItemShears.h + ItemShovel.h + ItemSign.h + ItemSpawnEgg.h + ItemString.h + ItemSugarcane.h + ItemSword.h + ItemThrowable.h) + +if(NOT MSVC) + add_library(Items ${SRCS} ${HDRS}) +endif() diff --git a/src/Items/ItemBed.h b/src/Items/ItemBed.h index f23d69731..94a14cf16 100644 --- a/src/Items/ItemBed.h +++ b/src/Items/ItemBed.h @@ -26,7 +26,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemBrewingStand.h b/src/Items/ItemBrewingStand.h index d5eefb855..7be57763c 100644 --- a/src/Items/ItemBrewingStand.h +++ b/src/Items/ItemBrewingStand.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index 84835c021..a17c4838b 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -49,7 +49,7 @@ public: Vector3i BlockPos; if (!GetBlockFromTrace(a_World, a_Player, BlockPos)) { - return false; // Nothing in range. + return false; // Nothing in range. } if (a_World->GetBlockMeta(BlockPos.x, BlockPos.y, BlockPos.z) != 0) @@ -94,7 +94,7 @@ public: bool PlaceFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_FluidBlock) - { + { if (a_BlockFace != BLOCK_FACE_NONE) { return false; @@ -117,7 +117,7 @@ public: return false; } cItem Item(E_ITEM_BUCKET, 1); - if (!a_Player->GetInventory().AddItem(Item,true,true)) + if (!a_Player->GetInventory().AddItem(Item, true, true)) { return false; } @@ -160,7 +160,7 @@ public: { if (IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType)) { - if (a_BlockMeta != 0) // GetBlockFromTrace is called for scooping up fluids; the hit block should be a source + if (a_BlockMeta != 0) // GetBlockFromTrace is called for scooping up fluids; the hit block should be a source { return false; } @@ -209,14 +209,14 @@ public: } m_Pos.Set(a_BlockX, a_BlockY, a_BlockZ); // (Block could be washed away, replace it) return true; // Abort tracing - } + } return false; } } Callbacks; cLineBlockTracer Tracer(*a_World, Callbacks); - Vector3d Start(a_Player->GetEyePosition() + a_Player->GetLookVector()); - Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5); + Vector3d Start(a_Player->GetEyePosition()); + Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5); // cTracer::Trace returns true when whole line was traversed. By returning true when we hit something, we ensure that this never happens if liquid could be placed // Use this to judge whether the position is valid @@ -227,6 +227,6 @@ public: return true; } - return false; + return false; } }; diff --git a/src/Items/ItemCake.h b/src/Items/ItemCake.h index 48e23ed59..d1cb091b6 100644 --- a/src/Items/ItemCake.h +++ b/src/Items/ItemCake.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemCauldron.h b/src/Items/ItemCauldron.h index 07ae12660..9617c30ef 100644 --- a/src/Items/ItemCauldron.h +++ b/src/Items/ItemCauldron.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemComparator.h b/src/Items/ItemComparator.h index 60d9c3648..fc843c186 100644 --- a/src/Items/ItemComparator.h +++ b/src/Items/ItemComparator.h @@ -24,7 +24,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index f3677c28c..c1b439024 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -33,8 +33,8 @@ public: a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR; cChunkInterface ChunkInterface(a_World->GetChunkMap()); bool Meta = BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta( - ChunkInterface, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + ChunkInterface, a_Player, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 3b1ad1717..6350a38ba 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -17,13 +17,15 @@ -///////////////////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////////////// // cFloaterCallback class cFloaterCallback : public cEntityCallback { public: - cFloaterCallback(void) : + cFloaterCallback(void) : m_CanPickup(false), m_AttachedMobID(-1) { @@ -49,14 +51,19 @@ protected: Vector3d m_Pos; } ; -//////////////////////////////////////////////////////////////////////////// -// cSweepEntityCallback + + + + +//////////////////////////////////////////////////////////////////////////////// +// cSweepEntityCallback: + class cSweepEntityCallback : public cEntityCallback { public: