diff options
Diffstat (limited to 'src/Items')
-rw-r--r-- | src/Items/ItemBucket.h | 14 | ||||
-rw-r--r-- | src/Items/ItemSign.h | 2 |
2 files changed, 15 insertions, 1 deletions
diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index 47429551a..0689670f9 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -80,6 +80,13 @@ public: return false; } + // Check to see if destination block is too far away + // Reach Distance Multiplayer = 5 Blocks + if ((BlockPos.x - a_Player->GetPosX() > 5) || (BlockPos.z - a_Player->GetPosZ() > 5)) + { + return false; + } + // Remove water / lava block (unless plugins disagree) if (!a_Player->PlaceBlock(BlockPos.x, BlockPos.y, BlockPos.z, E_BLOCK_AIR, 0)) { @@ -126,6 +133,13 @@ public: { return false; } + + // Check to see if destination block is too far away + // Reach Distance Multiplayer = 5 Blocks + if ((BlockPos.x - a_Player->GetPosX() > 5) || (BlockPos.z - a_Player->GetPosZ() > 5)) + { + return false; + } if (a_Player->GetGameMode() != gmCreative) { diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index dabbdbba1..3da93e2f1 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -25,7 +25,7 @@ public: cWorld & a_World, cPlayer & a_Player, const cItem & a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ - ) + ) override { // If the regular placement doesn't work, do no further processing: if (!super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ)) |