cSweepEntityCallback(Vector3d a_PlayerPos) : - m_PlayerPos(a_PlayerPos) + m_PlayerPos(a_PlayerPos) { } @@ -73,6 +80,8 @@ protected: + + class cItemFishingRodHandler : public cItemHandler { @@ -106,19 +115,19 @@ public: { cItems Drops; int ItemCategory = a_World->GetTickRandomNumber(99); - if (ItemCategory <= 4) // Treasures 5% + if (ItemCategory <= 4) // Treasures 5% { int Treasure = a_World->GetTickRandomNumber(5); switch (Treasure) { case 0: { - Drops.Add(cItem(E_ITEM_BOW)); // TODO: Enchantments + Drops.Add(cItem(E_ITEM_BOW)); // TODO: Enchantments break; } case 1: { - Drops.Add(cItem(E_ITEM_BOOK)); // TODO: Enchanted book + Drops.Add(cItem(E_ITEM_BOOK)); // TODO: Enchanted book break; } case 2: @@ -201,7 +210,7 @@ public: if (FishType <= 1) // Clownfish has a 2% chance of spawning { Drops.Add(cItem(E_ITEM_RAW_FISH, 1, E_META_RAW_FISH_CLOWNFISH)); - } + } else if (FishType <= 12) // Pufferfish has a 13% chance of spawning { Drops.Add(cItem(E_ITEM_RAW_FISH, 1, E_META_RAW_FISH_CLOWNFISH)); @@ -237,3 +246,7 @@ public: return true; } } ; + + + + diff --git a/src/Items/ItemFlowerPot.h b/src/Items/ItemFlowerPot.h index 60bf87985..320dce997 100644 --- a/src/Items/ItemFlowerPot.h +++ b/src/Items/ItemFlowerPot.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h index 961cf482d..ff1d7991b 100644 --- a/src/Items/ItemFood.h +++ b/src/Items/ItemFood.h @@ -26,7 +26,7 @@ public: virtual FoodInfo GetFoodInfo(void) override { - switch(m_ItemType) + switch (m_ItemType) { // Please keep alpha-sorted. case E_ITEM_BAKED_POTATO: return FoodInfo(6, 7.2); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 423039cf4..bf1d4e4cb 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -19,6 +19,7 @@ #include "ItemCloth.h" #include "ItemComparator.h" #include "ItemDoor.h" +#include "ItemMilk.h" #include "ItemDye.h" #include "ItemEmptyMap.h" #include "ItemFishingRod.h" @@ -34,6 +35,7 @@ #include "ItemNetherWart.h" #include "ItemPainting.h" #include "ItemPickaxe.h" +#include "ItemPotion.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" #include "ItemRedstoneRepeater.h" @@ -92,7 +94,7 @@ cItemHandler * cItemHandler::GetItemHandler(int a_ItemType) cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) { - switch(a_ItemType) + switch (a_ItemType) { default: return new cItemHandler(a_ItemType); @@ -120,9 +122,11 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); case E_BLOCK_LILY_PAD: return new cItemLilypadHandler(a_ItemType); case E_ITEM_MAP: return new cItemMapHandler(); + case E_ITEM_MILK: return new cItemMilkHandler(); case E_ITEM_ITEM_FRAME: return new cItemItemFrameHandler(a_ItemType); case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_PAINTING: return new cItemPaintingHandler(a_ItemType); + case E_ITEM_POTIONS: return new cItemPotionHandler(); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); @@ -259,7 +263,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) void cItemHandler::Deinit() { - for(int i = 0; i < 2267; i++) + for (int i = 0; i < 2267; i++) { delete m_ItemHandler[i]; m_ItemHandler[i] = NULL; @@ -358,7 +362,7 @@ char cItemHandler::GetMaxStackSize(void) return 64; } - switch (m_ItemType) //sorted by id + switch (m_ItemType) { case E_ITEM_ARROW: return 64; case E_ITEM_BAKED_POTATO: return 64; @@ -454,14 +458,14 @@ char cItemHandler::GetMaxStackSize(void) bool cItemHandler::IsTool() { // TODO: Rewrite this to list all tools specifically - return - (m_ItemType >= 256 && m_ItemType <= 259) - || (m_ItemType == 261) - || (m_ItemType >= 267 && m_ItemType <= 279) - || (m_ItemType >= 283 && m_ItemType <= 286) - || (m_ItemType >= 290 && m_ItemType <= 294) - || (m_ItemType == 325) - || (m_ItemType == 346); + return + ((m_ItemType >= 256) && (m_ItemType <= 259)) || + (m_ItemType == 261) || + ((m_ItemType >= 267) && (m_ItemType <= 279)) || + ((m_ItemType >= 283) && (m_ItemType <= 286)) || + ((m_ItemType >= 290) && (m_ItemType <= 294)) || + (m_ItemType == 325) || + (m_ItemType == 346); } @@ -470,33 +474,17 @@ bool cItemHandler::IsTool() bool cItemHandler::IsFood(void) { - switch (m_ItemType) - { - case E_ITEM_RED_APPLE: - case E_ITEM_GOLDEN_APPLE: - case E_ITEM_MUSHROOM_SOUP: - case E_ITEM_BREAD: - case E_ITEM_RAW_PORKCHOP: - case E_ITEM_COOKED_PORKCHOP: - case E_ITEM_MILK: - case E_ITEM_RAW_FISH: - case E_ITEM_COOKED_FISH: - case E_ITEM_COOKIE: - case E_ITEM_MELON_SLICE: - case E_ITEM_RAW_BEEF: - case E_ITEM_STEAK: - case E_ITEM_RAW_CHICKEN: - case E_ITEM_COOKED_CHICKEN: - case E_ITEM_ROTTEN_FLESH: - case E_ITEM_SPIDER_EYE: - case E_ITEM_CARROT: - case E_ITEM_POTATO: - case E_ITEM_BAKED_POTATO: - case E_ITEM_POISONOUS_POTATO: - { - return true; - } - } // switch (m_ItemType) + return false; +} + + + + + +bool cItemHandler::IsDrinkable(short a_ItemDamage) +{ + UNUSED(a_ItemDamage); + return false; } @@ -537,7 +525,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) bool cItemHandler::GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) @@ -554,7 +542,7 @@ bool cItemHandler::GetPlacementBlockTypeMeta( cChunkInterface ChunkInterface(a_World->GetChunkMap()); return BlockH->GetPlacementBlockTypeMeta( ChunkInterface, a_Player, - a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, + a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); @@ -580,7 +568,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) cFastRandom r1; if ((r1.NextInt(100, a_Player->GetUniqueID()) - Info.PoisonChance) <= 0) { - a_Player->FoodPoison(300); + a_Player->FoodPoison(600); // Give the player food poisoning for 30 seconds. } } diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index e13198cd7..c7362c5f4 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -28,7 +28,7 @@ public: virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir); /** Called when the client sends the SHOOT status in the lclk packet */ - virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) + virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) { UNUSED(a_BlockX); UNUSED(a_BlockY); @@ -60,7 +60,7 @@ public: { double Saturation; int FoodLevel; - int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning + int PoisonChance; // 0 - 100, in percent. 0 = no chance of poisoning, 100 = sure poisoning FoodInfo(int a_FoodLevel, double a_Saturation, int a_PoisonChance = 0) : Saturation(a_Saturation), @@ -82,24 +82,27 @@ public: /** Indicates if this item is food */ virtual bool IsFood(void); + /** Indicates if this item is drinkable */ + virtual bool IsDrinkable(short a_ItemDamage); + /** Blocks simply get placed */ virtual bool IsPlaceable(void); /** Can the anvil repair this item, when a_Item is the second input? */ virtual bool CanRepairWithRawMaterial(short a_ItemType); - /** Called before a block is placed into a world. + /** Called before a block is placed into a world. The handler should return true to allow placement, false to refuse. Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. */ virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ); - /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can�t) DEFAULT: False */ + /** Returns whether this tool/item can harvest a specific block (e.g. wooden pickaxe can harvest stone, but wood can't) DEFAULT: False */ virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType); static cItemHandler * GetItemHandler(int a_ItemType); @@ -109,11 +112,11 @@ public: protected: int m_ItemType; - static cItemHandler *CreateItemHandler(int m_ItemType); + static cItemHandler * CreateItemHandler(int m_ItemType); static cItemHandler * m_ItemHandler[E_ITEM_LAST + 1]; - static bool m_HandlerInitialized; //used to detect if the itemhandlers are initialized + static bool m_HandlerInitialized; // used to detect if the itemhandlers are initialized }; -//Short function +// Short function inline cItemHandler *ItemHandler(int a_ItemType) { return cItemHandler::GetItemHandler(a_ItemType); } diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h index b258b4aea..87e20ecf0 100644 --- a/src/Items/ItemItemFrame.h +++ b/src/Items/ItemItemFrame.h @@ -27,9 +27,9 @@ public: return false; } - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again if (Block == E_BLOCK_AIR) { diff --git a/src/Items/ItemLeaves.h b/src/Items/ItemLeaves.h index 12cb45d1c..f48126dc5 100644 --- a/src/Items/ItemLeaves.h +++ b/src/Items/ItemLeaves.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override @@ -31,7 +31,7 @@ public: a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta ); - a_BlockMeta = a_BlockMeta | 0x4; //0x4 bit set means this is a player-placed leaves block, not to be decayed + a_BlockMeta = a_BlockMeta | 0x4; // 0x4 bit set means this is a player-placed leaves block, not to be decayed return res; } } ; diff --git a/src/Items/ItemLilypad.h b/src/Items/ItemLilypad.h index bc650cdbd..b9d837384 100644 --- a/src/Items/ItemLilypad.h +++ b/src/Items/ItemLilypad.h @@ -25,7 +25,7 @@ public: virtual bool IsPlaceable(void) override { - return false; // Set as not placeable so OnItemUse is called + return false; // Set as not placeable so OnItemUse is called } @@ -57,7 +57,7 @@ public: { if (IsBlockWater(a_CBBlockType)) { - if ((a_CBBlockMeta != 0) || (a_CBEntryFace == BLOCK_FACE_NONE)) // The hit block should be a source. The FACE_NONE check is clicking whilst submerged + if ((a_CBBlockMeta != 0) || (a_CBEntryFace == BLOCK_FACE_NONE)) // The hit block should be a source. The FACE_NONE check is clicking whilst submerged { return false; } diff --git a/src/Items/ItemMilk.h b/src/Items/ItemMilk.h new file mode 100644 index 000000000..db7bc13be --- /dev/null +++ b/src/Items/ItemMilk.h @@ -0,0 +1,28 @@ + +#pragma once + +class cItemMilkHandler: + public cItemHandler +{ + typedef cItemHandler super; +public: + cItemMilkHandler(): + super(E_ITEM_MILK) + { + } + + virtual bool IsDrinkable(short a_ItemDamage) override + { + UNUSED(a_ItemDamage); + return true; + } + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + UNUSED(a_Item); + a_Player->ClearEntityEffects(); + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_BUCKET); + return true; + } +}; diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h index 5ae040282..4c36fe8d8 100644 --- a/src/Items/ItemMobHead.h +++ b/src/Items/ItemMobHead.h @@ -26,7 +26,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h index a6a9a286a..10a0864b5 100644 --- a/src/Items/ItemNetherWart.h +++ b/src/Items/ItemNetherWart.h @@ -25,7 +25,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h index e4bb76ebe..a2a77ce21 100644 --- a/src/Items/ItemPainting.h +++ b/src/Items/ItemPainting.h @@ -27,9 +27,9 @@ public: return false; } - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir); // Make sure block that will be occupied is free BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_Dir, true); // We want the clicked block, so go back again if (Block == E_BLOCK_AIR) { @@ -38,14 +38,14 @@ public: // The client uses different values for painting directions and block faces. Our constants are for the block faces, so we convert them here to painting faces switch (a_Dir) { - case BLOCK_FACE_ZP: break; // Initialised to zero + case BLOCK_FACE_ZP: break; // Initialised to zero case BLOCK_FACE_ZM: Dir = 2; break; case BLOCK_FACE_XM: Dir = 1; break; case BLOCK_FACE_XP: Dir = 3; break; default: ASSERT(!"Unhandled block face when trying spawn painting!"); return false; } - static const struct // Define all the possible painting titles + static const struct // Define all the possible painting titles { AString Title; } gPaintingTitlesList[] = diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index 82bec52d4..647d59b5c 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -17,7 +17,7 @@ public: char PickaxeLevel() { - switch(m_ItemType) + switch (m_ItemType) { case E_ITEM_WOODEN_PICKAXE: return 1; case E_ITEM_GOLD_PICKAXE: return 1; @@ -31,7 +31,7 @@ public: virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override { - switch(a_BlockType) + switch (a_BlockType) { case E_BLOCK_OBSIDIAN: { diff --git a/src/Items/ItemPotion.h b/src/Items/ItemPotion.h new file mode 100644 index 000000000..f16d89b39 --- /dev/null +++ b/src/Items/ItemPotion.h @@ -0,0 +1,199 @@ + +#pragma once + +#include "../Entities/EntityEffect.h" +#include "../Entities/SplashPotionEntity.h" + +class cItemPotionHandler: + public cItemHandler +{ + typedef cItemHandler super; + +public: + + cItemPotionHandler(): + super(E_ITEM_POTION) + { + } + + + /** Returns the potion color (used by the client for visuals), based on the potion's damage value */ + static int GetPotionColor(short a_ItemDamage) + { + // Lowest six bits + return (a_ItemDamage & 0x3f); + } + + + /** Translates the potion's damage value into the entity effect that the potion gives */ + static cEntityEffect::eType GetEntityEffectType(short a_ItemDamage) + { + // Lowest four bits + // Potion effect bits are different from entity effect values + // For reference: http://minecraft.gamepedia.com/Data_values#.22Potion_effect.22_bits + switch (a_ItemDamage & 0x0f) + { + case 0x01: return cEntityEffect::effRegeneration; + case 0x02: return cEntityEffect::effSpeed; + case 0x03: return cEntityEffect::effFireResistance; + case 0x04: return cEntityEffect::effPoison; + case 0x05: return cEntityEffect::effInstantHealth; + case 0x06: return cEntityEffect::effNightVision; + case 0x08: return cEntityEffect::effWeakness; + case 0x09: return cEntityEffect::effStrength; + case 0x0a: return cEntityEffect::effSlowness; + case 0x0c: return cEntityEffect::effInstantDamage; + case 0x0d: return cEntityEffect::effWaterBreathing; + case 0x0e: return cEntityEffect::effInvisibility; + + // No effect potions + case 0x00: + case 0x07: + case 0x0b: // Will be potion of leaping in 1.8 + case 0x0f: + { + break; + } + } + return cEntityEffect::effNoEffect; + } + + + /** Retrieves the intensity level from the potion's damage value. + Returns 0 for level I potions, 1 for level II potions. */ + static short GetEntityEffectIntensity(short a_ItemDamage) + { + // Level II potion if the fifth lowest bit is set + return ((a_ItemDamage & 0x20) != 0) ? 1 : 0; + } + + + /** Returns the effect duration, in ticks, based on the potion's damage value */ + static int GetEntityEffectDuration(short a_ItemDamage) + { + // Base duration in ticks + int base = 0; + double TierCoeff = 1, ExtCoeff = 1, SplashCoeff = 1; + + switch (GetEntityEffectType(a_ItemDamage)) + { + case cEntityEffect::effRegeneration: + case cEntityEffect::effPoison: + { + base = 900; + break; + } + + case cEntityEffect::effSpeed: + case cEntityEffect::effFireResistance: + case cEntityEffect::effNightVision: + case cEntityEffect::effStrength: + case cEntityEffect::effWaterBreathing: + case cEntityEffect::effInvisibility: + { + base = 3600; + break; + } + + case cEntityEffect::effWeakness: + case cEntityEffect::effSlowness: + { + base = 1800; + break; + } + } + + // If potion is level II, half the duration. If not, stays the same + TierCoeff = (GetEntityEffectIntensity(a_ItemDamage) > 0) ? 0.5 : 1; + + // If potion is extended, multiply duration by 8/3. If not, stays the same + // Extended potion if sixth lowest bit is set + ExtCoeff = (a_ItemDamage & 0x40) ? (8.0 / 3.0) : 1; + + // If potion is splash potion, multiply duration by 3/4. If not, stays the same + SplashCoeff = IsPotionDrinkable(a_ItemDamage) ? 1 : 0.75; + + // Ref.: + // http://minecraft.gamepedia.com/Data_values#.22Tier.22_bit + // http://minecraft.gamepedia.com/Data_values#.22Extended_duration.22_bit + // http://minecraft.gamepedia.com/Data_values#.22Splash_potion.22_bit + + return (int)(base * TierCoeff * ExtCoeff * SplashCoeff); + } + + + /** Returns true if the potion with the given damage is drinkable */ + static bool IsPotionDrinkable(short a_ItemDamage) + { + // Drinkable potion if 13th lowest bit is set + // Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table + return ((a_ItemDamage & 0x2000) != 0); + } + + + // cItemHandler overrides: + virtual bool IsDrinkable(short a_ItemDamage) override + { + // Drinkable potion if 13th lowest bit is set + // Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table + return IsPotionDrinkable(a_ItemDamage); + } + + + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + { + short PotionDamage = a_Item.m_ItemDamage; + + // Do not throw non-splash potions: + if (IsPotionDrinkable(PotionDamage)) + { + return false; + } + + Vector3d Pos = a_Player->GetThrowStartPos(); + Vector3d Speed = a_Player->GetLookVector() * 7; + + cSplashPotionEntity * Projectile = new cSplashPotionEntity( + a_Player, Pos.x, Pos.y, Pos.z, Speed, + GetEntityEffectType(PotionDamage), cEntityEffect(GetEntityEffectDuration(PotionDamage), + GetEntityEffectIntensity(PotionDamage)), GetPotionColor(PotionDamage) + ); + if (Projectile == NULL) + { + return false; + } + if (!Projectile->Initialize(*a_World)) + { + delete Projectile; + return false; + } + + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + + return true; + } + + + virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override + { + short PotionDamage = a_Item->m_ItemDamage; + + // Do not drink undrinkable potions: + if (!IsDrinkable(a_Item->m_ItemDamage)) + { + return false; + } + + a_Player->AddEntityEffect(GetEntityEffectType(PotionDamage), GetEntityEffectDuration(PotionDamage), GetEntityEffectIntensity(PotionDamage)); + a_Player->GetInventory().RemoveOneEquippedItem(); + a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE); + return true; + } +}; + + + + diff --git a/src/Items/ItemRedstoneDust.h b/src/Items/ItemRedstoneDust.h index 274d905a5..a2289239c 100644 --- a/src/Items/ItemRedstoneDust.h +++ b/src/Items/ItemRedstoneDust.h @@ -22,12 +22,12 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { - if (!cBlockInfo::FullyOccupiesVoxel(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) // Some solid blocks, such as cocoa beans, are not suitable for dust + if (!cBlockInfo::FullyOccupiesVoxel(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) // Some solid blocks, such as cocoa beans, are not suitable for dust { return false; } diff --git a/src/Items/ItemRedstoneRepeater.h b/src/Items/ItemRedstoneRepeater.h index c5fb5d566..13a797d00 100644 --- a/src/Items/ItemRedstoneRepeater.h +++ b/src/Items/ItemRedstoneRepeater.h @@ -24,7 +24,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemSapling.h b/src/Items/ItemSapling.h index 61b1a32be..dbcb12be5 100644 --- a/src/Items/ItemSapling.h +++ b/src/Items/ItemSapling.h @@ -20,7 +20,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemSeeds.h b/src/Items/ItemSeeds.h index 7283edcee..54a1183d7 100644 --- a/src/Items/ItemSeeds.h +++ b/src/Items/ItemSeeds.h @@ -25,12 +25,12 @@ public: virtual bool IsFood(void) override { - switch (m_ItemType) // Special cases, both a seed and food + switch (m_ItemType) // Special cases, both a seed and food { case E_ITEM_CARROT: case E_ITEM_POTATO: return true; default: return false; - } + } } virtual FoodInfo GetFoodInfo(void) override @@ -40,12 +40,12 @@ public: case E_ITEM_CARROT: return FoodInfo(4, 4.8); case E_ITEM_POTATO: return FoodInfo(1, 0.6); default: return FoodInfo(0, 0); - } + } } virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index 333ba46e8..78cfe26fe 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -28,7 +28,7 @@ public: { cChunkInterface ChunkInterface(a_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*a_World); - BlockHandler(Block)->DropBlock(ChunkInterface,*a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); + BlockHandler(Block)->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_Player->UseEquippedItem(); diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index 60cf0f5f8..0fa0fa0be 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -3,7 +3,8 @@ #include "ItemHandler.h" #include "../World.h" -#include "../Blocks/BlockSign.h" +#include "../Blocks/BlockSignPost.h" +#include "../Blocks/BlockWallSign.h" @@ -27,19 +28,19 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { if (a_BlockFace == BLOCK_FACE_TOP) { - a_BlockMeta = cBlockSignHandler::RotationToMetaData(a_Player->GetYaw()); + a_BlockMeta = cBlockSignPostHandler::RotationToMetaData(a_Player->GetYaw()); a_BlockType = E_BLOCK_SIGN_POST; } else { - a_BlockMeta = cBlockSignHandler::DirectionToMetaData(a_BlockFace); + a_BlockMeta = cBlockWallSignHandler::DirectionToMetaData(a_BlockFace); a_BlockType = E_BLOCK_WALLSIGN; } return true; diff --git a/src/Items/ItemSugarcane.h b/src/Items/ItemSugarcane.h index e891cc367..dd2e2ece3 100644 --- a/src/Items/ItemSugarcane.h +++ b/src/Items/ItemSugarcane.h @@ -23,7 +23,7 @@ public: virtual bool GetPlacementBlockTypeMeta( cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override |